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Lilouk

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  1. I know it's not canon but did you all see the Vader samurai pic floating around the internet? http://starwars.wikia.com/wiki/Sith_stalker_armor would be closest i guess but the Stalker armor would be epic. If it's already in game tell me where and i shall buy that right away, using Cartel Coins if need be.
  2. I'd like the Sith warrior title back... Inquisitors moaned, so it was removed.
  3. Lilouk

    Nerf Smash/Sweep

    Lol at those saying smash/sweep doesn't need a nerf. I guarantee that you either use it yourself or you run ranked with multiple smashers. The tree takes no skill at all and all these so called 'Pro' PvPers use the smash/sweep spec because it's so OP. It needs a nerf, end of.
  4. I agree with gloomycakes, planetary coms can buy rakata grade armoring/mods/enhancements. buy some of those first then go onto the classic coms. Easiest Daily areas to solo for credits/Basic coms are Black Hole on corellia and Ilum. You can zone straight to them from fleet by going outside your hanger and clickin on the terminal(This can also be done from one daily area to the next). Also if you are a tank, group for flashpoints as often as you can. Often the group will insta pop. Pick up the daily on the fleet for flashpoints and you will have some decent gear in no time.
  5. Marauder, i can jab one person in the eye then throw my lightsaber at someone else's head.
  6. Khem Vhal because i am a Dark side Sith Lord and i love that Khem's Hunger is never satisfied. I play a powerful Sith lord and my right hand man is a Shadow Killer, that's just awesome. That and he kind of sounds like Khal Drogo from game of thrones.
  7. If that truly is the case then 'the boot is on the other foot' comes to mind. Vanguard pre-2.0 were insanely good in PvP and they had huge dps, with little to counter them. Since 2.0 i've not really seen much of a difference.
  8. To be fair though putting a limit on the max level could be bad to. I see what you are saying but often i have had Guild members ask for help on heroics, meaning I have had to come down to the planet and help. I have been on dromund getting the kills for achievements, but I offer low levels the chance to come along with me all the time. I know it's a bit hard at the minute but a lot of people have multiple alts meaning they don't want to make yet another just for the lower level achievements. It's a pain yes, but it's legacy wide so once they have done it, that's it, it should (in theory) calm down. What people need to do is build a stronger community, I played GW2 and although i think it's a good game i came back here, the only thing i would say is GW2 has an extremely nice community. I wish we could see something like that in swtor and have high level's actually help lower guys, or at least offer them to join in while they are doing things you mentioned.
  9. I don't know if this has been suggested before, but i would really like to see a master/apprentice System. Many games offer this, but i feel in SWTOR it truly fits. It makes sense for a sith lord or a jedi Knight to teach students. Many will say 'well in most era's that a jedi master will only be allowed one padawan at a time' but this isn't really the case in this timeline. Sith lord's again, have more than one apprentice The system could be something like running flashpoints together, offering exclusive rewards, or questing/pvp etc. We get 'Apprentice's' through companions but once their affection is 10000 there i no interaction with them outside Questing. It would be nice to Take another player from low level and have them score points through activities done together or by themselves. These points would then be able to unlock titles, maybe equipments and/or buffs. These things could possibly be only used while you are under a master or have gained 'master' status. Master status could be obtained when finishing chapter 2? There are so many games out there with this system and i just feel it would truly feel at home in swtor. What do people think about this?
  10. I don't think it's necessary. Some trolling and some good fun is fine, but as you say, some people go to extremes. I would love this community to be like GW2's, everyone is fine there, with nice rivalry's and good competition but very rare to find truly unpleasant people. Here they are in abundance
  11. That was it! haha nice i totally forgot the name of it. Other star wars game i forgot to mention was: Star Wars: Empire at War
  12. Have to agree with bleezar, i have noticed though that rep's seem to be able to communicate and co-ordinate better even without premades. A hell of a lot of imperials have not got a clue and go the one man army route, usually ending in failure. That said i'm sure Rep side is the same, i just don't notice it as much.
  13. The resolve system is the biggest load of crap i've ever seen, it was bad before they changed it but far far worse now.
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