Jump to content

Rahiel

Members
  • Posts

    30
  • Joined

Everything posted by Rahiel

  1. I think DarthLightSide meant "KB" to mean "Knockback", as in Pulse Detonator, which can indeed only be used from cover. And it's not channeled, either.
  2. The problem isn't just that cover exists, but that so many important abilities (at least, as a Gunslinger) cannot be used except from cover. If it was just a defensive bonus, maybe an energy regen increase (like Foxhole gives), with a few non-key abilities limited to cover, it would not feel nearly so restrictive. Taking cover from gunfire is totally reasonable, thematically. Being unable to shoot effectively except from cover is a bit sillier.
  3. OK, thanks. I know likes don't change based on level or affection, but I had been under the impression that courting gifts (and only courting gifts) will change depending on whether or not you are courting the companion. Torhead listed her with 3 stars for courting gifts when I checked before, but now lists 1 star, so I guess it was just incorrect. Oh, well, I'm sure a friend or alt's companion can find a use for lots of Zeltron Personal Aromas.
  4. Yes, I know the other things she likes. I have her affection above 9k, now, from Underworld, Luxury, and Technology mostly. I'm just trying to figure out when, if ever, she will like Courting gifts, or if I should sell them/save them for an alt.
  5. So... when, if ever, does Risha start liking Courting gifts? At first, I assumed she didn't like them because we weren't really courting yet, but now that I've finished Heist of the Millennium, we seem to be an item (she proposed to me, ffs), and she still goes "It's... kinda nice" and gains little or no affection from courting gifts. Does she refuse them because I didn't marry her? I'm at a loss. I'd like to be able to use the two dozen of them that I've slowly accumulated over the last thirty levels. (Note: I've barely started Belsavis, so no spoilers on the story past Heist of the Millennium, please.)
  6. Trick Shot (only 6 energy), among other things, means I rarely need to use Flurry or even think about energy at all anymore, outside of really long fights. That said, color crystals properly coloring all shots would be cool.
  7. I've been using Risha since I got her. No problems so far (Gunslinger, level 41, SS spec). The best defense is no defense
  8. Er... as far as I can tell, Nok Drayen's treasure was mostly overhyped (by himself, on purpose), and there wasn't enough time to gather what little there was, what with the black hole and the murderous droids. As far as I can tell, I made it back with only the royal reliquary, which contained the crown, and not much else. The rest of the underworld doesn't know the exact contents of the haul, so they think I scored big, because of the overhyped legend. It was a disappointing conclusion to that arc, but in a "the story mandates that I'm a failure" way, not a "the story doesn't match gameplay" way.
  9. I'll admit I haven't followed 40k much in recent years, but the last I knew, we had very little information (most of it conflicting) about what the Emperor is/was capable of. 40k's lore is mostly constructed from little anecdotes scattered throughout rulebooks, most of them told by different sources, many with ulterior motives, and all of them 10k years removed from the firsthand account, so everything about the Emperor was basically shrouded in legend. In some stories, he was god-like in every respect; in another story, he was nearly strangled to death by an Ork. All that said, he was definitely a very powerful psyker, and the most powerful psykers in the 40k universe seem to have powers at least as great in scope as what Darth Vader wields. So, I guess I'd put my money on the Emperor.
  10. You don't have to unbind cover to use crouch, so you can keep rolling into cover for most purposes. I think shift-F is the default bind for crouching in place?
  11. I doubt you will find many players, much less developers, who agree with this philosophy.
  12. It deals damage over time to anyone in the target area, but no more than 3 targets at a time. The area seems to be larger than the reticle would indicate. So, to answer your questions, in order: yes, no, yes, they will take any ticks of damage that occur while they're in the area.
  13. As a gunslinger also, only a couple levels ahead of you, I've found that this problem, of Corso (and Bowdaar) running low on health or dying, is called "combat". I frankly find it smoother and easier to use Risha and take most of the aggro myself - at least I can make use of my various defensive buttons that way. She and I can bring down any elite I've yet found before I run out of health, usually without digging too far into my bag of tricks. If you prefer to use Corso, you basically just have to work to keep him alive - obviously you can't heal him like a Scoundrel would, but Dirty Kick, Flash Grenade, Diversion, interrupting, and anything else you can do to reduce incoming damage helps, and of course there's always simply killing things before they deal too much damage.
