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Astygia

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  1. I might be totally wrong here, apologies if so... but I believe escrow is only something you need if you are F2P or preferred, with a credit cap. Pretty sure escrow just exists as a sort of bank for non-subs, as the credit cap for them is pretty low. As a sub you can just mail your credits to whoever, so long as it's on the same realm faction doesn't matter. Pretty sure that's an accurate description of escrow, confident that someone will point it out if I'm wrong.
  2. Absolutely would roll a Jawa juggernaut. Leave it jawaspeak. JUST SHUT UP AND TAKE MY CARTEL COINS
  3. I'd vote shadow/assassin. Due to stealth & CC, you can usually sneak around and fulfill most 2/4HM requirements without breaking too much of a sweat, and you can flip between tank, dps or healer comp to either hold attention while you satisfy an objective, or slowly whittle down the kills you need while you keep stuff CC'd. That said I don't have any upper-level experience with any other tank types besides sin, so others may compensate for stealth/CC with just plain toughness.
  4. Obviously, people don't check the dates on threads before replying to them. And yeah, all those yellow posts here aren't from devs. They're just bots. But that said, yeah it'd be nice if they added it. Most of the pubs want a hood down option, and most imps want a hood up option...maybe one day.
  5. Ingame guild calender screen would be a cool feature to implement into the UI. Out of game calender....um..you want the game devs to develop some kind of app that works outside the game? You do know your PC has a calender already right? Why on earth does someone outside the guild need to read the MOTD? As far as I know it already works with new members... upon transferring to Harbinger from Dalborra and getting recruited, I got the MOTD right away on my fleet of alts. Would be cool, but it'd be a lot of work & there's a lot of other things I'd rather the dev team spent their time polishing up. Fluff is nice, but nowhere near as important as actual needs. Would be pretty cool, there's a lot of guilds with a huge roster. What would you need to keep ongoing notes for that can't be addressed in calender/guild MOTD/mail? Not a terrible idea, but also low priority. Especially if you're ok with it being out of game... you guys do have email addresses if it's that important. 'Warp-to-group' function would be pretty sweet, agreed. That would surely be cool, but like the other fluff, pretty low priority. There's lots of things EA/BW needs to polish up which would both directly and indirectly support guilds and general populace without creating a carbon copy of the WoW UI (and no I don't mean that offensively...but that's like the root of all your suggestions ) Someone else in this thread mentioned guild emblems/cloaks...Aion did this and it was an amazing hit, especially as they offered different level guild uniforms that got progressively nicer looking as your guild gained levels, with the final one being a very sleek and mean black hooded cloak with your guild emblem on the shoulder or back. I'd rather see that over all the other original suggestions above.
  6. WoW heirlooms are bind to account. Which means you can mail them to any of your characters on the server basically, and they automatically scale with level to be roughly equivalent to a blue-quality item at all times. It's handy, but TOR's legacy system is I think better than WoW's perks as far as guild bonuses and all that. It's a similar situation in that it encourages you to keep all your toons on the same realm at least, if not same faction/guild, to reap the bonuses that come along with longevity. Most of it is tied to achievements or some form of currency that you can't really amass until at or near endgame. Crafting in WoW is a pretty big deal, mostly because professions bring with them some form of bonus specific to that profession, like blacksmiths being able to add an extra gem slot (mod/enhancement) to gear, jewelcrafters able to craft gems (augments/mods) superior to what others can just buy, things like that. Like TOR, WoW's crafting can be really great at various brackets and then leave a little or a lot to be desired at various brackets, nothing's perfect. The point is while they're not the same (and again I like TOR's concept better, with Legacy) they are similar, and they are similarly not game-breaking if you decide you wish to reroll. I have to say...that the bolded part is actually an excellent idea. It would be more in line with the game's concept of Legacy and would rule out the need for arguments over single toon or entire Legacy transfers...just make it Legacy imo, give it some reasonable requirements that prevent constant hopping. +1 to you sir or ma'am.
  7. You do care. You asked the original question after all. You just didn't realize the answers weren't going to do you any favors. Perhaps knowing what you talk about outside your own little microcosm isn't just a bad idea now is it? All MMOs that have the service / need for the service handle it in exactly the same way. If you're talking about services rendered on a subscription-based multi-realm MMO, WoW IS the par for the course, as it's the best known and longest running in terms of raw sub numbers. It really doesn't matter if you don't like it (or in your case, don't know jack diddly about it), that ignorance is on you. And again, WoW's not the only comparison being made, you and the other whiners are just choosing to ignore the other games that have been mentioned repeatedly in this thread and the others like it. Nobody's being penalized for anything. If they had not made the decision to close APAC and offer free transfers, I'd still be playing on Dalborra, which is a ghost town btw, and was before the transfers, because I enjoy playing the game. Half the complaints I see here are people that decided they do/don't want to be on an RP/PvP/PvE realm and that's the source of their agony. If they didn't want to roll there, they shouldn't have. If they've changed their minds, cough up the CC/cash or reroll, simple. The one exception I could make (maybe) are for the EU realms. Someone that responded to me earlier mentioned they didn't get a choice due to mergers....if their current realm's a ghost town or there's some legitimate reason that impacts gameplay requiring a transfer, then those folks need to be taken care of. However I don't think they're dead realms, which is why it's not an option. People will continue comparing MMOs to WoW. When ESO comes out, it's going to be compared to WoW. Until WoW is dead and buried it will be the measuring stick for pricing and game flow. It doesn't matter if you don't like it or if you think it's not legit (by your own admission you don't even know what you're talking about in this regard). Welcome to life. Your definition of fair, and the business world's definition of fair, are rarely going to be the same thing. Especially in the entertainment industry, where the only real question is 'how much is it worth to you?'.
