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Noicha

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Everything posted by Noicha

  1. You mean that Soa is no longer going straight from 1st phase to 3rd, right?
  2. No they are not, some are exclusively vet/mm mode, and you don't earn social points for the solo mode… actually, what is social about Speedruns? If you find it more fun to rush through the FP to get the reward, and this find it stressful to have someone in the group that doesn't know the weird avoidance way / use space bar, shouldn't you be saying "great idea" here? It would eliminate the players from your queue that you find stressing your game experience, so win-win for all
  3. The point is that the GF could work for both playstyles if they separate the queue. As it is now, the spacebar crowd abuse the kick system to remove players that doesn't treat the game as a min/max experience
  4. possible that you "translate" it to the side that have better cookies very nice guide, thanks for sharing
  5. I would actually use the GF tool then. As it is now it is infested with rushing jumping jacks who is playing on accord.
  6. although my guilds are on that list (go Wardens and Dreadies), it is only possible because we are a) always at the limit of members, and b) our GMs clean out inactive players all the time, and c) recruits new ones, and d) arranges conquest activities. I mean, it seems like an unpaid fulltime job for them and the officers sometimes. Smaller, more family-styled guilds have such a lower chance in the first place to hoard gxp, so instead of binding the gain to conquest, they should just be tied to XP / CXP gains with some % conversion factor. But, alas, I posted this already when the gxp was mentioned first time, and it falls for deaf ears, because we all appear to love to log into the game, and treat it as a job where we must maximize our efficiency in order to get the biggest bonus.
  7. +1 I never understood the need to gate crating mats behind group/PvP content. It's downgrading crafting to a lesser status part of the game
  8. Are you in the first chapters of Kofte? If no: can you give more details about where you are in the story, and whether it is also CM companions and HK/Treek?
  9. I had same issue, which I solved by setting the scaling of applications to 250 % (it's a WIN10 PC). It actually also solved my second issue, which was that the mouse indicator in the game was extremely small. The solution does mean that your icons on the screen are a bit large, and webpage text size is also not that small, but other than that I have not observed anything.
  10. I agree, it is very annoying to scroll through companions (and the fact that the list "resets" if another companion finish their task while you are scrolling). Alternative, let us mark companions for "crafting", so that we can reduce the list.
  11. Great idea, for the reasons already stated
  12. It's the large tool tip. Per default it is bound to your minimap, so in Interface Editor, choose the minimap, and deselect that the tool tip shall be bound to it. Now, move and design it to your needs.
  13. Hi Zerileth and Adric the Red, Thanks for replying, I have now pretty red ears. It was indeed me not reading the tool tips correctly Oh well; now this alt also have the fast gift giving deal
  14. Legacy of promptness issue I have unlocked all 3 levels, but there is no effect on companion time used to sell trash items. It still takes 60 seconds instead of 6 seconds.
  15. Still here; been away for extended period twice though
  16. Noticed the same. Legacy reputation is gone. Titles are still available, though
  17. The Celebration Jawa is not on discount.. oh well, I spend enough CC already. Thanks for posting, because I dont follow Twitter :/
  18. For me the Imp Agent story. It was the first one I played through, and it was back in the day where you had to level up further before progressing to next planet (at least for me with no resources to buy better gear than whatever dropped). I really needed to know what happen next and played through the nights to advance
  19. Hi all, Been talking to guildies, both returning players and "not-so-new" ones, who didn't know about the exploration missions; at least until they started checking out all the filters on their map. They do miss out on the early exploration missions, so why not just set it to ON by default, with the option to turn them off if a player is so inclined? Latest example: Player on Alderaan was going "oooh, there are more missions to do?"... A bit sad considering they are great fun, gives XP + comp influence (if choosing the right answer, of course )
  20. I agree, the mats should drop from various content. The more difficult can get more of it, but give us at least a realistic chance. Or let us exhange, i.e. the exotic one we get from conquest at some rate to the ones we need for BiS crafting
  21. Essentially Imp characters will end up with 3 less companions when auto completing. Guess it can't be linked to character specific alignment without massive coding, but I am glad that I have not played the expansion to ad neaseam yet, Rep side = straight through, Imp chars will take a go at Zakuul.
  22. I would say no to removing cut scenes from vet/mm FP; I prefer to watch them together with guildies and chuckle on discord on the choices made. Your suggestion would take away some of the fun we have in the game. Just go with a premade farming group.
  23. On icy planets: warm hands for inq in instances: Soa My agent: the space fighting thing Sarlacc, vending machine, feign death are fun. On SW, where I have the talent to gain fury before a fight: push ups
  24. @ Steve No worries, when I get the ball, I seek a capable teammate, throw it at him/her and proceed to heal them while they run. I am still just confused as heck in there
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