Jump to content

UmbralSpirit

Members
  • Posts

    394
  • Joined

Everything posted by UmbralSpirit

  1. What about flashpoint drops, will gear drop the way it does now in 7.0 or did they make changes there too?
  2. So, when i started Kiras quest "The Merciful One" upon my ship arriving at Nar Shaddaa it triggered the initial cutscene of the Makeb storyline for some odd reason. Note: It did NOT start the Makeb questline it only played the cutscene and then it was as if it never happened.
  3. The irony is that EA/Bioware is hilariously bad at exploiting players, most "F2P" MMO's will fill their cash shop with an endless supply of desirable items while EA/Bioware mostly fills it with hideous looking outfits/weapons no one in their right mind would pay for. The Cartell Market Suggestion sub forum provides them with a never ending list of items people would pay for but instead of doing any of that they go with....another bathrobe. I'm convinced they're sabotaging themselves on purpose at this point.
  4. I would like that answered as well. If you had as man CC piled up as i do you wouldn't jump into the hamster wheel either.
  5. I don't get how game developers can even use the word "risk" on anything these days, there hasn't been any form of risk in MMO's for like 20 years. Remember the Ultima Online days when you died and if you couldn't make it back to your body in time it would decay with all your gear on it, that's risk. Where exactly is the risk they are talking about? You can literally die as many times as you want it doesn't matter there are no real penalties in place anywhere.
  6. I don't think crafting that pales in comparsion to looted gear or gear obtained through "token" vendors was ever even an "indated" philosophy outside of game developer cycles. No matter what MMO you look at the pointlessness of the crafting systems is always a major complain everywhere. But then again, you can't expect much from people who desperately try to convince themselves that "Games as a service" is "the future of gaming".
  7. What changes to crafting can they possibly make that would make it even more useless? Remove dye recipes? As for dying, when you start hearing rumours of Disney licensing another SW MMO that's when the end comes and not a second sooner, doesn't take much to keep an MMO running.
  8. Ah yes, FFXIV's group content...and all the guilds who make a living carrying solo players through said group content.
  9. Many of the codes down to 2016 should still work, the 2015 shareable ones (the ones that gave the cantina crates) however won't.
  10. So in february he says in an interview how much he loves EA in april he announces he's stepping down? Bummer, guess EA isn't as safe as i thought.
  11. But it wasn't, i clearly remember always being underleveled even after doing everything back then i used to farm space on-rails missions to catch up with the next planets level....which was boring, to say the least. As far as the topic goes, other MMO's allow you to "lock" your progression bar and/or your level which stops you from "leveling" any further, why they never implemented anything like that is beyond me but then again, many of BW's decisions are.
  12. The 11th commandment: Thou shall not engage in necromancy!
  13. They could call it the "Combat Upgrade" or the "New Game Enhancement"....
  14. EA isn't going to lose the license, not as long as Bob Iger is in charge of Disney.
  15. RNGesus hates me too but i never transfered a character and name changed only one sooo...
  16. Ha! Some things never change! Doesn't surprise me, back in the old days during my Ultima Online time there was a guy on the server running a brothel and there was no shortage on both "customers" and "workers".
×
×
  • Create New...