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Everything posted by banimoka
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Does the Ghostly Magus mask exist within the lore?
banimoka replied to erdanwright's topic in Story and Lore
it's an outfit usually worn by sith assassins , you will find some on Belsavis if i remember correctly. Also some sith apparitions wear this guise -
i wrote this topic while i was a bit furious and got lost in the technical aspects and i totally forgot about this - i get that you have " priorities " but leave them - you made 2 critical mistakes this expansion : 1) you gave everyone 6 disciplines but you don't let them " select " which one 2) you just removed " collections " , " crew skills " , " mods " from the game , and basically removed " accuracy " take this SERIOUSLY , people will start unsubbing i have been modding games for years , this is fixable in 1 afternoon
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Please Take Ruins of Nul Out of Rotation
banimoka replied to KiranK's topic in Flashpoints, Operations, and Heroic Missions
Malgus fight : - stay on the outer circle when he strafes - use defensive cooldowns during his " lightning " attacks -
i don't know who made the new gear but i can tell whoever made it did NOT play mmo's here are the problems : - you cannot get hit capped now , so you just miss abilities and screw up your rotation - screws up Crew Skills - all crew skill become irrelevant because you now are F O R C E D to augment ALL your gear with HIT RATING augments - new implants ARE a good change ... however .... because there are NO MODS you cannot reach hit cap anymore because they are locked with " critical rating " & " alacrity " What needs to be done : - make 320+ gear moddable : Armoring + Mod + Enhancements - make implants moddable : mod + enhancement ( no armoring ) .... ear pieces too this is the SECOND catastrophic mistake you made this expansion , and i frankly cannot believe you did it after 10 years of experience running an MMO - did no-one there realize you need to be hit capped so you can pass " burn dps " phases on bosses ? - how do i pass a " dps check " mechanic where i have to do alot of damage in a short ammount of time is my spells are missing the target because the gear has no Accuracy on it ! ! oh and if it's not painfully obvious .... FIX IT NOW !!!! don't even bother with other things
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this is stupid ! , whoever decided to lock your discipline needs to be publicly shamed ! - i have 2 combat styles that cover all 3 roles : tank , healer , dps ... i should be able to queue as all 3 FIX THIS now , this is the single most stupid thing i had to come to the forums to complain about since the game launched
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Please Take Ruins of Nul Out of Rotation
banimoka replied to KiranK's topic in Flashpoints, Operations, and Heroic Missions
i have had trouble with the bonus boss , and the computer boss - bonus boss ( 3 droids ) ware not getting stunned by each others' abilities slim bot > yellow line NOT stunning floater bot floater bot > yellow circle NOT stunning fat bot - computer boss adds ware spawning way too quickly and overwhelmed us P.S - people that have trouble like OP should at least post what they had trouble with -
Arcann romance appreciation thread! Haters keep out please!❤
banimoka replied to Eshvara's topic in General Discussion
hello SWTOR devellopers - friendly reminder : Arcann cannot be recovered from the companion terminal ... -
she only has long hair in the trailer , in the game is short ... maybe medium at best
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- Veteran Mode Flashpoints : do NOT require a tank or healer , everyone plays dps and you use the green kolto when you are low on life - Master Mode Flashpoints : require Tank + Healer when you try to speed up the run : - make sure people are above 80% heal ... ALL of them , even YOU as tank - make sure the healer has above 80% energy - keep the 2 sec rule ... you can start the next group and build aggro IF the DPS players CAN finish whatever is left in the last group in 2 seconds if you run ahead , while the dps have to take 10 more seconds to kill a mob and another 10 seconds to get to you , there is a high chance you will die in 20 seconds
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why would you waste 10% of a stat just to off heal on a dps with a cooldown , when you can have 10% critical on ALL spells
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speak for yourself - i want non-exotic long hairstyles - i've had enough of ponytails
