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Ruhun

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Everything posted by Ruhun

  1. I like the 8v8 too. I just like to scrap after 6 years.
  2. We can't go from one end of the map to the other if a Pug gets mezzed or 1v1'd by someone. He either: 1. Calls too late. 2. Never calls. 4 players can't carry the other 4. Usually. No one *********** calls anymore, and they haven't since 3.0. They call when their failed 1v1 leads to a cap.
  3. You wouldn't be easy kills if you got better.
  4. Ranked doesn't always pop. I need to kill time. Just do better.
  5. No one cares about regs. During the rare times when I try to win at objs one of the pugs ruins the game for us. It's boring and senseless.
  6. Its like they want to kill this game. It's hard to believe that after 5 years they still don't understand the mechanics of their specs.
  7. The main difference between Carnage and Fury is how both are played. Ferocity needs to be a 3 sec window instead of just being hard stacks due to the fast "twitchy" nature of Carnage. Giving Carnage stacks would essentially make it a worse Fury. It already has less burst, less CC immunity, now you want to make the spec less fun too. Just remove it.
  8. No, it ruins the fluidity of the spec. If I wanted to play Fury I would, I like Carnage the way it is.
  9. The spec is fine as is. The stack change would make it even more inferior to Fury.
  10. Not only that, but it's based off a misconception. The Combat guy doesn't understand the specs he's changing.
  11. Blind bolster to 242 still wouldn't account for people who min/max and all that. Gear would still count, just not as much as skill.
  12. I played much more during 4.x, the gear grind has left me frustrated and bored. I work like 50 hours a week, catching up to people that just play is not fun.
  13. This. A good Sniper is goddamn untouchable for melee.
  14. I couldn't care less if people left if they directly affect my enjoyment of the game.
  15. I've seen mercs and healer sorcs jump when they are mocking me. Like some other poster said it serves as a non-verbal "lol".
  16. I've been playing since 2012, but didnt really start pvping until 2013.
  17. I was going to renew but this patch is just addressing DPS, which wasn't the issue with the over-performing classes. I know they are making changes to DCDs next, so maybe I'll resub after.
  18. Ruhun

    Rage Quitters

    Its unsatisfying and boring when I can rack up 5k+ dps but nothing dies because they have two healers, along with 3 mercs that off heal. There is no point to parsing matches like that.
  19. Ruhun

    Rage Quitters

    I did that 2 years ago, I just dont have the time or patience to do it anymore. Especially when my team is so inept that the enemy has the resources to leave 3 guarding at theirs while pushing ours. Its not fun.
  20. Jugs also have a reflect. No one *****es about them. The difference is the dps and hps that a f*cking dps merc can put out. When talking about a dps class hps ability shouldn't be in the conversation, but with mercs it is. I have seen mercs completely shut down queues. I didn't see that even during the worst of Sorcs FOTM.
  21. Against what class? Warriors for example don't have CCs that are effective against mercs, they are also a Melee class, which merc completely obliterate. A class/spec should not have this much mastery against others. Even during the sorc/sage dominion you weren't left with you balls in your hand taking damage. Mercs effectively have 3 lives, along with their self heals, and it's BS.
  22. Again, AoE does nothing because unless the merc has been under fire or consistently stunned he has a break available and ready to go. I mentioned stealth and also mentioned eNet making that useless as well. I could pop Undying Rage, but the merc would just spam heals instead of attacking me. Force Choke would heal the merc as well. With RS, anything I could use to delay or minimize damage is utterly useless. It's a broken DCD.
  23. The aoe isnt a solution. Mercs will break out of it, then I can choke and feed them health. There is no solution to RS as a mara. I have to burn mercs down 3 times before they finally die, if they die and don't stun me to spam healing abilities, rocket out again then net me so I cant leap back on to them.
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