Jump to content

ARIZONAMAN

Members
  • Posts

    121
  • Joined

Everything posted by ARIZONAMAN

  1. I would appreciate some tips then on skill combos, b/c whenever I'm in a group, there's a sigh if there's more than one sentinel. Also, how geared up are you? I've never seen anyone do over 500k damage! I'm on the Telos Restoration Project server, one of the least populated.
  2. Sure we are, how many solo duels do you win, especially against a ranged opponent? The best I can do against an operative with good gear is get him to a bit less than half health, and don't start saying I'm just an inexperienced player, please. Too many ways for them to stun us, and that's just the operative. I also have a sage, guardian and vanguard. The sentinel is great for questing, the most fun I've had so far, but against a human opponent we fall apart.
  3. After playing my sentinel a lot, especially in PvP, here are some serious issues I and many others have. This feedback is given considering that the Sentinel is supposed to deal out damage while having to get up close to the opponent. These changes would of course apply to the Sith class as well. 1. Armor: sentinels are a melee dps but only have medium armor. Often we are half dead before we reach our target. Solution: all lightsaber skills should be usable while moving (apparently the advantage of medium armor). Solution: decrease the base cool down time of Force Leap by 3 seconds (allows us to reach targets faster and move around better, again the trade off to medium armor) 2. Crowd Control: again because of our need to be close to the enemy, sentinels are often stunned and stunned and stunned again...oh and pushed/thrown back. We have very few options to return the favor. Solution: decrease the cool down time of Camouflage and Resolute to 30 seconds Solution: If Force Push is not an inherent skill (we're jedi, for Pete's sake!!) at least put it in the Focus skill tree and replace Gravity (this would especially help in huttball, as we have no way to move opponents off the cat walks, hence most sentinels are told to stay near the ball spawning area) Solution: our crowd control skills should not cost focus (HOORAY, this one is coming!) 3. Raw Power: If you look at the strength of Sentinels' attacks, and compare them to most classes, you wonder why we're called a dps class. Many ranged classes have more attacks that do more damage than ours!!! If you study the summary screen you'll notice most sentinels do not rank high in total damage done, even when we're swinging away the entire time!!! The most damage I've ever done is 250k. Solution: crank up the horse power!! ( this is being done a little with 1.2) Solution: lower the global cool down for lightsaber attacks. My attacks are faster than the global cool down, meaning I'm stuck sitting there waiting for me to swing my lightsaber again 4. Mechanics of Focus for using skills: All classes except Knights and their Sith counterparts go into a fight with full ammo/force and are able to start strong. We have to waste precious time (especially when combined with having to charge up to opponents!!) using very weak attacks to build focus so we can then hit hard, if we're still alive. Plus, if we're idle for a few seconds, we start LOSING the focus we'd built up. I'm not sure what the reasoning was on that, but it's backwards. Focus should BUILD in between fights, at least to half way full. Consider: a ranged class that has full ammo/force that can hit from 30m+ versus a sentinel that has an empty tank and has to close the gap and generate focus to actually do some damage all while wearing medium armor and terrible crowd control/stun abilities. Guess how these match-ups end 99% of the time? 5. Bug when Singularity is stacked: whenever singularity is stacked and I try a Force Sweep, there is nearly a full second lag. I've tried on multiple graphics settings and wired vs wireless internet connections, all with the same results. Force Leap has always had a slight lag for being activated, but it is much worse with singularity, almost as if the game has to pause and do its math. I am enjoying the game overall, I appreciate all the time put in to the game. It is a beautiful game!! But when the general consensus is that the sentinels/warriors are the weakest class, especially for PvP, we need some love. Cheers!
×
×
  • Create New...