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HighCounsil

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Everything posted by HighCounsil

  1. Wait till you get on the same team with me in the warzones, there will be dramatic entry, progression and exit all in one ;D
  2. While we're at it, gief some mony ai em poor
  3. you guess wrong, you need to lighten up brah I don't have favorite teams, you have too much ego though. Unjustified mostly.
  4. I'm not sure what other MMORPG these days doesn't have cross-server queues, only swtor is still sticking to the stone age losing players because of the insanely long server queues. I don't understand this approach at all, would love an elaboration on why setting up a few additional continental servers for cross-queues is such a hard task, are your technician droids so outdated that they cannot handle the task? I can smuggle some new ones your sector if it makes xqueues happen. Got my fastest ship in the sector after all. P.S. few moments later I realized, server transfers. Well of course, it's better to make players pay you for transfers, than put up a service that actually requires YOU to shell out cash
  5. Tomb of Freedon Nadd here guys Kind of tired of creating this thread every 1.5 months. ONCE AGAIN warzone teams do not get filled properly. Just played THREE 7vs8 games in a row, 10+ minutes long. Keeps filling up to 7 and stops. Score screen shows the opposing team was full. Seriously developers, why do you keep letting this happen. Look into this bug and fix it for the love of god, if you love him/her at all. Thanks, I guess.
  6. - no, if we're talking about warzones. - bolster boosts your items to be a bit below "weakest" pvp gear.
  7. HighCounsil

    Honestly. WTH?

    Crafting gear's never been relevant to pvp on a large scale.
  8. HighCounsil

    Augments

    Been adding and removing augments in 55 all day yesterday, no stat inflation happened.
  9. On state of the game it was announced that you should not expect a world pvp at all, at least not in the form you want. As I understand it world pvp will be incentivised only through events like the Gree.
  10. Usually threads with names like this one are the first to be ignored
  11. Insanity... on pts people were crying "omg ttk so low so low so low" and now we get this? "ttk so high so high so high" Had a good laugh.
  12. Hey guys! Since the start of 2.0 I, of course, hopped on pvp like crazy and played dozens of matches with different classes and specs. Everyone who played it must have noticed a shorter TTK and bigger damage, bolster changes and a number of other things making warzones quite a different experience than they were before. My request right now is for someone to clarify one important thing, as I'm not entirely sure on the nature of this one: where do these huge damage values come from? What I'm talking about right now is certain skills which have always been hard hitters when done right: Hidden Strike on operatives, Hib/Rail Shot on Vg/pt, Heatseeker Missiless on commando/merc and this list might be greatly expanded, but these three are enough to make an example. From the warzones I've ran, all of these skills are capable of hitting for 7.2-7.8k damage, basically close to 8k. While doing my testing, I maintain maximum expertise values (at least the tooltip says so). If I switch to my vanguard, for example, I can easily HIB people for 7k-7.5k dmg most of the time. Turbulence and Telekinetic Wave on Sage delivers equite equal damage values pretty often. And that is really strange and I feel as if I'm missing something: evidently with the new bolster most of the people are running the maximum expertise, thus it is effectively canceled out. Even if it's not, with bolster in effect, the differences shouldn't be more than about 7%. In terms of bonus damage the increase was about 100-200 points compared to what I had in 1.7 which is fair and with the best scaling it's about 400-550 additional damage to a skill (more often it's considerably lower though). Base skill damage doesn't seem to have been adjusted in most cases as well and this is where I'm confused: taking all of the aforementioned into consideration, I'm not sure how most of the skills saw a 50% increase in their damage. Previously my hidden strike on an operative averaged at 4.8k with 5k-5.1k being quite a rare sight, My average railshot stayed at about 4.9k with above 5k hits being common, but not THAT common for the average to get in there. And I'm not even going in Turbulence which has always been in the "barely above 4k" range. Considering all what's been said above I don't see how most of the skills got their 50% increase to damage, does anyone of you guys have any insight? Thanks!
  13. What have you been drinking bro, lay off that stuff
  14. What the hell are you talking about. I'm describing a bug here, keep it relevant please.
  15. What the hell is going on again, dear Bioware As of yesterday the old bug of ops teams not filling up to 8 people is back again. yesterday, I played four of five warzones 7 versus 8. Right now, I played 2 warzones with only 6 people against 8 in it. Couldn't handle it the second time, had to quit. Please, going back to the situation of several months ago, where you would reimplement gamebreaking bugs with every patch is a bad way to introduce people to the expansion.
  16. HighCounsil

    Scripts in PVP

    Scripts, unfortunately, are out there. Not sure if they are widespread, but they exist and are utilized by some. I, for one, never wanted to quit the game because of that, maybe since I'm not absolutely terrible As for the advantage, executing a chain of actions through exploits results in a "perfect" outcome. That's just what you get, it eliminates slow human factor and executes action with a machine's precision. I hope I don't need to explain how this can be advantageous when count is for the seconds
  17. I need some friend chicken and cola, can Bioware accomodate?
  18. I'd like you guys from the teams to work with me at dailypvp. I would gladly make a calendar for you as well as commentate matches live (if the time allows). Would also love to commentate for the clean vods provided, as that would dramatically improve viewing experience. Message me!
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