Jump to content

Maglen

Members
  • Posts

    183
  • Joined

Everything posted by Maglen

  1. Attention anyone who uses this guide! Due to the healer nerfs of 1.2 and in my opinion, Bioware's complete disregard of player feedback, my subscription will be ending on the 19th. I have been contacted by a Community Rep asking if I was going to update this thread, and if not, it was going to be un-stickied. If anyone wants to take up the mantle of that task, please feel free to use any of the information I've researched in order to do so. Good luck, and Long live the Empire!
  2. As an operative do you have to kill yourself to heal anyone else? No? Hmm, when you start having to, welcome to the new world of a Sorcerer. Raid bosses have a ton of unavoidable aoe damage to begin with and now we're hitting ourselves for between 11% and 15% of our total HP between smashes, then having to burn force to get back up and then have to sacrifice again to regain said force. Not a fun playstyle. Thanks RuQu, I think you just put what I feel into what I'll be entering into my unsub reason.
  3. Consumption taking health every time I heal is bad enough. As a sage I have a talent that reduces consumption on cast down 2/4% from 15%-11%. Problem is, I tested it today and it takes 12.6% of my max HP, not 11%. Another talent is supposed to reduce all damage by 1/2%. Apparently All doesn't count consumption. Also, killing myself to heal is really starting to piss me off. It's counter intuative to healing.
  4. I think what a lot of players are upset about, and IMO rightly so, is again the complete lack of communication on the part of Bioware. Why else would so many people be shocked by this? I logged in today and noticed that everything in the "Other" section of legacy (all the cool stuff. . . ) required Legacy and Creds. I said it in to my guild and almost every one of them said B.S., then were surprised when they saw that I was right. You can say that it was on websites for weeks or whatever, but most people who saw the guild summit, saw Georg asked REPEATEDLY if it was either / or, and he said it was. What it comes down to is a new system they've been touting for a while, that is completely unaccesible to the "average" player. Again, it comes down to a terrible lack of communication.
  5. Per Zoeller: Georg Zoeller: The system allows you to unlock things EITHER via achieving the unlock condition (e.g. reaching chapter 2 in a specific class, reaching a specific PvP rank, etc) OR by paying credits. It is not both. This is not implemented in game. Currently on the "other" tab, legacy unlocks require both the level and credits. . .
  6. Dark Resillience not working as stated With a total health pool of 17860, every time I cast consumption I lose 1965 HP for a total loss of 12.6% of my max HP. This is incorrect as the tooltip states that I should only loose 11% of my HP. Due to the recent patch now I lose HP every time I cast consumption I want as many HP as I can get. Also, the talent Sith Defiance does not lower the damage of Consumption. The tooltip needs to be clarified as it currently states it reduces ALL damage. All means including consumption.
  7. Of course it's not a coincidence at all that the announcement comes the same day GW2 pre-sales go live. Major patches almost always occur (for any game) on normal down dates, and this one is on a Thursday? I smell desperation, and that is not a good thing for a new MMO.
  8. This is where I'm at as well. I tried the alt train and couldn't do it. My sub ends on the 23rd.
  9. I think that this is almost exactly what happens. I remember having it happen in BT more than anything else.
  10. Been around and reported on since Beta.
  11. Always thought this was a good model. Killing yourself to heal was a stupid idea to begin with.
  12. Yeah I remember that. When a level 80 had more crit/haste and marginally less spellpower than a level 85. Funny thing about Developers, is that they think they're infallable. You think that one, two or ten of the millions of people who play a game might, just might, have more of a clue than them?
  13. At higher gear levels the healing from the HoT is no where near enough to heal the damage caused by Consumption.
  14. My issue with the AI is it simply goes in a straight line and goes as close as possible to the node. I'd recommend it try to stay as far away as possible to not aggro everything in sight.
  15. Thanks for the education, like I said, I was a noob when it came to BH heals.
