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BlazingShadow

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Everything posted by BlazingShadow

  1. I played (and play and own) all of those C&C titles. Interesting. The units in YR were very rarely necessary for success. Generals... I don't see what units are necessary, again.
  2. when PSWG is up and running, this game will just be a bad dream/.
  3. I finished Belsavis on my operative and mercenary at lvl46, but didnt get much farther than that. I'll probably just skip world arcs lol
  4. imperial classes: Powertech (more use of the jetpack, proper blaster scenes) Sorcerer (LIIIIIIIIIGHTNIIIIIIIIIIING and mysticism) Juggernaught (iconic sith) Operative (stealth scenes, very rarely do you snipe)
  5. this game's economy makes no sense.
  6. repeatable conversations (fade2black lol) would have been nice.
  7. enough with the arguing about unique gear. We can't even -color- our armor sets, remember? just bring back the gear, slap it on a vendor, or let the schematic sets be bought for mondo PVP comms and we'll be happy.
  8. I'd also like to see the option to make the title display under your name. example: Joe Smith The Infernal or Joe Smith Jedi Knight like a business card.
  9. this made me lol so hard. leveling hasn't been hard since they took out all the overtuned solo bosses, and even then it wasn't difficult.
  10. I too would also like to see the old PVP gear and gear color schemes reintroduced. And not through the damn cartel market.
  11. it's so sad because it's not gonna happen lol
  12. aren't most of these crystals being removed with 2.0?
  13. this game already failed. I see some internet advertisements but nothing major anymore. SWTOR is no longer relevant.
  14. it's not cheating if it was allowed by bioware it was just (maybe) unintended.
  15. hey are we supposed to base our scenarios on what is within the known possibilities of each force, or can I make stuff up like this guy?
  16. I'd like to note that if Traya posesses the entirety of Triumverate forces, then she not only has thousands of Sith assassins, war veterans, and a plethura of Dark Jedi Knights, Masters and Apprentices, she also has Sith Alchemy on her side in the form of Sithspawn and dark beasts (See Onderon and Dxun) Just to throw out a few things I don't think were mentioned: Kreia and G0-T0 have stealth, but Kreia has an actual flotilla of war ships. Why anyone would suggest that G0-T0 has space superiority is beyond me. I know Smuggler's broke the Mandalorian blockade, but we're running a Kaggath, not a blockade. The Exchange has no noteworthy fleet to speak of. With the bigger ships, Kreia's fleet has the ability to decimate G0-T0's ground bases. She doesn't need to stay long, just long enough to wreck the place. If the base is underground, storm it with ground forces and Sith beasts. We're talking pirates and a limited amount of assassin droids (they did not work in large numbers) versus Sith forces and replenishable war beasts. Remember Nihilus' fleet (Traya's in this case, minus the Ravager) is a ghost fleet, meaning it roams around and indeed performs hit and runs when necessary. We also know the Sith Assassins (under Sion) had an unspecified number of warships, at very minimum one which they used to bait the Harbinger into a trap. Let's see... abandon a nearly intact (or already damaged) Sith Warship, lure G0-T0's smugglers and scavengers there and-oop! we now have assassins aboard the Sith warship AND their vessels. now someone else can elaborate on this, but what if Traya does plant bait of an abandoned warship? Could they really resist that target, given G0-T0's ability to potentially outfit it with a Stygium cloaking device? Or perhaps claim that Traya herself is onboard the vessel, and perhaps she is. What if the Sith Fleet could lie in waiting for them to swarm the warship? 2 potential outcomes: 1) G0-T0 sees and desires the tactical advantage converting one of the Sith warships would bring, and therefore rushes to it with as many vessels as he can bring. He goes with because he doesn't exactly have the facilities to outfit the vessel with a cloaking device, so he might as well repair and outfit it where he finds it, that way he can get it up and in action ASAP. This would lead to his ultimate downfall as all boarders would findthemselves in a hornet's nest, force pikes and lightsabers decimating them, oh, and since it's their warship, automated systems would indeed be activating. More importantly, G0-T0 himself docks or remains near the warship. If he docks, he's dead. Let's not even pretend he has a chance. If he remains on his yacht, even in stealth, still dead. Why? BAM the greater trap is sprung, Sith warships and interdictors surround the "abandoned" vessel and decimate all the silly little craft who thought they could get away. The interdictors activate and prevent hyperspace travel, Sith Interceptors scan and patrol the surrounding area, blasting around to flush out the cloaked yacht (much like using depth charges to force submarines out of hiding) G0-T0 is eventually found and blasted into space dust. Kaggath over, have a nice night. 