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szczypaczek

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Everything posted by szczypaczek

  1. lol heavy armor + heal argument. Heavy armor is nothing off heals dont make up for cover mechanic
  2. you can break en if you want and use a leap, and u wont be harmed by the electro net effect. EN is only iWIN button against bad players. I dont even belive ur playing a merc at 55, bet ur a smasher and qqing about en, cause it can counter you. And it's our only non channeled slow. Yeah lets nerf it so mercs can be even less powerful so all can reroll smashers or snipers and be done with it
  3. EN is far from iWIN button it's our main advantage over snipers leave it be!
  4. rerolled imp, cause heard imp pugs will carry me =)
  5. my qq? i'm not qqing. I'm just sarcastic. There were tons of ideas, use search option.
  6. operative healers don't need nerfs, like their infinite energy or inifinte TA/UH. Sure bro.
  7. Sithbracer u have no clue how to balance this class, and for the record, flash bang is a 10 m ability not 4m. It appears you have no idea about operative healers.
  8. again dude lvl a merc/mando and go play in a 55 lvl pvp, smart oponents will interrupt the crap out of you. And if your friend in greens destroys ppl i don't even wanna know where u guys play, cause on my server i pretty much kill 26k hp ppl like bugs ;] If you have no idea about the subject, don't talk this nonsense and go hide in your hole ;]
  9. or maybe give our shield unshakable buff for all speces, not just combat medic
  10. who cares about lvl 50 pvp? lvl 55 is that, what matters, and without fully augmented pvp set u will be nothing but a pile of scrap
  11. such a rubbish, as gunnery mando i have 30 m range, and leap is also 30 m range, i can be insta leaped anytime by any smash scrub. my only non channeled slow is electro net on a 90 sec cd and hold the line on 30 sec. if i'm out of cd's any melee can leap to me wihout any problem =) well i dont mind leap being a close gap, which is alone very powerfull against non sniper rdpsers, but wihout interrupt protection 2 smashers can interrupt me my opener (grav round) for eternity, and then i need to use another long cd ability just to start dpsing them. and i'm speaking here about arenas where u play only 4v4 wher eu just can't sit behind ur melee line hoping nobody will notice u are killing them
  12. Maybe she had not all the cds on? If you are an ungeared sentinel a good emrc will burn through u in a sec. U prolly would'nt survive electro net duration
  13. why? you have leap to get to the range? or even two leaps in smash spec which is prolly the most played spec in this game ;p
  14. to be fair i want on my commndos interrupt two things (one sec root and 50% slow for 5 sec). Of course when speced into it. Sounds fair?
  15. hhahah trolololo!! if its such a liability u gree with removing interrupt from leap?
  16. I agree that leaping should not interrupt, or give dps mandos interrupt immunity bound to one defensive cds (like hold the line or smt like that). As gunnery commando i want to have place in ranked arenas. 2 smashers on me will turn my dps down to zero :/ They are buffing snipers even more, cause hybrid rdps classes will lose their ability to respec in a wz.. This way we lose our main advantage over snipers and not getting anything in return. Sniper has interrupt protection all the time he's in cover, leap immunity (only 10 m zeaolus leap works), where mando has only medicore off healing, i honestly would trade for cover mechanic any time=)
  17. w8 for 55 lvl pvp nd uw ill change to arsenal in no time
  18. Of course dat huge aoe dmg and survivability on maras is balanced. this is the most weird logic i have ever encounterd
  19. I just wait for a reply like " Mara is healed to full while immortal, kill the healer! Stun him! Try to break trough that smashing melee train to get him!"
  20. So why on earth do u think stun counters UR? Stunned Mara is still immortal and can be healed to full, and u can do nothing about it.
  21. smash fanboys still on their crusade to maintain their op status? Yeah go, explain everyone how smash is balanced cause no 4 sec stun pls make my cyro granade channeled and gimme autocrit aoe demo round / HSM, but that would be op, or?
  22. I agree, gunnery suffers from interrupts to much. Why don't change reactive shield, so it provides us an inbuild unshakable buff? This would benefit all the spec not just combat medic. And the combat shield talent could provide an additional duration time for the shield or smt like that.
  23. u see ppl complaining, cause the smash problem is the pinnacle of the "what's broken" list
  24. hahah good joke nerf healing cause maruders are too strong. healing problem that's just another story. Undying rage needs to go, 4 sec of immortality is a bit too much for a ultimate dps class
  25. i'm saying that smash maruders have too much survivability, and undying rage in its current form is a joke Op u didn't post any good arguments either, you are just afraid of a nerf that is fully justified.
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