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WulframH

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  1. I didn't like Female Sith Warrior all that much, but then I found that giving her a helmet with voice modulation adds just the right touch of menace
  2. There's a time limit, I believe. edit: You can use those fire circles to hurt him, should help kill him in time.
  3. Well, the titles have always been for other players, not in universe. Otherwise running around with a "double agent" title should get you shot.
  4. I doubt F2P will ever get it. F2P are still stuck at level 50. They might eventually try selling access to it for cartel coins? That seems like the most sensible way to make it available for people who weren't subbed for the relevant period.
  5. EA aren't supporting this game as an infinite money pit, they need to make a profit. At the moment they need to focus on delivering regular new chapters to justify peoples subs
  6. I agree. But its a bit frustrating when no one else in the group knows to use Interrupts or basic class mechanics like "mind maze" for shadows.
  7. Savrak just seems like mechanics. Though its annoying how sometimes you seem to get knocked back despite standing right underneath him. The final phase of the final boss seems like it can be an impossible problem DPS wise with some groups.
  8. Its not "necessary" or no one would ever be able to actually start playing warzones. But it helps. And if you play semi-regularly you'll pretty quickly be able to afford a set.
  9. I generally don't find tactical flashpoints too bad, though you need to accept that you'll die a few times. There are a few FPs that are problematic (final boss on Taral V for example) but most seem pretty fair so long as you use the kolto stations properly. Trash pulls could stand to be nerfed since without healers or kolto they're a bit tough sometimes, but they're not a terrible problem now - even if you wipe on one you should have done enough damage to succeed next time around. A lot of the problem is that people aren't very good at using kolto stations. edit: I do think something needed to be done. I thought the old story flashpoints were great if you were healer or tank, but the queues for DPS were ridiculous. Now, I think the tactical flashpoints even help you get into the Hard Modes as a DPS, because the surplus DPS characters are off doing tacticals.
  10. Bolstered characters do seem to noticeably under perform. But its silly not to at least give it a try and see what happens, because skill maters more.
  11. You've got a point. OTOH Lana is the de facto second in command, and she's an Imperial.
  12. Level sync doesn't make the levels pointless, you still have a whole bunch of extra powers. I think the best purpose of levelling is to give you the opportunity to learn your class gradually, rather than dumping you in with a ton of different powers. Even when I'm just returning to a class I haven't played a while, all those buttons can be intimidating. It also allows them to include a gear grind and to gate content. And people like to see their numbers going up, apparently.
  13. Because it is an Alliance, rather than a Confederation, Consortium, Federation or Galactic Union.
  14. When we finally got done with Taral V it seemed like you could simply not kill the adds and thus the boss would be stuck reloading and avoid the horrible DoT
  15. There's a fairly simple purple one I like, but I agree that a plain one would be nice
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