  14. Was this while you were on your ship? Since your companions hang out in the ship already, they don't also follow you as a companion there, so you don't get the portrait to summon them, and you can't access their character sheet.
  15. Heh... yeah, DPS can be a thing you have ("My DPS is very good"), what you are ("I'm a level 28 DPS"), or even a verb ("DPS that boss down quick!"). "Tank" also has multiple uses - either as a noun ("I'm a tank"), or a verb ("I'll tank the boss while you guys deal with the turrets"). "Healer" only ever refers to the actual character, though.
  16. Is it possible to hide my companion's helmet similar to the way I hide my own? Corso Riggs feels more like Stormtrooper #237481971 when I can't see his face. Failing that, anyone know any good (preferably moddable) helmets that hide the head as little as possible? Medium (for Risha) or heavy (for Corso), if possible, but even social helmets would be acceptable.
  17. The smaller one will definitely have better mileage (unless it has a dramatically inferior engine for some reason). But as you said, the truck carries more than ten times as much fuel, so it doesn't need better mileage than the bike, only mileage good enough to get more miles out of its fuel tank than the bike gets from its smaller tank, at some given speed. (The concept of mileage doesn't directly apply very well to space travel, but the general idea of fuel efficiency does.) And yeah, that was all quite a tangent to the fact that higher mass definitely doesn't let you achieve higher speed, which is entirely true. It doesn't necessarily prevent higher speed, given sufficiently high thrust, but in an "all else equal" comparison, higher mass is strictly a disadvantage.
  18. If the motorcycle has bad enough mileage at high speeds, it might not be able to maintain a higher speed than the truck for a long trip using the fuel it carries. Then it has a choice between slowing down and arriving at the destination after the truck, or being ahead of the truck for a while before running out of gas and never reaching the destination at all. I admittedly don't have an encyclopedic knowledge of Star Wars canon, but AFAIK the entire point of hyperspace is that physics works differently there. Even if I'm wrong on that, it's not impossible for a larger vessel to end up faster than a smaller one over some distance, even within normal Newtonian physics. Edit: As in, a ship with twice the mass, but also twice the thrust can go just as fast. With twice the mass and three times the thrust, it will be faster. If the XS freighter's propulsion is disproportionately greater than its mass, it will be faster. It could accomplish this by devoting a larger fraction of its mass to engines/fuel, or by just having a better engine.
  19. Probably not, although I don't know nearly enough about the mileages etc. of those vehicles to say for certain. However, it's certainly possible that some other ratio of thrust, mass, and fuel capacity might give the larger ship the edge over long distances, especially with such vaguely defined technologies as hyperdrive.
  20. So far (level 29) my companions seem to sometimes dislike dark side choices, but the -1 affection point isn't exactly going to cause a mutiny. Light/dark side for a smuggler seem to be more like "heart of gold/out for yourself", rather than strictly "good guy/bad guy". There's a choice on Taris where the dark side choice is to cooperate with law enforcement and turn in a fellow criminal and the light side is to lie, which seemed odd at first glance, but then it made sense in an "honor among thieves" way.
  21. Being the fastest doesn't necessarily mean flooring it all the time everywhere, though. And unlike a car, you don't have a top speed in space, other than "as fast as I can get to before I run out of fuel," so your freighter planning to fight the whole mission and jump to hyperspace afterward maybe can't burn as much fuel on a burst of speed as the Interceptors that can just dock once the needle pushes empty. During combat, you'd presumably want to slow down a bit anyway, so you can actually shoot at your target rather than zipping past them in the blink of an eye. I did get the upgraded engine on Nar Shadaa yesterday, though, and Risha told me I should be much more maneuverable, but I wasn't In a story sense it's frustrating that the space combat minigame is so simplistic, but on the other hand I REALLY enjoy it as it is, and I'm not sure more complexity would actually improve it.
  22. Hm... I'm interested in the answer to this, too. It isn't necessarily nonsense for critical hits to never miss, though - for example if it's a single probability check with three possible outcomes (miss, hit, crit) rather than two consecutive checks (crit or hit? miss or hit?).
  23. ...and in lore, there are no traitors? Why do we have a neutral auction house if we're not supposed to be able to trade items/currency cross-faction? That isn't an unintended exploit of an unrelated feature: cross-faction trade is specifically the main purpose of the cross-faction AH.
  24. Firefly is great, and that's an interesting comparison, but Mal was a couple decades too late to be the "original" smuggler
×
×
  • Create New...