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LordDarrack

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Posts posted by LordDarrack

  1. There have been gold sellers advertising in game since day one, even giving their web address and yet BW are completely useless at sorting it out.

    Trading company's are advertising free in this game and the programmers have no idea how to stop it, let that level of incompetence just sink in for a second.

     

    Shocking

     

    Be Safe

  2. First of all please read all i am about to say, it is going to be as well thought out as I can make it and all works together.

     

    1. The defense of hurry up and wait till it comes out does not work when a PTS exists. In the past bioware has been told various changes that needed to made and they don't make it. This ranges from gearing as we see now, to class balance. Or they give us access to pts way to late to make actual overhauls. As someone who works as a developer and actual understands how to code etc. I know how long it can take to rework something and 2 months ain't it to rework a gearing system so don't expect that to change.

     

    2. I agree that an mmo needs to be have a method of progressing or gearing that takes longer then a week or a day. But RNG is not the answer to that. What RNG is at the end of the day, is a lazy cop out system so that the devs don't need to make you an actual progression system. Even destiny learned this lesson by giving quests that directly gave you exotic weapons. Especially when adding 19 tiers of gear. The devs here are not stupid and know what they are doing. There is a reason why the crafting reqs were so damn high because they wanted to funnel players into the rng. This is the 3rd time bioware has tried this, first with battlemaster packs, then with command crates, now with this. I really thought we had moved past this but it seems to creep in again. What they should do is design a progression system around 19 tiers that will take you time. This can be from doing dailies ---> flashpoints---> raids. This is a simple one but the idea is that you do things in a reasonable amount of time. Alot of us have more then 1 character keep that in mind.

     

    3. Everyone's game needs to be a respected. By that I mean pvp/pvers/rpers. These often make up the 3 pillars of players with a bunch of sub communities in them. I would safely say most pvpers don't play pvp to gear. They play it to fight other players. Putting a ridiculous gear grind infront of them layered in rng and heavy amount of weekly lockouts is not going to make their experience better. But it still needs a gearing progression that allows for various builds to be used so not everyone is cookie cutter. For example alacrity build vs crit/power build. Pvers are alot more open to a gear grind but still prefer it not to be rng. A simple example would be like before but everyday they should be able to log in and raid and know exactly what they are getting. When a raid group goes in they know X boss is gonna drop legs or mainhand. There is no cross your fingers. You still need to go through tiers of gear. Rpers are a bit trickier really that comes down to giving good quality tools in chat boxes or emotes, new outfits etc. Those should also be included. All of this can be done in an expansion.

     

    4. The issues with ossus and yes i know more then 10 people that left because of this update was the mobile gaming like features we are starting to see. The weekly lockouts, were crap. We literally finished everything on tuesday and said well we will comeback next week do the dailies, our gods run, and wb's. Those were the most effcient ways to gear making the rest of the game near worthless to do. So yes after we all hit 258 by artificially being slowed down by lockouts we left the game unsubbed. And for fyi I have never unsubbed from this game since early access. To say that it has no effect on the pop it does, we literally went to play other mmos. Everyday needs to be meaningful progression not finish everything and get locked out. And it seems they are doubling down on this in 6.0 with weeklies being the biggest reward givers and everything else being so minuscule it is not worth doing. Or you can grind all day and pray you not only get the right pieces but a good roll on its stats.

     

    5. If you want us to grind give us stuff worth grinding for. IDK how many swg players there are here but remember mando armor. I know it was tough to get cause i did (and again on legends emulator recently) but man was it cool to get. Or doing faction invasion to get the marine armor set. We didn't mind doing a grind for those things because they were cool. they were not just numbers. That is the issue with tor's grind as well besides the rng and lockouts and content drought it is this right here. At the end of the day we are grinding for stat boosts nothing more. No cool armor to show off to your friends, no cool weapon tuning, no cool weapon or flair. Nothing cool to grind for. Just numbers that will be reset in a few months or extended like in 5.0.

     

    These are just some of the reasons i think there is a big disconnect with players who are for or against the changes but RNG is not the answer. And I feel all these things culminate together building into dissatisfaction. Look i am no stranger to doomsday sayers since the first day of tor. I remember when my server became a wasteland of nothingness. I played through it till a few months ago were i unsubbed for the first time. Since 2011 they been taking my 14.99 cause i believed in them. And if you think people are not leaving the game you are wrong. my entire guild of 10-15 people are unsubbed (i recently resubbed to give bioware one last chance) and not playing tor anymore and we all want to. Star wars is our favorite universe to explore and be a part of. But if this expansion follows through with how its going about its gameplay looop and mechanics we are going to walk away, and other just like 5.0 will to. Maybe you are lucky enough to not have experienced this but it is really sad to watch players leave devoid of hope, it is one thing to be burnt out or tired of the game. It is another to be let down so many times be the reason you are walking away. This RNG progression system aint bringing pvpers back, it ain't bringing raiders back, and some rpers will even walk away. It so far based on pts looks like a misstep and i hope that they really are implementing true changes like they say they are or otherwise they gonna lose at least the 10 subs that i know of. These posts are a cry out for help to bioware not to personally attack them.

     

    Without doubt one of the best posts ive ever read.

    This is exactly how me and my bunch of mates who used to play this game 24/7 feel.

    I haven't played since the disaster that was Ossus, it was boring, badly designed and not worth my time.

