I'll tell you what. Yeah, my post was a bit more extreme than I intended it to. I wouldn't want to be some indestructible tidal force that no one can stand up to 1v1--I like a challenge too. There are ways to buff a sorc up without overpowering them--use your imagination. Anyway, we're playing a game based on a movie--one of the most iconic movie franchises of all time. And let's face facts, many of the other classes do stay faithful to their movie archetypes, like the sentinels and marauders both in story and gameplay. And I mean, it is no secret Bioware made the class to represent palpatine in game. I apologize for expecting a star wars game to play like star wars. The only thing wrong are people who are like, "this is the way it is, deal with it."
And the class is not support. There are a a couple of support trees, that doesn't mean that a class is forever condemned to mediocrity in terms of dps. People play it that way 'cause lightning is a bad joke passed around a funeral in pvp. If you like to play a sidekick sorc, that's fine and dandy. But really, you know deep down that it shouldn't be a sorcerer's only option in pvp. C'Mon, three trees and hybrid builds and the best a sorcerer can hope for
is support? Get real. Either that is bad game design or someone up there hates sorcs.