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erapryde

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  1. To be honest I rather have tanks who don't guard if they don't know how to do it properly. Many times I see tanks throw on the guard on someone at the start then they just wander off out of range. So now you have that poor healer with the out of range guard buff getting beat on and my Jugg can't even save the poor soul. I try to type it out and tell the healer to cancel the guard but it doesn't happen anyway. That's even worse in my opinion. Don't guard if you don't know how to please!
  2. Funny that you would mention sorcs. I noticed sorcs/sages have the highest force charge parry rate on my Jugg. I usually save force charge for when they speed away and quite often it would get parried.
  3. Maybe they should just remove the weekly so people wouldnt complain about the rewards being the same. Oh wait, they would just complain about not having enough free commendations for doing 3 days worth of the daily. But seriously though, I see it as something extra. Maybe you should too.
  4. Hey don't diss the dumpsters! That's where i lure people to get my assassin medal
  5. The reward for the Ilum weekly is, if I recall correctly, the same as per 1.2 pvp daily/weekly: 99 of each commendation.
  6. Haven't really watched a single cutscene even on my first play through, except when others force me to by not hitting the spacebar. If your toon doesn't do that little jump after the scene ends you're doing it wrong!
  7. You only just noticed? I think 1.2 will be changing this so fret not.
  8. Server - The Swiftsure (PvP) Faction - Empire Characters: Erse (Sith Juggernaut) Krai (Mercenary) Laehon (Sith Sorcerer) Am around most days of the week oceanic time.
  9. Love the songs! Better than those jarring noises I hear in most videos. Nice vid =)
  10. They do need to put up a warning for future new players who purchase the game post "asia-pacific" launch that if they don't reside in aus/nz they are really better off rolling on the US ones. Just reading off the adverts and stuff can be quite misleading and they might end up thinking 400ms is the norm lol!
  11. Not sure if this has already been suggested. Sorry if it has. If you absolutely have to run normal to gear someone (say a sorc) up, have the other inquisitors exit area when the boss is at 5% and hold dps until they are out of the instance. Of course you need to make sure that the tank and heal roles are covered for that last 5% but that is really easy to handle. It's only a normal. Using this method we were able to gear a fresh 50 going in with 30+ gear to almost full purps save implants and earpiece.
  12. As an arsenal merc i try my best not to stand in the open on flat ground if i can help it. I use the terrain alot to get out of tight situations. Try to always go for higher ground if possible or if you expect a stealth opener on you go towards a ledge. Knock them off and do it again should they come back. It won't work everytime obviously but it does annoy the hell out of melee classes especially those without a leap.
  13. I'd even go as far as to request that BW get rid of the silly flip and make it instant like it should be instead of having a hidden cast time.
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