I agree on alot of what you are saying, but what i am seeing as a bigger problem with this is people thinking they can just plow thru these and not use any skill. Inexperienced players not knowing fights, not wanting to listen to more experienced players (who do) when it comes to fight mechanic explanations on bosses and running in and pulling full rooms with no cc and wondering why they die. This idea could have worked but for the most part I spend my time playing with a bunch of 'i don't know how to play yet players' and getting very frustrated. The only time i notice anyone ever try and listen is if we actually have a tank that is in the group and wants to explain. for some reason the tank symbol receives respect but a lvl 65 dps does not. LOL. (hello it is tactical listen to the experienced player, they have been here before) but now the jump to lvl 60 option has removed that as well and we have players running in flashpoints without even really knowing how to play their class. I have several 65's and have been playing since launch, i try to help, give tips, explain fights, be patient and i get kicked from a group cuz noone wants to listen or thinks I am being a jerk. It seems to me they just want to run thru fast and get rewarded with loot and crystals but not actually have to play. they wipe so often they don't realize that if they worked together properly they would get thru it alot faster. Once in a blue moon you get a good group of players that work together or have experience and the run goes smooth as silk. but that is so few and far between. I am sure many will agree with me.