  8. Lol. Yes. Ever heard of heirlooms? Either you're ignoring that on purpose, or you don't know what you're talking about. Really, I love how comparing fledgling MMOs (which this one is) to tenured, veteran MMOs is apples & oranges only when it doesn't suit the bandwagon complaint. Yes, yes it does. As a matter of fact it requires it, unless you just choose to tunnel vision on two professions and one class (out of many, many possibilities). The guild level, battlenet connectivity, & heirloom feature play directly into keeping all your eggs in one basket so to speak, although bnet allows the eggs to roll out a little & still remain fun. Aaaaand while a bundled legacy discount would be pretty sweet, it's not something diabolical if they don't. That said, I'm sure they will eventually - even wow has a guild-move transfer, which is much more than a toon transfer but it's available if you wanna shell out for it. Insert Gene Wilder's Willy Wonka face here. Please, tell me more.
  9. And everyone else is not in agreement. Nobody made you roll on that realm. If it's not what you wanted, you really should have realized that however many levels or toons ago. But yeah, I know, I don't count, I'm a paid BW fanboy, there's no way I'd say this otherwise. All the others that feel the same way are bots/also paid. I like how WoW can only be mentioned in terms of competition (THE SKY IS FALLING WE ARE LOSING SUBS TO WOW) but is exempt from being used as a decent measure of things, which it is whether you like it or not. But ok, how about Aion, Rift, EvE...other games that offer transfer services, all of which have their own unique perks for keeping all your toons on the same realm/faction...all of which cost more to transfer. I'm sure we'll invent a reason why those don't count too. People on the wrong side of the ocean (cough, APAC) have free transfers available. I just moved all my toons from Dalborra to Harbinger last week. However people that aren't enjoying the game due to updates or 'whatever' are not going to suddenly enjoy the game because they're on a different realm. We could argue that queue times are a legitimate concern in this regard, however I've been levelling a new toon on Harbinger just to experience it...and between leveling from the ground up, and my 55s, I've never waited longer than about 30min as DPS for a FP, and my WZ queues are often instant, very quick if not instant. This is more of an advocate for cross-realm LFG/WZ than anything else. On the flip side, allowing people to move entire legacies for cheap/next to nothing will NOT keep server populations stable. If a lot of people rolled on servers that they regret being on, that's a lot of people that need to pony up or reroll. If a lot of people are burned out on the game, then that's a lot of people that need to find something else to do. All your friends quit and left you alone? Sucks to be you, but BW didn't make them quit. If you think they're right about quitting for whatever reason, why didn't you follow? Getting what you want in this month's pet complaint, just like all the previous months, is not the end-all fix for the game's problems. That said, keep on posting about it, I enjoy arguing with special people during slow times at work.
  10. It's a product and its value is determined by whatever marketing, in this case the median price for realm transfers compared to other MMOs that offer the service. I did mention in my very post that you quoted but apparently didn't read that a legacy bundle option would be neat, but again, hardly required. Much like Mickey-D's or whatever other analogy you could come up with, it's a convenience service that you don't need - if you wanna do it you'll do it, if you don't think it's worth doing you won't. Not a lot of room for discussion. Y'all can keep posting about it anyway, it'll just be yet another indignant demand made of an MMO service - completely unique and never-before-mentioned, like all the rest.
  11. Hello McDonald's. I'd like a big mac. And since I have a family legacy I'd like 5 more big macs for free. This shouldn't be a problem because I'm already here and you can just give me the other ones at the same time in the same bag. What, it's not free? You're a terrible company and my family will starve and it's your fault.
  12. True buzz words! Unless you think 'because I wanna' is a good enough reason to pay for one service and then expect to have it repeated several more times for free. In which case, serious entitlement issues brosephina.
  13. Not upset, just pointing out that OP is a special snowflake, because this thread has totally never been made before. Are you upset because I pointed this out? Are you about to go into a rant about how people that disagree should just stay off the public forums, and then offer nickel advice to the OP? Oh, lookit.
  14. And you still get double xp during the event. Just thought I'd mention that.
  15. Please explain how the company is screwing anything up? If you decide to transfer all your toons, you're going to pay for it. That's not broken, that's paying for the service. If they were to offer a legacy bundle of some sort that would be neat, but it's hardly required. Serious entitlement issues brosephina.
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