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this is how i would do it : - you are asked to go look for Syl because she is missing and is not answering the holocom - searching for her you end up on the Nathema hidden base , where you meet ... Senya & Arcann - searching deeper into the facility you meet Vaylin that in the meantime managed to recover her original body using the force ritual of Essence Transfer - during the fight you get separated and Senya + Vaylin land on one side & Player + Arcann on the other side , between them a transparent barrier ( like in the movies , so u get to see what 's on the other side ) - Vaylin manages to strike Senya down ... accomplishing her goal to kill her mother - after a few moments Vaylin realizes what she has done and regretting it drops her lightsaber and rushes back and heals Senya - in the meantime Player + Arcann arrive at the scene , and Arcann helps Vaylin heal Senya
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it's hard to tell which is which - at first you see Valkorion & Vitiate ... and Satele Shan has memories of both - but then you see Tenebrae .... BUT Satele does NOT have memories of him anyway i am going to end this debate about how this new force ritual of animating a person from memories works BECAUSE this topic is about ... Vaylin
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Spirit of Vengeance II and SWTOR's design direction
banimoka replied to FlavivsAetivs's topic in Story and Lore
i would NOT say that the game art ( objects , armor , weapons ) are lazy ... most of them look good ... yeah some are simple ... BUT you need simple too - not everything has to be " fancy " about the Mandalorian Flagship ... it DOES look like a simple transport - it should look more like a dreadnaught ... attack ship -
Is there any Scrapper 6.x or 6.1 guides (pve/pvp)
banimoka replied to ScottGrim's topic in Scoundrel / Operative
https://vulkk.com/ Games -> SWTOR -> Classes and Disciplines Guides -> click the In-Depth ... whatever class u want ... Class Guide -
yeah the word " immersive breaking " is on point - i have all 8 classes and i can understand what " IS HAPPENING " when you play them BUT scoundrels ? ... when i am playing i do NOT know what is happening - do i just run across the battlefield and flail my pistol grip ? - in the trailer of the game the smuggler Niko Okarr is shooting at the attacking force ... i don't see him running in melee range smacking Malgus & Vidican with the pistol grip my own suggestion : - make Ruffian a dedicated ranged class - give Scrapper access to : Vibroblades / Lightsabers ... to justify the melee nature of the specialization P.S - of course Scrapper will only be able to equip Lightsabers but they will NOT have any kind of access to " force powers " ... and their abilities will remain that of a standard Vibroblade melee combatant
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well we're NOT asking for a WHOLE EXPANSION where everything is about resurrecting Vaylin - all we want is to have the option to redeem her ... at best like half a Chapter worth of content ---------------------------------------------------- - in an RPG game you should have the option to have different choices on how to end a confrontation --------- in the Knights of the Eternal Throne story ------------- - IF you choose " threatening " options : Vaylin would remain hostile & kill one of your companions + side with Valkorion against you BUT - IF you choose " peaceful " options : Vaylin would agree to cease hostilities and NOT kill one of your companions & help fight against Valkorion ---------------------- this is what an RPG should be about --------------------------------------------------- - if you personally want to " kill everything " go ahead - BUT others want to redeem , end conflicts peacefully ...maybe give Senya her daughter back after all she's been thru
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the game is like 10 years out now and there is only 1 option for LONG hair the game needs more options - long wavy hair - long curly hair - long straight hair
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- that's the problem with the story of Knight of the Eternal Throne , you just don't get options roleplaying wise - it should be ... based on how you talk with Vaylin during the campaign that you would be given the option to Kill / Redeem her - if u threaten her in your dialogues during the story then she won't end the conflict with you - BUT if you try the peaceful route she will agree maybe later on to cease hostilities somehow and it happened again in 6.2 - Echoes of Oblivion , there is no choice on how to " solve " the conflict - i kinda wanted to see an option to talk with Vitiate , talk with Valkorion , MAYBE convince them to help you against Tenebrae in exchange for releasing them when the fight is over. - have Valkorion ( no longer possesed by Tenebrae return to Zakuul ) - have Vitiate ( no longer possesed by Tenebrae return to Dormund Kass ) you're just not given choices anymore , in the vanilla story you always had choices to deal with conflicts
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it should be something to consider going forward - casters don't really use " lightsaber " , it would be a more interesting idea to have their spells benefit from Color Crystals