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Plastic_Fork

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  1. Plastic_Fork

    Eyes

    Well, I'm done. More bugs than I can shake a wampa at and the eyes issues have been swept under the rug since November along with countless other issues they've decided to pretend aren't there. I've finally had my fill of false promises, lackluster delivery, and complete lack of communication. If they want to push away their player base, they're doing a bang up job of it. It's time for me to move on. Cancelling sub and uninstalling. Thanks for the years of fun. It was good while it lasted. Best of luck to those of you who choose to remain. I hope they turn the game around for you.
  2. Plastic_Fork

    Eyes

    Any word on this? We're halfway through January and just wondering if any devs are still giving this any attention? Maybe more tweaks with an upcoming patch of some sort?
  3. Plastic_Fork

    Eyes

    Well, since the dark brown eyes we originally selected was #6, I would say might as well keep to that and adjust that particular one. The toons that we chose that number for dark brown already have it, so if nothing else it would avoid having to choose (or pay for) an eye color change. Definitely appreciate the effort to adjust the colors back to what we've been used to for the last several years (I actually liked the high reflection glossy eyes) so we'll see how the tweaks go from here. I think the red Mirialan eyes, gold Mirialan eyes, Zabrak (Republic) yellow eyes, and Sith Pureblood pale eyes for sure still need to be tweaked. As for additional colors, maybe some shades that are combinations of others. Like a purple that's a sort of bluish-purple. Or a nice sea green or turquoise. Or even a really nice, deep wine red without all the crazy Sith glow (the red Mirialan eyes were actually pretty similar before the update). Or some nice grays. Just putting some ideas out there. Thanks again for the update and communication. You guys really don't know just how far that goes with the player base. It does with me, at any rate.
  4. Plastic_Fork

    Eyes

    Looking at mine again, I think you're right. I believe they were more pale than they are now, and that "piercing" light gray you described I think is right on the money. I thought they still seemed a bit different than their correct color, but ever since they made that big change to graphics a year or two ago (which actually increased my resource/graphics usage, not reduced), everything seems blurred and discolored to me so I paid it no mind. So while it's definitely better than the white beams that got switched with them before it was fixed, I still don't think the color is quite the same. I don't want to nitpick, but 1) I paid for them with cartel coins and 2) I really liked the original and I don't think the recent fix has them quite right yet. So hopefully the devs will have another look at it.
  5. Plastic_Fork

    Eyes

    Appreciate y'all looking into it. I found some old screenshots of my characters, and human eyes #6 is definitely too light. Human brown eyes #5 still looks the same as it did before, so #6 is for sure way too light as it should be darker than #5. Here's more specifics on my toons that have eye issues: Human - dark brown eyes #6 - More of a medium/hazel now instead of dark brown. Mirialan - gold eyes #8 - Looks green instead of gold. Mirialan - red eyes #7 Looks ruddy brown instead of red. Think it needs a bit more red and possibly a little brighter. Zabrak (Republic light skin) - yellow eyes #1 I think the shade is right, but too bright in cutscenes and normal camera view. I believe the yellow was more subtle. Currently seems like a solid yellow instead of an iris. As far as I can tell with the rest of my toons, everything else is fixed or unaffected. Other people will have to put their specifics in here as I don't use dark side corruption effects among other cosmetic choices I didn't pick for my toons.
  6. Plastic_Fork

    Eyes

    Appreciate the effort to fix this in today's patch. Definite fix for some, but still have a couple issues. My three toons with dark brown eyes still have a lighter color. They're using #6. Looks like #5 is a bit darker and closer to what #6 used to be. So I don't know if this still needs someone to look at it or if I should just change to #5, even though that's not the original color (and number) I picked. All three of my toons with dark brown are human. My Republic Zabrak (light skin) has had the yellow eyes fixed. So thank you. However, with the new texture, they still look like headlights while looking at the toon from the regular play camera and not the character cosmetic changer terminal. And also, both my Mirialan toons stiil have messed up eyes. So I guess that species isn't fixed. My one toon that had nice, rich, gold color eyes still looks green now. And my other with the species specific dark red eyes now looks a ruddy brown. So definitely an improvement, but still needs some tweaks back to the original colors and maybe tone down the bright beams of the Zabrak yellow eyes in the normal game camera. And just a side note, thanks for fixing the Jedi chest pieces. My brown robes are brown again.
  7. Plastic_Fork

    Eyes

    Don't hold your breath. This is the time of the year they're famously absent until January-ish. Due to the absolute enormous amount of bugs with this patch, I'm not playing until they return after the holidays and maybe try to do something about it.
  8. It's been an on and off issue for years with it sometimes being fixed, sometimes not. With this latest patch, some of the armor colors I have chosen or dyed on my toons in-game aren't showing up the same in the character select screen. I think some of the pieces are just showing their default colors instead of the dyes I'm using. Most of my toons are fine, but there's a few toons that only have a piece or two of their armor not displaying the correct dye color from the select screen. Not exactly game-breaking, but thought I'd pass this along.
  9. Plastic_Fork