2) G0-T0 does NOT come with the fleet. Assassins stuffed on the abandoned craft then fan out to G0-T0's boarders' craft. From there, they spread like a plague, gathering intelligence and finding the location of G0-T0's yacht and all of his operations. When they find it, see sprung trap from scenario#1 Also, in the event that G0-T0 DOES have a star dock where he can bring the interdictor, then he may indeed send it there, get it operational, crew it, PERHAPS place a cloaking device in it. If this happens, assassins still aboard the interdictor either rat out its location (giving the enemy the false notion that they have the element of surprise) or pull a harbinger and take it back, giving Traya the stealth warship. There's also the chance that G0-T0 would use the warship instead of his yacht, if it has the same advantages of the yacht plus more. Then see scenario#1, add Sith Boarders (those war beasts I mentioned earlier, Sith Lords, EVERYTHING to smash the ship and prevent his escape) Either way, even if G0-T0 survives, he's either lost a significant portion of his spaceworthy smugglers and techs, or given Traya a new toy with which to terrorize him. a few things I'm going to preemptively debunk: 1) HK-50s would detect the assassins. No, please play Kotor2 and understand that the HK-50s are incapable of detecting Traya's assassins. 2) they would gas the ship before boarding it. No. A) They would want to get the ship operational as soon as possible, and gas takes time to vent. B) The assassins can hide in an air tight compartment when they gas. C) The gas may be detected by the life support systems, meaning infected sections would automatically be quarantined or jetisoned entirely for the ship. 3) G0-T0 would know it's a trap. The entire premise of the scenario is that Traya makes taking the warship an irresistable advantage, meaning G0-T0's assessment of the situation would put the value of the warship above the possibility of the trap. 4) G0-T0 can infect everyone's computer systems. ORLY!?!?! that didn't seem to help him when his yacht got bushwacked by a bunch of two-bit bountyhunters. No, this wouldn't happen.
  17. what are you talking about? HK-51s under the Empire's control were lost for a decade and then turned up on Belsavis. How were these 51s constructed? how much tweaking would have been possible within those 300 years? do you really, honestly believe that if someone found the HK-51 schematics they wouldn't try to make some improvements before producing a shipment of them -for the Sith Empire-? kotor 2 is my unbiased evaluation of the HK's battle effectiveness. They got roflstomped at every turn. You say what Sith Assassins do is a myth, yet what have HK50s done besides pose as a protocol droid to stalk 1 jedi? nothing, lol. They're not nearly as powerful as you think, especially if the HK-51s are anything to go off of. You say HK-47 was reconstructed from HK-50 parts. That's true, HK-50 parts were compatible and in some cases the same as HK-47. Were they as strong as HK-47? Undoubtedly no. And yeah, an HK-50 could probably take a couple of goons. that's about it.
  18. yes because the HK vocabulator is really what did those protocol droids on the Harbinger over
  19. no, it's a valid and comparative way to scale their power. None of the main PCs' companions are as strong or are ever depicted to be as strong as the PCs themselves. And it's not just any droid but the infamous jedi-killing assassin droid of Revan's design, who accompanied Kreia and the Exile and definitely was no pushover.
  20. hold on, Warren, let's pretend for a moment that your HK quote is canon. That's the assessment of HK-51s when the HK factory is found, not when they're developed and produced (and eventually lost) alot of things can change in 200-300 years with a droid model.
  21. *rubs temples* According to wookie, that quote is from TSL cut content, not SWTOR, so any abilities they had in TSL are what they have, not what HK-51s have in SWTOR. 2) Follow me here: it took 4 PCs from SWTOR to take on HK-47. Companions suck compared even to PCs, maybe 1/2 or 1/3 of their strength. 4x3=12, 4x2=8, so it could take anywhere between 8-12 51s to beat someone not even of Kreia's power but a comparable example. But we're not talking 51s, we're talking 50s, meaning it would take quite a few more for Kreia to even break a sweat.
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