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Mistwaver

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Personal Information

  • Location
    Indianapolis, IN
  • Interests
    Anything computer related. I love making content and addons for games.
  • Occupation
    My job is being a full time student!
  1. I think a part of the problem is in WoW the mob takes damage as soon as the ability goes off. If it's a casting ability, the mob takes damage as soon as casting is finished, if it's an instant ability, the mob takes damage pretty much as soon as you hit the ability. SWTOR takes a much more realistic approach. In SWTOR, mobs do not take damage until the projectile actually reaches and makes contact with the mob. IMO, combat is much more fun in SWTOR because I'm, not just hitting the same ability over and over until the mob dies. Abilities actually have a cooldown, and I'm forced to rotate and make use of nearly ALL of my offensive abilities during combat. To each their own though, but I definitely disagree with you about combat in this game. This game has one of the most interactive combat systems since EQ2. Nothing will ever compare to EQ2's combat system in my book. You literally had to use EVERY ability on your hotbar. Definitely made combat feel more alive rather than just pressing the same button over and over.
  2. Low is blob shadows. High is volumetric/dynamic shadows.
  3. All of the 4 second stun abilities have a 10 meter range. Bounty Hunter and Trooper 4 second stun ability was also reduced to 10 meters, and Imperial Agent and Smuggler 4 second stun has been 10 meters for a long time now. I don't know why you are complaining, everyone's 4 second stuns are properly balanced now.
  4. It's good to see you guys are committed to bringing new and exciting features to SWTOR, but I'd really like to see you guys add a feature that is similar to how level matching works in Guild Wars 2. It would be nice to be able to go back and do dungeons and quests with lower level friends without trivializing the content.
  5. Tatooine is when you get your next companion. It is slow to level as Bodyguard until then, but it's certainly doable. What I recommend is leveling DPS until level 30, then respec to healing. Bounty Hunter healing is extremely slow until then, but once you hit level 30, it picks up like crazy.
  6. I see a big puddle of tears I need to mop up before it starts to drown people. Please wait while I return with my cleaning equipment. Seriously people, it's 2012. We know this F2P model is here to stay. Just because a game goes F2P doesn't mean the game is ruined. Those who pay to play will not be affected, while it opens the game up to those who want to play for free with limited access. It's not like those who play for free are going to get in there and be able to enjoy everything you do as a paying customer. A lot of services are limited, and it looks like they won't even be able to participate in Operations. It looks like to me the free to play model is being suited for those who just want to get in there and play through the class stories. By boosts, I'm sure they mean experience boosts, and I'm sure they won't be all that expensive. I know as someone who works a lot and doesn't have much time to play, I will certainly be taking advantage of the boosts. It's not like those buying items are going to have an advantage in combat, because I just don't see them adding combat items to the store.
  7. My 8800 GT runs every game I throw at it maxed out, and I know a 9800 GTX is more powerful than an 8800 GT. So, unless you have a GTX series card, it's not impressive? When did it become a requirement to have a 2010 or newer model video card for it to be "impressive"? You know what's impressive? Max Payne 3 maxed out on an 8800 GT. You know what's not impressive? Max Payne 3 maxed out on a GTX 470 or better, because you kind of expect those cards to max anything out.
  8. Quick, someone tell BioWare that in order for a game to be viable it must support DX11 because the OP said so!
  9. NOD32, AVAST or Microsoft Security Essentials is pretty much the only way to go, coupled with Google Chrome with Ad Block and common sense, you will pretty much be immune to viruses. I've been using computers for 16 years now and not once have I lost an installation of Windows due to a virus.
  10. I remember when MMORPG's used to actually be MMOG's. Now they're just single player games with social hubs to troll in.
  11. Shift most of their focus to PvP on a game that was designed from ground up to be about story? That makes a LOT of sense!
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