  16. I am a noob when it comes to BH heat dissipation but from a simple google search I found: From 0-39% heat, you'll be dissipating 5 points of Heat every second. From 40%-79% you're dissipating 3 heat per second. From 80%-100% heat, you'll only be dissipating 2 points of Heat every second. Analyzing those numbers you have a reduction of 5% of total heat under 40%, 3% from 40-79% and 2% from 80-100% Guess what the standard Inquisitor regeneration rate is? 1.33% without the 4 piece bonus and it's even LOWER if you have the 4 piece bonus (+50 Force) of 1.23%. Our force is based on actively casting Consumption, as it stands right now not losing health based on Innervate crits allows us to cast consumption more often and thus increase our force regeneration rate. But we have to actively cast it, meaning less healing to the raid due to using a GCD on it. I know everyone likes to dump on the Sorc / Sage healers, but there are things not a lot of people are willing to admit and shortcomings that do occur. If the nerf causing comsumption to always take hp from us, it has been mathematically proven that we would be a burden to the raids due to our constantly dropping health pools. It is not a good a good model for a healer to have to be killing themselves in order to heal others. Sure every once in a while I get massive healing in a Void Star. Want to know why? People are able to sit in my AoE heal and I'm ignored, if not, I'm squishy and spend a lot of time in the time out box. See those big numbers in a Civil War? Guess what, I had a tank Guarding me and taunting people. Anyone can post a screen shot of OP Sorc Heals, but look at how many deaths they had. If left to free cast a healer can change the tide of battle, but if focused on smartly, a Sorcerer healers output drops exponentially.
  17. No reason to be rude. Shows how much I swing my melee lightsaber doesn't it? But the point still remains of why as a ranged class is my no resource cost spammable ability a melee ability? Operatives get Rifle Shots; ranged, Bounty Hunters get Rapid Shots; ranged, Inquisitors get Saber Strike; Melee. That's what I was getting at. I also find it kind of funny that of my whole post, you find that one thing to nitpick at. That's ok, I changed it. And I never asked for a free heal. What I was agreeing on with someone else, is that it would be nice to have a long CD ability that would generate a moderate amount of force akin to the BH Vent Heat ability.
  18. The ability to buy a Columni / Rakata offhand for him? Because last time I checked there weren't any Gunslinger NPCs on the Imp Fleet in order to purchase one for.
  19. The funny thing is, as a Sorcerer (Consular), this model is currently in game. If I follow the rotation of: Resurge -> Innervate -> Dark Infusion -> Consumption -> Resurge -> Revivification -> Innervate -> Consumption -> etc etc I can cast all day long and only once in a while have to cast a second consumption to maintain my force pool. That is the Force Neutral, slow draining rotation for a Sorcerer If the tank is taking spike damage, Static Barrier -> Resurge -> Dark Infusion -> Dark Infusion -> Consumption Repeat My force pool is going to drain REALLY quickly I also agree on number 3. We as Sorcerers and Consulars do lack an oh crap I need force button because without force we are useless, since our "auto attack" being in melee range. An issue that no other healing class has to deal with. My main Sorcerer / Consular issues with 1.2 are following: 1) The developers are completely changing the itimization of everything. 2) They're drastically changing the playstyle of healers and consulars. And with all of the other changes, they will never know what issue they changed will affect what. What I recommend they do is fix the double cast exploit and adjust from there. Not radically change the playstyle due to players whining. Use those "Metrics" you're always talking about, but use them in a steady consistent manner. 3) As it stands right now, a Sorcerer or Consular will hardly ever get a full cast off in PvP. Not that I play much PvP, but that is still an issue that needs to be addressed because a lot of people do. Due to those things, I have canceled my sub due to these healer nerfs and I told them that was the reason. I have a month left on my time and if they make changes and progress I'll resub, but if not I probably won't be here for 1.2.
  20. Ashara won't accept courting gifts if she's not already in love with you. Rank 3 or 4 I think.
×
×
  • Create New...