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Pyrocan

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Everything posted by Pyrocan

  1. Power Auras needed badly. As assassin is hard to chase "energize/static charges/induction x2/" http://www.curse.com/addons/wow/powerauras-classic
  2. If you compare our aoe capabilities with other classes i dont think these suggestions will be called a "buff". "fix" imo. Also adding little bit much more threat ( add lacerate into Electrify talent) for lacerate will also help for AOE tanking. Just think, how many abilities you are using during strong/elite mob tanking. so changing Dark Ward a bit is must imo. more then 200 views.IF you dont post anything, you wont got any changes
  3. BW team, Are you going to fix SWTOR's playability as soon as possible ? gcd issue, ability delay, sound issues, ping issues, network code, fps issues ? If you dont, you will lose more players then you are expected! I really dont care much "content". This game has enough "wz,fp,tier sets etc...". Adding new WZ/FP/Ops not the solution if you cant play the game smooth like silk...
  4. "Corrected an audio issue that could cause a loud, perpetual "jet engine" sound that is most noticeable on the Republic and Imperial Fleets." I think that update not enough. When you are in group many sound fxs are missing.
  5. Seems assassins removed this ability from their hotbar or happy with it
  6. ok she is beatiful, got 10000 affection but she still whining about her jedi teachings!
  7. Lacerate : If you compare force cost vs damage that ability is crap. Idea ; same force cost , damage increased greatly , 5 sec cooldown Also for tanking ; Add "Lacerate" into "Electrify" talent Dark Ward : Assassins need high APM for tanking Make it little bit "relax" Increase cooldown and charge of Dark Ward 30 sec cd / 30 sec duration 25 charges /sign if you are agree
  8. /signed More: Let us; remove character portrait option. castbar customization Flytext font selection clickable nameplates Nameplates without healtbar
  9. Had same problems with OP. I also tried to repair, still broken. Please fix it!
  10. - Maybe you can add customization slot for players too. It can be reachable via Legacy and some iconic customizations depends on class. - Left Handed / Right handed.
  11. SWG system was awesome i agree but they are not going to implement it as they said. Here is the new idea; When Guild Capital Ship implemented give us a room in there
  12. These bugs appeared after 1.2; - Sound issues : That problem happening when you are in group,when there is alotof sound fx,voices. Also sound "panning" problem.For example you cant hear your companion voice with right ear if the companion standing on your left side. - Companion healt bug : You have to requip your companion's implants everytime if you summoned him.
  13. Thanks for fixing shock/elect but something wrong with Jolt. Animation delay again ?
  14. You still have time to do Any dev around ?
  15. There are many things to do and i know you have priority, but some things must be implemented when the game released and still does not. Just mini updates; - Decrease respec cost. You didnt implement Dual Spec yet, so decrease respec cost! Because there is a "game" with Dual Spec Big penalty at the moment. - You created awesome world without music! Add "Loop Music" option missing - SWTOR still has optimize problems but you can add option for "Grass draw distance" Just add it! - TAB targeting doesnt work good. - "Hide Low level quests in minimap" option missing. - Different font options for names/flytexts ( Nameplates will be in 1.2.X maybe ) - "Arrow on Target" option is missing. Player models in SWTOR "tiny".Not easy to realize who is on your target. - "Turn of Error Messages" option is missing.Flytex+Error messages+Quest messages on my screen! - Selected target must be little bit "brighter" - Movement animations still need work. Try this "Bind your A and D keys to Strafe Left/Strafe right. Jump then press A and D 2 or 3 times or jump to right side then press A. But deluxe edition speeder has correct movement animation when you used strafe. There is a "game" with PERFECT movement.Some people will be disagree with me but thats the reason why "that game" is more successfull, please check your movement and compare with it. So theese are little things but really important to make this game be polished! Except last one all my requests are easily doable.
  16. Another Assassin issue - After apply Shock or Electrocute, Tumult doesnt work in PvP( and on elites in pve). So who going to gather data and create thread about our issues ?
  17. We have to create a new thread and fill it with "Assassin's Problems" Then i hope all issues will be fixed in 1.3 General - The game is need OOC rule, like WoW. You must get OOC status after 5 sec in PvP if you are not in action. - Some abilities has animation and ability delay. Abilities - Lacerate : Force cost is too much, damage is low, has ability delay around 1 sec.
  18. Pre-NGE i was in Guild Epix on Lowca Server. Eeowan/Eeowen
  19. There was no Quest helper when WoW released thats the reason why players used general chat! Now try level between 1-85 in wow. Chat is empty because you dont need help anymore. There are many HC quests in SWTOR. So players looking for players to complete them. There is a codex to learn your Stats/Class etc...In WoW i had to look forums to learn my stat priority or intellect/crit chance calculation( eyonix wrote ). You can find many many information about your game in SWTOR. There was a Damage meter in Wow so you were chatting like " I HAVE TO KNOW WHICH SPEC IS IMBA!!! ).
  20. - Are there any plans to change movement, also some animations like strafe/cross-run and jump. - Is there any plan for Space Combat ? For example separate space from "earth" and making it like EVE Online include space crafting. - What about social things ? maybe with legacy system.3 or 4 speciality for example ; Combatan ( all combat classes) / Entertainment & Arts ( Master of Crafting + Dancer,musician, politician ) / Space Captan
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