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Greyscout

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Everything posted by Greyscout

  1. If after 17 pages of posts BW haven't taken a hint that they need to relook the change, I am not sure what will take to make them do so.
  2. I believe that after the launch of 1.2 Patch, Bioware will review the status of servers and begin merging some of them. Nobody likes playing in empty servers and I have confidence that they will fix this.
  3. Thank you everyone for answering. I have found this thread: http://www.swtor.com/community/showthread.php?t=154568&highlight=configuration and I intend to try the method described there. I will let you know of the results.
  4. Hello everyone. I recently updated my PC and one of the changes was the increase of my memory to 16 GB of RAM. I would have expected that this could increase the game performance, but the change is barely noticeable. Is there any setting in-game or in Windows (7, x64) that I can do to take advantage of it? It is a shame to have all that memory sitting around doing nothing A nice thing would be for example the following: while I move through various areas in game, my system loads the area data from hard drive. Wouldn't it be nice if they would be kept in memory (provided there is sufficient space) so the system wouldn’t have to read them from hard drive again. Not sure if it makes any sense (technically speaking). Any ideas?
  5. While I fight an elite mob and use cloak screen in thr middle of the fight (so I can use hidden strike again) the monster heals back to full life (as if I run away). Is that normal or bug?
  6. This mixed combination seems ok for PvP, but what about PvE? During PvE you have many times cc'ed targets and you don't want to use AoE attacks, rather burst single target damage. Has it been tried for PvE content?
  7. I think the problem has already been identified: BW nerfed operative's damage but didn't increase his overall survivability. This nerf went overboard and may lead many people quit their character, which is sad.
  8. They should make up a story where Republic Jedi decide that the Dark side of the force is better and they should beat Empire on their own game by becoming more evil than them. That should bring the "balance" to the Force in no time...
  9. I had my operative speced as healer and used Kaliyo as companion. I really liked the combination (companion tanked, I healed/DPS'ed). Problems begun for me somewhere at 45-46. I begun having problems killing Elite monsters (especially the ones found at the end of a mission). At that point, I respeced to DPS and start using Dr. Lokin as companion (I do DPS, he heals me). It was a bit better but not by far. PvP wise I do much better with the DPS spec. I will probably rethink what I do at 50. I am a bit disapointed though.
  10. I tend to agree with OP. Operative was a bit of disappointment to me as well, especially after level 46. At that level I had to respec from healer to DPS and I can't really say I am excited by any these roles. Operative is weak on both (mainly PvE wise). I know a lot of people say that operative is good at healing but I don't agree (especially compared to other healers). I am certain some people love it, but I don't. My opinion is that it needs some boost in healing abilities to be called a "descent healer".
  11. I have several missions from planets I outleveled (not class missions) that can't be abandoned. Reset doesn't help either; abandon remains greyd out. Is this normal or is it a bug?
  12. I haven't been able to discover what a power generator (offhand) does for a Powertech. Does it simply adds to statistics or has other use as well (like shield generator)?
  13. I chose to play op because of the ability to heal, but so far I am a bit disappointed of the results. Although some of the problems arise from my own inefficence in how I play, there are others that don't. Proactive healing can never equal reactive in efficiency and as most agree op is not so good in reactive healing. Some of the problems I see are: -Casting times (specially kolto injection). They are slow and do a rather moderate amount of heal. A healer should be mobile to avoid opponents since tanks don't have skills that bind aggro on them (at least I don't know any). Standing for 2-3 seconds to cast healing skills makes you a perfect target. -I agree with another poster's position regarding HoT's: they should heal more (in total) and cost less than direct heals, since their effect is over time. -Player tabs are too small to correctly identify the status of a player. Maybe I need to get used to them, but my guess is that I am not the only one. In general, I can manage healing one target but when damage is spread I can do little to help.
  14. I had problem using cover in PvP as well. It took for ever for the action to activate. I thought there was someting wrong with my PC or there was too much lag but now I see that other people have it as well. In PvE I have not see any problems with cover.
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