The jumping puzzle on Fortune's Folly was infuriating, since I'm pretty bad at jumping challenges. I died a bunch of times, but turns it out it's fairly trivial if you use rocket boots. And it seems that only one person in the group needs to make it past the puzzle, then the others can just die and respawn past it, so it won't be that bad.
It can be avoided by jumping through the burning wreckage in the main hallway, not sure if that's intended. Also, if the jumping puzzle is skipped in that way, you can progress up until the second boss without completing objectives, which then seems to bug out the objectives, making it impossible to "Escape the Engine Leak," so the flashpoint cannot be finished.
At 306 gear rating I get a number of gear drops as low as 290.
On veteran mode, Golgo Brak is easily solo-able with a healing companion, the kolto stations aren't even necessary. Also, when he uses his jetpack to jump to me (melee), he moves super slowly through the air and it looks weird.
Goldie aggros if you stand too close, even though the boss is unable to be fought.
Bask Sunn should just give up, it's embarrassing how weak he is. Easily solo-able on veteran with a healing comp and no kolto stations. Only one ability does any real damage, but a companion can easily heal through it.
I have one thing to say to Troya Ajak: "You are weak." Again, easily solo-able. Is she supposed to deal damage? Because she barely does. Only her "Pick Off" ability does a real amount of damage, and that can easily be taken with a defensive cooldown or healed.
Heta Kol is a respectable boss on veteran mode. However, I did take her down on my first try while soloing the flashpoint (on veteran mode), and with a companion for most of the fight, since they died to the grenade. So I can imagine she would be fairly easy with 4 players. Heta Kol is the only boss where I felt like I needed the kolto stations.
All in all, it's not a bad flashpoint, but the first 3 bosses at least need a buff, they're pushovers.