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TheSupaCoopa

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Everything posted by TheSupaCoopa

  1. There aren't any "dailies" for post-50 FPs. There is a bonus reward for completing a Flashpoint in Group Finder, though. -Duran'del
  2. You said you could make 1 mil a day by just doing dailies. 600k shouldn't be a problem then. -Duran'del
  3. A moral choice is doing the right thing. The idea of what is right differs from culture to culture, person to person. But most moral choice systems don't even let you decide what's the moral thing to do. Morality is not black-and-white. But apparently to Bioware its blue-and-red. The choice isn't deciding what's right or wrong, be deciding if you'll take the right "choice" or not. For those who have played the Trooper story, you may have experienced the best example of an actual moral choice: This is a great example because there's no clear cut "Bad" or "Good" option. You have to actually think what you're going to have to do. Sadly, most of the options aren't like this in the rest of the game. -Duran'del
  4. The walker should have been instances, just like TC. -Duran'del
  5. A broken HM ops boss once said: "You cannot win. You are not allowed to win". Edit: the problem is that you're still looking at Disciples as a tree. It's not. It's more like training skills.
  6. Hybrids were almost impossible to balance without pushing skills up trees and adding fluff skills. Pretty much everyone used the same build anyway. TOR, like most MMOs, doesn't have a design philosophy of "There isn't one way to win". In pretty much every MMO, there is always one optimal build for every role. ToR isn't any different, and It's foolish to pretend elsewise. -Duran'del
  7. Its a replacement skill. They don't have the tech to make it replace the old skill automatically.
  8. Anyone remember the Eyeless? The raid with Bolster and pre-50 characters? With some tweaking, I think we might be able make a highly accessable raid. -Duran'del
  9. I would. Even if it was just LoL with Light sabers and every famous Star Wars character in the franchise.
  10. ... Well, I guess that's good news. Just dissapointed that BW's underutilizing some systems(Companions, Bolster, etc.) It would be cool to see an Op where everyone could have a comp out. That would be... 16 people, 1 comp for each... 32 "player" raids. Lol.
  11. I was thinking that maybe doing level 50 content would downgrade you to a similar power of a level 55. Having a down-scale/up-scale mechanic is something I'd like to see in the future.
  12. Pretty much. I said "levels 50-55" because there's no Level 60 heroics. It doesn't mean they can't que for it.
  13. Group content at level 60 is dead. There's nothing to do. Prior to 3.0, Level 55s had a wealth of content. Now, level 60s have next to nothing. -Duran'del
  14. I'm not very happy about the changes to Group Finder at level 60. I just don't like being forced to do the "new content" and nothing else. The lack of content for level 60's to que for is saddening compared to what 50 and 55s can que for. Please, just add all the group finder content back, put it in drop-down menus: Story Mode Operations: -Level 50(KP, EV, EC), 20 Elite Comms -Level 55(TFB, SnV, DF, DP), 20 Ultimate comms -Level 60(RVG, ToS), 40 Ultimate Comms Hard Mode Flashpoints: -Level 50, 15 Basic Comms -Level 55. 