    Although I'm still a loyal customer (fool more like) I am still a sub in the hope the game changes in 6.0, I check the boards and occasionally log in but my time is spent in ESO where gearing is an absolute blast not a grind.

     

    If all this stuff goes live in 6.0 then that will be the final nail for me, if its a grind and not fun then why should I bother?

    Shame its not a UK company, would love to put in a freedom of info request to see how badly the last patches hit their subs, looks like they are not learning.

     

    Be safe

  3. This will cause an influx of gamereasy bots and the like. Won’t it? What improvements are you making to prevent credit bots and scammers like it? What improvements are you making to allow us to ignore such bots so the gen chat in game is not littered with gamereasy advertisements? When will we be able to have one shared ignore list for our whole account and not tied to per toon? When will we be able to ignore a toon’s entire legacy?

     

    Easy answer is mate 'Never'.

    They don't care, bots and credit selling scammers have been rife since launch, they have no idea how to stop it, not a Scooby.

    Its pretty obvious they lack the skill as a company to deal with it otherwise they would have removed the ability for them to spam mail/chat as other games have successfully done.

     

    Be safe

  4. It should actually be renamed "last chance casino"

     

    Last question Charles, what are you most excited for with SWTOR in 2019?

     

    Mostly stuff I can’t talk about yet ;-) Ask me again at our Community Cantina at Celebration in Chicago in April!

     

    If nothing substantial comes from this quote and I mean content and game fixes for the 'very near' future then April will be the last month this game will take any more of my cash and my days in ESO will become permanent.

    Hell I'm even considering buying a plane ticket for that 9 hour flight from Blighty just to give them a piece of my mind face to face.

     

    Be safe

  5. ^ This.

     

    Eric has basically gone for the "we'll tell them we really mean it this time" approach - it worked the previous 5 times we had no intention of changing how we communicate.

     

    Fool me once....

     

    Words are pointless... ...we are our DEEDS.

     

    All The Best

     

    BW Customer Services:

    Field Marshal Eric has formulated a brilliant new tactical plan to ensure final victory in the excuses war.

     

    SW Palyerbase:

    Ah. Would this brilliant plan involve feeding us a vision for the future based on a drunken workshop in the local pub where ideas were scribbled down on the back of an old cigerete packet?

    And putting at the end of the post “this time we really mean we are going to do it”?

     

    BW Customer services:

    How could you possibly know that? It's classified information!

     

    SW Playerbase:

    It's the same plan that you used last time and the seventeen times before that.

     

    BW Customer Services:

    Exactly! And that is what is so brilliant about it! It will catch the players totally off guard! Doing precisely what we've done eighteen times before is exactly the last thing they'll expect us to do this time! There is, however, one small problem.

     

    SW Playerbase:

    That everyone always sees through it and leaves to play other games?

     

    BW Customer Services:

    That's right. And Field Marshal Eric is worried this may be depressing both PVE and PVPer’s a tad.

    So he's looking for a way to cheer them up.

     

    SW Playerbase:

    Well, his resignation and suicide seems the obvious choice.

     

    BW Customer Services:

    Hmm, interesting thought. We’ll Make a note of it.

     

    (Thanks Blackadder)

     

    Be Safe

  6. I feel your pain and sorry that you (like many of us) now find the game boring and just an endless grindfest for no real reason, I agree with all you say except

    The endgame community as a whole has kept this game alive

     

    I would guess its the casual players who make up the vast majority of the player base left in the game who are keeping this alive, its not the content played by any person that is relevant its cash coming in.

    Many like me have limited time to play but lots of spare cash (I work hard and run my own business), what does my son want for prezzys? a skate board? X box games? nope he wants in game items for the platforms he plays and that is what keeps the fringe games like this going.

    Easy really, put limited resources on a stable platform = low cost, refresh the shop window (CM) and keep a steady flow of folding coming in for little to no effort.

    in the immortal words of Metallica - Sad but true.

     

    Be safe

  7. The point, since you insist on being obtuse, is that BioWare is still working on other games

     

    But not working on this one obviously.

     

    So what's the point of the post? options when this game goes **** up?

     

    Cheers

  8. All good points I agree with you. ^

     

    Hey we share an EQ1 history too. I played RZ server, then when SZ came out I went there (3 factions ftw!) THEN when they combined/merged servers etc. I went to Zek for a short time.

     

    I started on Vazaelle (US) before the Euro servers were released (im based in England), did all the SSRA stuff and flagging for the planes and Time, now that was grinding!

    But at least there was a reason for it.

    I was a Pally plow Tank but later switched to my Necro which I still play now (the pull of the Dark side).

     

    Be safe

  9. I started playing just after launch.

    I'm a veteran EQ player (from launch on US servers) and never contemplated playing a sci fi game but the draw of Star Wars brought me here.

    Loved every minute and levelled every class at least twice (pretty much did light side / dark side on every class of both alliances).

    I got bored with the lack of content and went to ESO on launch (my medieval fantasy roots are still strong) but continued playing here at least also.

    The last update did it for me so I have stopped playing, only keeping my sub going as my little one sill plays his toon.

     

    What would I change? Whoever is head of their development team and replace them with someone who:

    A) has an interest In the game

    B) can fight for resources to keep it going

    C) can communicate to the player base what the future holds (or not).

    D) and most important of all, employ some folks who can actually come up with content worth playing.

     

    Be safe

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