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Noicha

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  1. You mean that Soa is no longer going straight from 1st phase to 3rd, right?
  2. No they are not, some are exclusively vet/mm mode, and you don't earn social points for the solo mode… actually, what is social about Speedruns? If you find it more fun to rush through the FP to get the reward, and this find it stressful to have someone in the group that doesn't know the weird avoidance way / use space bar, shouldn't you be saying "great idea" here? It would eliminate the players from your queue that you find stressing your game experience, so win-win for all
  3. The point is that the GF could work for both playstyles if they separate the queue. As it is now, the spacebar crowd abuse the kick system to remove players that doesn't treat the game as a min/max experience
  4. possible that you "translate" it to the side that have better cookies very nice guide, thanks for sharing
  5. I would actually use the GF tool then. As it is now it is infested with rushing jumping jacks who is playing on accord.
  6. although my guilds are on that list (go Wardens and Dreadies), it is only possible because we are a) always at the limit of members, and b) our GMs clean out inactive players all the time, and c) recruits new ones, and d) arranges conquest activities. I mean, it seems like an unpaid fulltime job for them and the officers sometimes. Smaller, more family-styled guilds have such a lower chance in the first place to hoard gxp, so instead of binding the gain to conquest, they should just be tied to XP / CXP gains with some % conversion factor. But, alas, I posted this already when the gxp was mentioned first time, and it falls for deaf ears, because we all appear to love to log into the game, and treat it as a job where we must maximize our efficiency in order to get the biggest bonus.
  7. +1 I never understood the need to gate crating mats behind group/PvP content. It's downgrading crafting to a lesser status part of the game
  8. Are you in the first chapters of Kofte? If no: can you give more details about where you are in the story, and whether it is also CM companions and HK/Treek?
  9. I had same issue, which I solved by setting the scaling of applications to 250 % (it's a WIN10 PC). It actually also solved my second issue, which was that the mouse indicator in the game was extremely small. The solution does mean that your icons on the screen are a bit large, and webpage text size is also not that small, but other than that I have not observed anything.
  10. I agree, it is very annoying to scroll through companions (and the fact that the list "resets" if another companion finish their task while you are scrolling). Alternative, let us mark companions for "crafting", so that we can reduce the list.
  11. Great idea, for the reasons already stated
  12. It's the large tool tip. Per default it is bound to your minimap, so in Interface Editor, choose the minimap, and deselect that the tool tip shall be bound to it. Now, move and design it to your needs.
  13. Hi Zerileth and Adric the Red, Thanks for replying, I have now pretty red ears. It was indeed me not reading the tool tips correctly Oh well; now this alt also have the fast gift giving deal
  14. Legacy of promptness issue I have unlocked all 3 levels, but there is no effect on companion time used to sell trash items. It still takes 60 seconds instead of 6 seconds.
  15. Still here; been away for extended period twice though
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