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Merc_Cmdr

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  1. Left/right where your spawn is always considered your "back" is how my group calls it. Pre transfers that was the system used by our 50 pvp bracket.
  2. So the class role is, if anyone attacks you, you lose? Yeah pass on that class.
  3. Grav round is now here to, hopefully, proc CoF. That is our new rip faces ability, demo round hits like a truck sure, I've been getting 5k crit medals today when they were very rare before. Unfortunately the presence of any kind of melee still wrecks us pretty nicely, good thing our burst and survivability were nerfed as the only imp teams I've been facing are 6/8 sith warriors be they jugg or mara. Obviously the commando reliance on 1 button to dps with no means of resisting melee was far too powerful. Hence our lack of interrupts and additional nerfs to survival. I feel it is time to accept the inevitable and reroll to something with a glow stick, but the sadist and sloth in me doesn't want to reroll from a nearly war hero commando >_>
  4. My issue with this is, that several hybrid builds were destroyed by this change. One might argue that we are squishier than ever before, but with our massive class overhaul that seems like a null issue. However, my roommates shadow which only experienced tooltip changes received a free respec while my own commando was left with only a broken build. To this I wonder, what the hell? If you're handing out respecs you might as well make it even across the board. I realize that this game is trending towards Star Wars: The old lightsaber republic, but you could pretend to care about us blaster wielders.
  5. Full BM with 2 piece rakata tells me nothing about your ability. For the record I have the same setup but with 2 piece columi. I can out dps many things, but if you have a decent melee dps on you I doubt you're doing all that much damage. If you are focused at all you're not going to do all that much and you're not going to live very long. On both my Guardian and Vanguard I have 0 problems with shredding arsenal powertechs, they very rarely get any kind of time to get abilities off on me. It is by no means difficult to lock a dps commando down, and in rated wzs that will happen very frequently. I like the class too, but that doesn't mean I am intentionally ignorant of it's weaknesses.
  6. You might be hated but you are very easy to lock down and wreck. OP if you want to be successful in PVP hide behind your melees and stand in hard to see locations. You'll probably get jumped by multiple juggernauts or marauders at some point, but provided you are very nearly left completely alone you will be able to punch out plenty of damage and/or heals.
  7. Both the Bh and agent stories show a great deal of disdain for the Sith within several layers of non-sith imperials. Though the BH storyline so far seems to show the character doesn't like the empire any more than they dislike the republic, all I seem to do is kill sith or imperial officers. I would have liked imperial troopers, they could have been specforce like the repub trooper and they would have been fine as far as "respectability" from sith. But that would require the BH to be completely different and then possibly the same deal for agents and smugglers.
  8. Reading comprehension, what is it? That was an example of what they could have done for differences between same faction smugglers and agents. So instead of being mirrors, gunslingers would be mobile dps, while snipers are not etc etc
  9. I'm pretty sure I got the chest on balmorra as a world drop. I wouldn't sweat getting all the pieces too much as come 1.2 you can just make everything match the chest piece you already have op.
  10. While vik is up make sure you use your cryo grenade when the dude starts hitting on your companion with stronger attacks. Once that wears off go ahead and use heroic stand or w/e it's called (the 20min cd that needs a comp), that will keep vik up for a bit longer while you both dps. You can drop a heal or 2 on him as a dps commando but I just burned the boss, and cryo'd him again when vik got rather low. It was a pain that took me 2 tries at 40, but the second time I got him with 70% hp left for me and vik down. And I had only viks default gear on him at the time >.<
  11. Because republic, republic commando, and battlefront. Though not in that order. Also because while I don't mind making dark decisions, playing a character who kills parents in front of their kids and saws off heads can be a bit much. Though I also didn't realize I had alternatives to that when I started my bh.
  12. The backpack has an effect for vanguard storm and their aoe explosion dealie. I like it better than the previous armor tiers backpacks, as it doesn't droop and flop all over the place -_-
  13. Orly? Obviously there would then be room for additional differences between classes. ie gunslinger is mobile ranged dps while sniper is more static and so on Use your imagination a bit.
  14. I would, they're play a bit more fluidly than the troopers do. I do not understand why there were not imperial troopers and republic bhs to begin with. This would of course extend to SIS agents and Imp smugglers. Mirror classes could have been just that, and the presence of all these things in npc form makes me wonder why it didn't happen. Not to mention some of the imperial trooper npcs have some pretty sweet looking armor.
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