    Eyes

    Thanks for pointing this out. I hadn't realized it but after checking I have the same issue. I have two human toons with the dark brown eyes which now look nothing like they did. I prefer the eyes the way they were and would like my dark brown eyes back, please.
  10. Valiant Jedi chest piece (cartel market armor) also needs to be added to this list.
  11. Well, you may be right, then. I hadn't really noticed the default hue was different from how it was. I guess mostly due to two reasons for me: 1) Ever since they "updated" the graphics engine to "use less resources", it uses more resources and pushes my SLI cards harder than before and totally changed how shadows and textures look. For the worse, in my opinion. So the colors are a bit different and I stopped caring because everything looks worse now. To me, anyway. 2) I haven't been playing much in the last year so probably forgot how they look. I keep holding out that things will improve and that they turn the game around, but I'm more disappointed than hyped over the last year so haven't been playing. So the end result is I'm forgetting how some of the in-game stuff looks. Not trying to hijack this into a "how BW is making the game terrible" thread or anything. This is just why I most likely don't remember the exact color of the default robe. My workaround was to change the dyes so the robe was a light brown or medium brown. Somewhat irritated though since one of my toons wearing one of the affected chest pieces had a white/white dye. Which now colors the robe white. Which I didn't want. Which means I wasted money on a dye that no longer works properly on the chest piece.
  12. Plastic_Fork

    Eyes

    I thought the older textures looked fine. With today's patch, three of my toon's eyes are broken. My Republic (light skin) Zabrak with the yellow eyes I had are now broken. And my Sith pureblood with the pale sith eyes from the Cartel Market. Both pretty much ended up with flat, white discs which I guess is the default when the eye textures don't work? And my Mirialan used to have gold eyes. Now they're green? So while I appreciate the work put into them, I don't think it was necessary? I'll reserve my judgement for as I play and view cutscenes, but would appreciate my toons with broken eye textures being fixed. Thanks for looking into it and hopefully we'll see a fix soon.
  13. Edit: Didn't see the eye thread in the bug reports forum. Seems there's issues they're working on fixing.
  14. Some portions of some chest pieces never used to be able to be colored. Now they can. Check the dyes you have on them. That's what happened to me. Now I have to re-evaluate my color scheme for my two toons that wear Resolute Guardian and Valiant Jedi chest pieces. Their color was all messed up when I logged in and turns out it was the dyes on them and the robe portion color that never used to be customized.
  15. The robe portions of the chest pieces never used to be able to be colored. Now they can. Check the dyes you have on them and I bet the colors you're seeing are the secondary color on the dye. That's what happened to me. Now I have to re-evaluate my color scheme for my two toons that wear Resolute Guardian and Valiant Jedi chest pieces.
  16. Same. Did one just now on Veteran Mode and it didn't count. Have all available flashpoints selected and had the Daily Reward light up and available. Still didn't count. I don't have Crisis on Umbara unlocked. So I guess I either have to do three PvP matches or go run through the Crisis on Umbara just to unlock the last FP so I can then be eligible for the achievement to count when I play it. Way to go. So for those that don't have everything unlocked, I guess they have to play through to lvl 70 and unlock all the FP's before it will count for them? Or they can just do three PvP matches in an hour and be done with it.
  17. Well, it's been two days and absolutely nothing. Ticket is still open. No word in or out of the game from customer service or a GM. The item still hasn't shown up, and I'm still out 1800 coins. My irritation meter is starting to creep up. C'mon Bioware, how about some assistance here?
  18. I buy something once in a while on the Cartel Store if I have some spare coins. I had enough coins yesterday so decided to buy two of the white crystals. The game bugged, charged me for both, but only one showed up in the unclaimed list and I got an error for the other. I was able to refund the second one, but was still charged for the first one even though the item never showed up and it gave me an error box. So I'm out 1800 coins and price goes up Saturday and ends next week. I made a ticket. It's been 24 hours. No automated email to tell me I made a ticket. No response from a GM inside or outside the game. Can I get a little help here?
  19. I liked it well enough, but I don't really decorate or have people come to my SH anymore because I'm the only one left of my friends still playing SWTOR. So I don't have the same issue of decorating that others have. I probably would have liked bigger windows to showcase the underwater environment, but I get that it's at the bottom of the ocean and a glass box probably wouldn't withstand the pressure. My verdict is: I liked it. But I'm still waiting for an Ilum SH which I would much rather have.
  20. Yup, I feel the same way. I'm done with alts beyond lvl 70. Not even going to play them for CXP. I'll level up my alts and crafter toons to level 70 and max their crafting skills level. After that, I'm finished. Not even going to bother trying to get schematics from GC boxes. Endless RNG grinding on one toon is enough for me. They did mention they were going to entertain a possible form of "catch-up" for your alts for CXP, but until we hear more about it I'm just going to play one toon for CXP and not waste my time on the rest.
  21. Have you tried setting the game to windowed full-screen? Full screen setting does odd things to my machine's resolution, monitor, etc. Never had a problem with windowed full-screen.
  22. While I agree it appears to be a bit smoother in fleet than it did before, and the colors do seem to be darker/muted somewhat, my graphics cards are working overtime now. Same graphics settings as I had yesterday before launch. However, now my cards are running at full tilt with my fans and temps at max. I haven't changed drivers or settings. Only thing that's changed is 5.0 went live. I thought they were reducing the workload on the cards, not increasing it?
  23. I'll be alone in my SH and it still does this. Also, new graphics tweaks they added have caused my graphics cards (I run SLI) to go beserk at max temp and fan speed. I thought they were reducing the workload on our cards, not increasing it? I also hate the RNG-based gearing. Big thumbs down for me.
  24. I'm using the same settings I was before 5.0 and my cards are going nuts. So doesn't look like they achieved what they thought they were doing. Maybe it's something they'll hotfix if it was overlooked or the wrong changes were made.
  25. Yeah, I noticed this too. My video cards have never worked this hard before in SWTOR, and I'm running SLI. They went from hanging out at 60-70 degrees taking it easy, even during the really tough stuff, to balls-to-the-wall pushing as hard as possible to the maximum temperature limit with fans maxed out. Seems like they reversed what the original plan was for graphics streamlining. I do wish they'd put in a setting to artificially cap the framerate like WoW has. Not really so much for myself, but graphics tweaks available to everyone never hurt.
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