15 Elite comms -Level 60, 15 Ultimate comms Tactical Flashpoints: -Level 55, 15 Basic comms -Level 60, 15 Ultimate comms Random: -Random Flashpoint, 20 Elite comms -Random Operation, 20 Ultimate comms Nightmare Flashpoint: -Level 60(Changes weekly), 40 Ultimate comms Miscellaneous: -Tobboro's Courtyard(8-man, level 55+), 20 elite comms -Heroic Missions(Random Heroic Mission in the level 10-20, 30-40, 50-55 ranges), 10 basic comms -Daily Areas(Ransom daily area in level ranges of 50-60. Bolsters players who are an insufficient level), 20 Basic Comms upon completion of all dailies in the area. Change the [Weekly] missions to: -[Weekly] Galactic Conflicts I(Complete 5 level 50 Hard Mode FPs), 20 Basic comms, 10 Elite -[Weekly] Galactic Conflicts II(Complete 3 level 55 HM FPs), 20 Elite comms, 10 ultimate -[Weekly] Galactic Conflicts III(Complete 3 Level 60 HM FPs), 25 Ultimate comms -[Weekly] Tactical Flashpoints I(Complete 5 Level 55 Tactical FPs), 20 Basic comms, 10 Elite -[Weekly] Tactical Flashpoints II(Complete 3 Level 60 Tactical FPs), 20 Elite Comms, 10 Ultimate. -[Weekly] Classic Operations I(Complete 3 HM or NiM Level 50 Ops), 25 Elite comms -[Weekly] Classic Operations II(Complete 3 HM or NiM level 55 ops). 40 elite comms, 20 Ultimate comms. -[Weekly] Reinforcements Required(Complete 5 Random Operations), 25 Ultimate comms -[Weekly] Reinforcements Requested(Complete 5 Random Flashpoints), 25 Elite comms -[Weekly]Galactic Hero(Complete 7 Heroic Missions through Group Finder), 15 Elite Comms
  15. Just bring back the Gree event and I'll be content. Content? Get it? Get it? -Duran'del
  16. Its 3 for the 3rd anniversary. Bioware thinks they're so funny. -Duran'del
  17. I don't think they should be refunded. Honestly, if you can't make at least 250-400k a day at level 50+, you're doing it wrong. -Duran'del
  18. This stuff gets patched, but Group Finder still stays terrible? That's ridiculous. Do you not want us to actually be able to play fun FPs/Ops? Here's how I'd like to see GF 2.0: UI: -Group Finder has been added as a Tab in the Mission Log. It is still accessible via the UI shortcut. The content is now selected by drop-down menus. Story Mode Operations: -Level 50(KP, EV, EC), 20 Elite Comms -Level 55(TFB, SnV, DF, DP), 20 Ultimate comms -Level 60(RVG, ToS), 40 Ultimate Comms Hard Mode Flashpoints: -Level 50, 15 Basic Comms -Level 55. 15 Elite comms -Level 60, 15 Ultimate comms Tactical Flashpoints: -Level 55, 15 Basic comms -Level 60, 15 Ultimate comms Random: -Random Flashpoint, 20 Elite comms -Random Operation, 20 Ultimate comms Nightmare Flashpoint: -Level 60(Changes weekly), 40 Ultimate comms Miscellaneous: -Tobboro's Courtyard(8-man, level 55+), 20 elite comms -Heroic Missions(Random Heroic Mission in the level 10-20, 30-40, 50-55 ranges), 10 basic comms Change the [Weekly] missions to: -[Weekly] Galactic Conflicts I(Complete 5 level 50 Hard Mode FPs), 20 Basic comms, 10 Elite -[Weekly] Galactic Conflicts II(Complete 3 level 55 HM FPs), 20 Elite comms, 10 ultimate -[Weekly] Galactic Conflicts III(Complete 3 Level 60 HM FPs), 25 Ultimate comms -[Weekly] Tactical Flashpoints I(Complete 5 Level 55 Tactical FPs), 20 Basic comms, 10 Elite -[Weekly] Tactical Flashpoints II(Complete 3 Level 60 Tactical FPs), 20 Elite Comms, 10 Ultimate. -[Weekly] Classic Operations I(Complete 3 HM or NiM Level 50 Ops), 25 Elite comms -[Weekly] Classic Operations II(Complete 3 HM or NiM level 55 ops). 40 elite comms, 20 Ultimate comms. -[Weekly] Reinforcements Required(Complete 5 Random Operations), 25 Ultimate comms -[Weekly] Reinforcements Requested(Complete 5 Random Flashpoints), 25 Elite comms -[Weekly]Galactic Hero(Complete 7 Heroic Missions through Group Finder), 20 Basic comms
  19. You deleted all your 55s? Did you at least give their stuff to alts? I've got 3 55s(and a 55 on my pref account) and I can't bring myself to delete them. -Duran'del
  20. Its most likely the devs forgetting to balance the enemies for the stat-squish.
  21. Comms gear should be optimized. Raid gear shouldn't be the same as comms gear with a set bonus. It should be better, stat and rating-wise. I personally hate the idea of BiS. Its a terrible game mechanic that doesn't allow any customization. But that's a rant for another day.
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