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ICUto

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Everything posted by ICUto

  1. Name one. Resilience is my most feared defensive cd to go up against, mostly because i cant actually do anything (rapid shots lol) and the whole time their just ROFLcoptering spinning their saber doing massive damage.
  2. Weren't you the same person that made the ROFL copter? I'm begging to become a fun of your art.
  3. Coming from real life, how is the game play in this game? Can i just walk around and jump out of dark alleys and stunlock people like I do in real life? any help is appreciated also give me your wallet
  4. Am I just crazy here, or did they reduce the damage on CGC in the latest patch? I seem to remember the ability doing 2.2k for me but now it reads for 1.4k? No gear changes on me or anything...
  5. How about you just learn to adapt instead of saying it sucks? I like it better sense the change cause there's no more wasteful IM. Flame thrower is way to dodgy to ever be effective, and sense AP revolves around that, it will never be as effective.
  6. My most current spec, switched some points around and is working pretty well. http://www.torhead.com/skill-calc#301hMbZ0cZfhrbzGGMs.2
  7. So this is like what, thread number 8? To answer you once and for all, no they are not great dps, but that doesn’t mean they can't do well. They sacrifice raw damage output for more utility like having alot of long stuns and being able to go invisible. They have very high burst out of stealth but it drops in prolonged engagements. DONE.
  8. ICUto

    PVP FotM

    Obvious bad PT is obvious
  9. Well played OP, well played. Even though your trolling was obvious you still managed to get a few confirmed kills. Even if this wasn't a troll, you would be kicked from the WZ due to inactivity. /thread
  10. ICUto

    37k hp !

    Implying this game will last another two years.
  11. ICUto

    stuns

    Gonna go with C on this one. Not saying stunlocking doesn't exist its just 90% of the time you are stunlocked is because you are fighting multiple people.
  12. Skimmed through wall of text, see this, instant de-credited.
  13. The fact of the matter is, it was balanced, and yet they buffed it out of no where. The usual routine is after a class is buffed significantly it becomes FoTM. Especially when they nerf the only other damage spec.
  14. Tell me then, what is the point of a spec if for not making you competitive?
  15. ICUto

    1.4 Mod imbalance

    Probably to discourage stunlocking operatives from being played.
  16. Maybe people who don't play a PT shouldn't commit on it.
  17. 1.Only time it matters is on huttball 2. I use TD and not ED because rapid shots does more damage then it and can also proc CGC whereas ED can not. 3. The range reductions aren't that relevant considering 80% of classes are guardians and sentinels anyways. 4. lol. no.
  18. Played 4 or 5 non ranked 50 wz's today. Didn't notice much of a difference. It's almost better because you no longer (or should no longer) us IM so you have a lot of extra heat to spam FB with. Just open with rapid shots while running forward, there's a 90% chance a sen/gaurd will leap on you so just fight him instead of trying to chase someone down, you still wreck at close range.
  19. The exact phenomena has happened to me on my pyro. Makes me wonder how much better I would have been before if I dropped that excuse for an attack. Literally the only time the range nerf has effected my play substantially is huttball because of all the obstacles its much harder to hit people moving around them. But then again with 80% of the classes being Sen/Guard/Shadow they have to get in melee range to engage me anyways.
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