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Slaxinexx

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  1. Hint: GROUP CONTTENT, OPS CONTENT! Form up a group/ops and then try to get ganked again... The General / PvP Channel is there to write something in there (Like to shout for help, form a group/ops, call coords, ask for reinforcements etc), not to turn it off and dont read it at all or dont use it at all. If there is a pvp-griefer... just grief him back, pretty sure after the 2nd or 3rd time he dies he wont come back again (at least not solo, but there where the open world pvp content starts). And if you dont want the finally awaited open world pvp content, then i dont know what you did in the past time since beta, when Ilum become broken....
  2. i still dont see where is your problem everytime... you can play all 55 content with purps 66mods and some augments (or no augments), as long you are NOT the only tank in the ops. Get your heads clear, it's a teamplay effort and NOT a solo play. If you dont FIND a group which is not taken you in with NOT 69/72 mods.. just screw them and FORM up a group with people who dont mind if you have 66's. Im pretty sure you will find a LOT of people in the same situation as you described, even those who posted here might join, if you are on the same server as them. Gear is not everything, if you know your class and your personal skill is high, you can beat even the hardest enemy. If you just want to join a geared group, because you want to do a lazy, leeching run... well then you can't be helped... just saying.. im healer sage with purp 66's mod, augmented (31k health) and i outlived a full ops boss, hence i failed at healing the other 15 guys on the first attempt.
  3. ehehe? did you complain me about being overgeared or playing against overgeared? i still playing with my commando dps and sage healer in full bm augmented and im doing fine, even against WH geared. and yes because it's a warzone match, pure PvE gear might be substainable against PvP gear... but try that in OWPvP and you get rolled. But 1300 expertise to have or not... RAK/BH = WH Gear. in PvP WH Gear > Rak/BH ... because they are missing the bonus of 1300 expertise Oh and yep i agree... even with just dailys and 1 weekly.. if you are dedicated to pvp, you can get your full bm set in less than 3-5 days. If you are a no-lifer with no-lifer WH geared friends in a premade... less than 24hours.
  4. somehow the RAK/BH gear is far superior to recruit garbage, but if you enter with that into PvP with people wearing recruit (~900 expertise), battlemaster [~1200 expertise) or WH gear mixed with RAK/BH [~1300-1400 expertise), you just get even faster killed than running it with just recruit gear
  5. There are several fonts available, but was even redesigned already on the forum: http://www.swtor.com/community/showthread.php?t=164278 Free Aurebesh Fonts (different types): http://davidocchino.com/portfolio/typography/aurebesh.html http://www.fontspace.com/category/aurebesh http://www.echostation.com/features/aurebesh.htm
  6. OMG! That's so great, it will be my new Windows Background.... or startup picture... mhmm
  7. and yes as it was said before, BW gave everyone 8 char slots, not that i would like it, but i took them to the full extend. The only worse part is, you have to put in your crafted non-augmented armor and the augment kit serpatley into the GTN. Because if you augment your armor with the augment kit, it will sadly get bound to you.
  8. Actually, if they ever decide to go F2P, instead i unsub, they should give me the option to activate a server of SWG pre-RNG or better pre-revamp1 and play there...
  9. that sage/inquisitor isnt that clever, at least he could have pulled the gunslinger/sniper with rescue skill up there.. 35m range can dps both doors, never tried that though.
  10. if everyone would be Hardcore PvPers and must be rewarded, we would fairly see now just PTs and a lot of imps and no reps and no other classes, because they are not fotm... just think about that... somehow BW is saying there are balancing PvP, but as it seems they only try to balance Rep Side, while Imp Side is almost untouched. And the PvP Warzone match "maker" is really bad, too. As an example: 6 Sage Consular healers, 2 Sage Shadows tank vs 2 Sith Assassins and 6 Pyrotechs and not just one much but 3 matches in a row. and last but not least saying, strangely it happens a lot that the teams are very unbalanced matched!
  11. Oh im not _that_ mad, but since BW implented the underpop loose in 30sec, that makes me mad. And your points are fine by me, but as you all now, winning the warzones is futile, as all people just need medals to gain valor and commendations...
  12. I like your evil plan and there is a truth behind it. When i play on my DPS, i can easily obtain medals and helping my team to win, even im just on a mixed recruit/bm gear. If i do that as full healer, full battlemaster, im most times primary target, ends up with 1-3 medals and can only hope to win a match. So yes, everyone should probably respecc to full dps (poor scoundrels, maybe can't) and just do full dps matches. Though the operative - healers are at the moment OP... need 4 full dps to kill one?!?
  13. Not a general suggestion, but for pvp matches... so it goes into here. We need a penalty for leavers in normal warzones 10-49 and in the 50s. Either as a debuff, that you can't join x-matches when you leave or a deduction of valor and/or warzones commendation, which hurts a lot, not just a minor one. All those leavers really *** me off and that's the most likely only way to stop them doing so.
  14. I couldn't find an aproper thread on the first 3 pages to necro it, so i write a new one. The Civil War need a fix badly, at the moment it's just a calculating game. It should be more like Novare Coast. You need at least 2 turrets to win the match. (as in NC) Because once you have an advantage ship health wise 2:1, you only need 1 turret to win this game. Or change it at least back, that the middle turret deals twice the damage each shot, than the west/east turrets.
  15. but something is sometimes really wrong and it can't be issued down to lag. I fought an operative yesterday and i am a sage healer. He attacked me with superspeed, i rooted him, rushed away and somehow he is still behind me hitting me like a punchbag. I stunned him first time (he got not a resolve bar yet), rushed away and somehow he is still behind me hitting me like a punchbag. I force lifted him (now he had full resolve bar, hit force speed and you know what... he is still behind me hitting me for 9k and killed me finally. and that was over the half map of the civil war... and now tell me that all is fine? P.S: no lag and it can't be my connection.. i got 120MB cable connection, 7ms reponse.
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