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Sith_daddy

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Everything posted by Sith_daddy

  1. Since KotFE/KotET made certain companions available cross-faction, the Cartel Bazaar importer NPC provides cross-faction access to their customizations - except for the Security Key vendor ones, which is very unfortunate. For example, the Illum vendor's Kira Carsen customization 8 with red, sith-y eyes could be very desirable for many Imperial players. I would suggest adding a second importer vendor - with the security key access requirement - to the Cartel Bazaar, which would provide cross-faction access to these customizations (and perhaps some other security key items, as appropriate).
  2. Most definitely the original class storylines. Each of them is almost an entire separate game's worth of single-player RPG experience, in addition to SWTOR's mmo aspects. Even compared to some 'triple-A' titles, the freedom of player choice is impressively extensive, and not in any way detrimental to storyline coherency. The 'good old Star Wars' spirit is very well maintained. I would add that this major chunk of content, an incredible and in some sense defining asset of the game, is not quite getting the treatment it deserves nowadays. Fixing the numerous storyline bugs and adding replayability similarly to KotFE/KotET chapters would be steps in the right direction. Very wide and arduous steps, yes, but just as rewarding.
  3. Tuk'ata is supposed to have the same tricks as the Akk Dog companion, but mine, for example, does not have any tricks at all in the companion abilities list.
  4. DARTH THANATON After Khem Val, this will be the only companion who actually understands the importance of Sith tradition. Would be lovely if he made toxic remarks about player characters who aren't humans or pureblood sith.
  5. As we all know, Sith-themed decorations are one of the most popular types in the game, and a very rare and wanted one is the Dreadful Throne for its unique "dark council" look. Unfortunately, in most Sith-themed rooms the throne is, indeed, dreadful, because of its green color contrasting with the common black-red imperial color scheme. I know we have the Dark Eternal Throne deco, and it's wonderful, but quite big and techno-looking, so wouldn't fit a temple room, for example. Now, I know that recolors of old models such as armor, mounts, etc. make many players angry, but I am asking for exactly that! Give us exactly the same throne, but with red lights - zero effort involved, but lots of happy players. As someone has suggested before, the red can be named Dreadful Throne, while the green can be changed to Throne of Fear, same as with the big holocrons.
  6. If the item to be selected is silver quality or below, ok. Otherwise - bad idea
  7. I don't know whether this is intended (I sure hope it's not), but with 5.5 the emails you get when someone buys an item of yours off GTN no longer name the item itself, or the price it was bought for. When the credits themselves arrive (at least they do, thankfully), the name of the item is still not mentioned.
  8. Please, BioWare, I beg you, add tunings to vibroswords such as [Classic Vibrosword], [Cathar Honor Sword], etc. Without tunings, they are just plain pieces of metal, with nothing 'flashy' about them
  9. (this is a copy of this thread) Hey! It would be wonderful if we got customisations for the Tuk'ata companion to get the following two (or at least one of those) looks of the Korriban Tuk'atas: Wild Tuk'ata Raging Tuk'ata I'm sure both would be a popular Cartel Market item, whether it is a direct purchase or a pack drop.
  10. Hey! It would be wonderful if we got customisations for the Tuk'ata companion to get the following two (or at least one of those) looks of the Korriban Tuk'atas: Wild Tuk'ata Raging Tuk'ata I'm sure both would be a popular Cartel Market item, whether it is a direct purchase or a pack drop.
  11. It's very nice to see no reaction from bioware in three years
  12. So it's not possible to do that with your character actualy nodding, I take it?
  13. Theoretically, they could make it a sub-only thing, or something you need to buy, but that's not what I am talking about. I'm talking about them implementing it at all.
  14. I'm shocked to see that not a single person has replied in four years. The suggested change would be a great improvement of RP in SWTOR, making it more visual and, therefore, more fun. Come on, roleplayers! The more support, at least in the form of replies, we provide for this, the more likely bioware is to implement the idea.
  15. Hello, fellow roleplayers! I'd like to get some advice on how to greet people during RP. More specifically, how to greet subordinates. For example, suppose you are a sith lord, and your apprentice comes before you and bows/kneels. What do you do? Do you /greet him? Well, that's not 'lordly' enough. Do you /nod? But if you /nod, your character will say something like "Certainly", which makes no sense. Do you /raise your hand? Well, that just looks weird. I keep getting into these awkward situations where I need a short and sweet "Your pathetic existance is acknowledged" emote, but there is none. Please, give me some suggestions
  16. Hey! So, once you reach a certain level, you stop getting those lockboxes from heroics, but get command crates instead. Therefore, it is now almost impossible for you to get the datacron decorations. Is there any way to avoid this?
  17. I think there is a way to fix your problem: after being forced to pick an advanced class, go to the skill mentor (once you are able to do that) and unlearn it. You are not forced to choose one after that.
  18. Hey! Two things that make no sense about the Flagship Command Consoles: Why do both the Imperial and the Republic ships get a Republic-style Command console? Why can't the Imperial Dreadnaught have the usual "Computer desk (Imperial)" type of thing? Why is the Command Console in the Imperial Dreadnaught not in the middle of the ship, but slightly shifted to the right? This really shouldn't be hard to fix I'd be grateful if a bioware staff member replied : )
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