Jump to content

KinAster

Members
  • Posts

    47
  • Joined

Reputation

10 Good
  1. Abilties that I feel make the Sentinel Unique: Twin Saber Throw - One of the new additions to the class that really made me fall in love with it way back in ROTHC. This is also one of the few abitlies we have that can be used at range beyond the 4m - 5m that most of our abilties have. Rebuke - One of the few DCD's that isn't stupidly OP *cough* God Bubble *cough* that still provides a minor attack back at whomever is attacking you. Pacify - Very few people seem to use this in PvP, it's a great way to negate the insane burst that a SS Slinger/MM Sniper dishes out, or other Sent/Mara's running Conncetration/Combat Camouflage - Not as rediculous as straight up stealth, but one of the key 'Oh shoot!' abilities Sentinels have when things go south, doubles as a threat dumper and cleanser if you take the utlitiy. Trancendance - A favorite speed buff, though it wasn't available from the choices I was using during the PTS testing. This should be baseline for all Sentinels, not a choice we have to make/sacrifice for. As it stands there is way too much mobiltiy for Range DPS classes compaired to melee. I feel baseline should be the 30s CD and root breaker, not costing Centering. Guarded by the Force - Another key DCD that we have, again another aibltiy that wasn't available from the selectoins I was using in PTS. While it did provide us a way to 'cheese' certain mechanics in FPs and the like, I still feel it is a very important DCD to the Sentinel toolkit. Inspiration - One of the best Raid Buffs in the game, the one that only existed for the better half of the games life till other classes were given Raid wide buffs as well. From what I tested in the PTS, I was still able to deal damage, and the mobs on Onderon went down decently enough. I felt my mobility was lacking without transendance, especially in the Conncetration spec. Overall I'm somewhat concerend about the changes coming, taking away abilties that make the Sentinel unique, wihle forcing us to pick between one of two abitlies or passives that are important to the overall class. It doesn't look good, and I know this is just the early first look, but it is still concerning.
  2. How do you leave Tython and go to Odessan? There is no terminal.
  3. Hey Eric, The current set bonus we have doesn’t need to be changed in my opinion. However if there was a second set bonus option with the possibility to mix and match, some minor things could be used, nothing drastic either. I am also going to assume these tactical items are used in both PvP and PvE or will one only be useable in PvP/Warzones? Tactical 1: If Focused Burst is used on a target affected by Force Exhaustion, Focused Burst also hits up to 3 targets within 10 meters, dealing 50% of the damage. Original target still takes the full 100%. (Brings back a little more of the AoE feel the class had.) Tactical 2: If Concentrated Slice hits a target affected by damage over time abilities, your own or another players, all current DoT’s refresh, additionally, applies Burning Slices if not already present. (Might be interesting to refresh others DoT’s, how would others and healers handle it in PvP?) Set Bonus ideas: No particular set bonus number for these, but here are a few that could be useful in both PvE and PvP a.) Zealous Leap has an increased range of another 5 meters (max of 15). Force Leap no longer has a minimum range. (Make Zealous Leaps range a little longer without it being ridiculous. And of course, the always missed Force Leap having no min range.) b.) Dual/Twin Saber Throw now applies a stack of armor reduction on the first target it hits. Additionally, Dispatch can be used instantly if Dual/Twin Saber Throw critically hits. (Gives Sentinels another option to use while at a distance from target.) c.) Saber Ward, Rebuke, Guarded by the Force can all be used while stunned. (Would really help with their survivability with all the stuns the game has.)
  4. Yeah, can't log into any of my characters at the moment, I just get a never ending loading screen.
  5. We've already seen that Senya's LIghtsaber Pike was on put on direct sale, when can we expect to see her one-handed lightsaber put on direct sale? Been waiting on this for awhile!
  6. Yes! I would love to see Sateele Shan's hairstyle as an option at character creation!
  7. I'd like to see some of the old gear return. I like how some of the original 1.x gear can be found in the Alliance Crates, and recently added back was the 2.0 Oboran/Brutalizer style end game gear found in the Dark/Light Token vendors. I'd like to see the Dark Reaver end-game gear from 3.0 make a return somehow, either bought from a reputation vendor, crafted or some other way to obtain them. Just as long as it's legacy bound at the least unless craft-able.
  8. Same here. I really hope this issue is fixed before server merges, it's getting ridiculous.
  9. Was just in a server login que for the Ebon Hawk, even though the website says it is light as far as population goes. o.O
  10. Seems to be working fine if Merc, a ranged class, is doing less damage then a melee class. They are suppose to because they don't have to stay within 0-10m to actually deal damage like a Jug or Operative has to. You are also forgetting you got a big boost in survivability so of course your DPS has to drop down to reflect that. Arsenal is no longer a 'glass cannon' type spec now that they have great self-healing.
  11. Will the patch notes mention the total cost of tier 1 (230 raiting) gear with command tokens by chance? If not would it be possible to include it at all?
  12. I believe you need tier 2 in order to get tier 3 gear if you are using the components method, then tier 3 for tier 4. As far as rotation goes: Here is a dulfy guide from 4.0, rotation hasn't changed that much other then ravage being an instant and no longer a 3 second channel.
  13. They added the ability to save keybinds in 3.0 or 4.0. When in game go to your preferences, there will be four tabs on the bottom, Game, Key Binds, Starfighter Keybinds and Keybind Import/Export. Click on the Keybind Import/Export, this is where you save keybind setups.
  14. Anyone else having issues staying connected? I keep getting booted to server select only there are no servers to select. I am trying to run missions on Coruscant on the Ebon Hawk server but I keep getting booted. My internet is working perfectly fine too.
  15. Scrapper Scoundrel and Concealment Operative DPS has been pretty much the same as 4.x the only difference is now everyone has over 110k health. Not to mention their burst isn't that good. Powertech and Vangaurd DPS needs fixing, even their tank spec needs better DCD's when you compare them to Sins/Shadows and Guardian/Juggernaut. Overall their is way too much survivability on DPS classes, coupled wtih over the top healing makes 70s a bit boring when both sides have little to no kills.
×
×
  • Create New...