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hillltrot

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  1. At least they started doing it 5 at a time instead of 10. Although I do think it is a good point that they should be more careful about about raising the level and that they should not do so Haphazardly. That being the case, I agree with most that the lack of individual class or crew quests could be the most disappointing part about this expansion.
  2. First they need to be labeled as such on the Mission Tracker. This is NOT that hard to do. Second your stupid warning box sucks. You need to change the warning to red, to more clearly show that a different text is being shown than the normal drop a mission text. They above two things are quick and easy changes to your code. The above should be a stop gap to the real solution. . . Planetary missions should be able to be continued with the last quest giver if they are dropped or they simply should not be able to be dropped. I know somebody previously whined about not being able to drop the mission since all they did all the time was PvP, but seriously, You took THAT suggestion seriously. This is not the annoyance of seeing something on a list that person was never using in the first place. I and others simply won't be able to see certain content unless I reroll and start at the very beginning. This really sucks! Sorry, but your leveling process is not easy or painless. My only consolation is that planetary missions can look very similar on alternate classes. Still this sucks. What really sucks is that that one PvP nut changes something in your game to the detriment of many more players and he didn't even have a good reason. And you probably won't even bother to read this one.
  3. Just dropped by Bioware and counted. Its Lots Lots Many Many one! Since we have this answered, can we close the thread?
  4. Clone War Adventures vs. SWTOR Apples vs. Oranges I can't stand playing Call of Duty. I find the game dull and boring. I hated Grand Theft Auto. Guess what, some people don't like some games. Key differences in SWTOR compared to the Mothership game WoW. 1. It is far harder to level SWTOR than WoW. However, things have been getting easier with the Cartel shop. Best Example? At one point, Bioware actual gave people 30 days of gaming if they made it to 50. I know many of you will scream at the top of your lungs, Leveling is Soooo easy. Compared to WoW, it's not easy. This is actually one of the guy's main and repeated complaints. 2. Interactive story line. If you don't want an interactive story line, I have to say that this game is probably not for you. Though I'd like to know if anyone spacebarred their first character all the way to 50. What isn't different. 1. The community is the same group of people who play these games. And yes, no real interaction occurs until max level. 2. There is seriously little to no RPing on any server, anywhere, in any game. 3. Quest which ask you to kill X, pick up X, or destroy X. Once again, the interactive story line helps with this, but if you can't look past the hexadecimal, the quests are boring and repetitive. Although this is true with all computer games.
  5. They obviously don't teach American in England. Affront is not used like that in American. Learn more American, less Brittish.(sic.) Follow Hugh Laurie's example. The Empire being based on the British Empire. The gall! I also feel disrespected by the fact that only Midwestern/New England accents are being used. They aren't the only ones who can run a self-destructive, corrupt "democracy". I'm having too much fun laughing about this.
  6. The fact that you are "affronted" as oppose to "offended", that you want to enforce your cultures beliefs on another's literature, and that you claim to be British says to me that the choice of accent they chose for the Imperials was spot on. Wait! Let's start a letter writing campaign complaining about the portrayal of Americans in Downton Abbey! No, really, let's not. Seriously, though. If you play the Imperials, you will see that they think of themselves as the good guys. They are not one-dimensional evil bastards. They just have a different government structure.
  7. Do you: 1. Buy a gun and rob a bank, or 2. Stay at home and play SWTOR? Hint: One of these choices is the wrong one. It's almost never cut and dry like that. But sure, when there is only one reason for people to be in an area and someone is there already, walking over and taking the stuff they are just about to be able to get is not polite. But also, if it happens, it's nothing to rage about. The amount of time you can lose due to someone needing something they can't use is far, far larger than the amount of time you'll lose in open world PvP/PvE. In addition, there are times when you are going to be competing for resource nodes, and you're trying to come up with and enforce rules which don't exist. I was fighting champion mob, nearby was a slicing node I was meaning to get. Oops, I didn't heal fully before I attacked. No problem, I used a medpack. Guy dies, I noticed the slicing node was gone, my health was at full, and a sage was running on to kill something else. Now i'm sure he felt that since in his mind, I wouldn't have lived if he hadn't healed me, taking the slicing node was perfectly fine. Also the mob I was fighting was in fact a quest objective. Now should I 1. Rage against the sage. Run to the boards and post about it. Put him on ignore. And tell all my guildies about this horrible person who "stole' my node. Or, 2. Shrug my shoulders and keep playing. Now, I don't believe there is a right or wrong answer to this question. But the choice someone makes here says something about the personality of the person. Is the person someone who asks the MMO company to increase the size of his or her friends list, or is the person the type who asks the MMO company to increase the size of his or her enemies list? Why am I raging about this? First, I was reading this post because I was in support of not needing equipment you and your companions can't use. But, I noticed that the thread had been hijacked to become about open PvE/PvP "node/MOB stealing". The problem with the second one is that you could spend forever sitting down and declaring rules in open PvE and PvP. Next, it's really not equivalent. Finally, people who complain about this never seem to look at the other person's point of view. This Hypersensitivity of worrying about "stealing" someone's node, quest objective or whatever and the reverse hypersensitivity about someone "stealing" your nodes, quest objectives, or whatever is just too much and creates a real negative gaming environment in my opinion. The reason why I make the "assumptions" the other poster talked about is that I very rarely have anyone "cut and dry" "steal" a whatever from me. Like once a month maybe. Once a week if I'm doing nothing but playing. So, if you're saying this happens to you all the time and is a major problem, you either 1. Have really bad luck. 2. Are refusing to see the gray areas and examine the other person's point of view. Usually in my experience, it is the latter. If it is the former, I apologize.
