Yeah my bad should have broken that up a bit. But coming from a guy who has played 15+ mmorpg titles over the last 10 years everquest, horizons, everquest 2, guild wars, ultima online, rising force online, lineage 2, Heroes of Newerth, WoW, Vanguard, and the list goes on.... I have never wanted, needed, or even thought about needing unlimited anything or an "edge" over other players because I have skill and experience.
Player skill>class/profession don't kid yourself otherwise.
If you need the unlimited items granted by biochem for raiding or pvp, try an easier game I think star trek online is more your pace or better yet just map hack starcraft because you probably suck at that too. Artifice is useful as a craft and thats it, it's not the end all be all but weaponcrafting is always a solid choice in mmorpgs and will come into it's own in time.
I'm a long term thinker so swtor as it is now will only change completely as bioware starts to learn how mmo games work.
Biochem= easy mode for children who still wait for their parents to go to sleep to rub one out.