  8. Actually, If I did take it, a node for example, which is entirely unlikely considering the number of people playing this game, I would actually have something that I followed the rules of the game to have. Now you feel entitled to what I have and feel that you should have the privilege to bypass the rules of the game in order to get it. Since you are fighting some mobs nearby, you claim the right to loot all the nearby nodes whether you can or not? That is entitlement. Even if the other person could have just sneaked by the MOBs to get the nodes, you still claim the right. Even if the other person made it to the node from the other direction, you claim the right. Even if the other person could have flash bombed the mobs then looted the node, you claim the right. You consider any time anyone loots any node nearby you to be theft. That is entitlement. You believe everyone around you should wait to see if you are going to attack a mob. Whether you just left to go use the restroom, are writing the latest angry reply, or checking out your character's emotes, we gotta wait. I don't care if it's just for ten seconds. Those ten seconds start to add up and are really annoying. You believe you have the privilege to force everyone around you to wait a little while so that you can go first. That is entitlement.
  9. Why are you waiting to attack something? Are you just being blatantly rude? If you want to attack something, attack it. There is no prep! What? Everyone has to sit and wait for your cooldowns? How rude can you be? Why do you feel so entitled? "Someone loots the node that I attacked the MOBs to get to." How do they know that? Are they once again suppose to wait for you to casually take your time defeating the mobs, scratch your butt, and then loot a node that will repop in five minutes so that they can see if you have bioanalysis? (I can understand if someone is following you around constantly trying to sabotage your efforts. But constant stalking would get such people in trouble.) You're like the kid who gets in line and holds a spot for twenty of your "friends" or the driver that gets road rage for "being cut off".
  10. Nuts If you haven't played WoW, you can't claim knowledge of MMOs in general. It's so incredibly stupid to do so, it's not stupid, it's insane. WoW is not played because it got lucky, used Jedi mind control tricks, used a movie franchise as a base, or is completely free. They haven't lowered prices once! Yet they pull in millions! If you haven't played WoW, you can't speak about having a broad knowledge of MMOs. All you know is what failed! And yes, you just listed a bunch of MMOs on life support in comparison to WoW! Yes, Vanguard made money, but how many servers do they have now? Did WoW players swamp their game? No, WoW is still in millions of active subscriptions. You can't say that this is because people are afraid of losing their characters. Blizzard will keep the Toon stats alive for decades without subscription. Their story isn't that great, it's the gameplay which gets people to repeatedly play their game. All of the other games you listed are niche. "I've used Commodore 64, Atari, Apple II, OS/2, Next, System/360, and System/370 operating systems. I've never used Windows or DOS, and given the mentality and narrowmindedness of those I see here I'm thankful for that!" NUTS!
  11. Fade to black is generally ok. If it weren't you would had heard about it from Fox News by now.
  12. Oh boy! Someone who has never played WoW!?
  13. Is everyone here Like Newt Gingrich. They'll dump their wife as soon as she shows wrinkles?
  14. I like Corso Riggs. He's an awesome character. It seems many people hate him. Good characters drive high emotions. I guess this is because many are like the OP. They're more like Eminem and fantasize about ******, murdering, and then burying their mother in a shallow grave. Less like Ghandi. If this is the case, the dark side is wide open , especially with the Sith.
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