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QuadraQ

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  • Location
    Orangevale, CA
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    Programming, gaming, reading
  • Occupation
    Computer Programmer
  1. Just wanted to point out that Woot.com has a sale on some Razer gear including the Molten Naga (which is what I use). http://www.woot.com/plus/razer-professional-gaming-hardware
  2. That makes perfect sense. Depending on the shape of your hands, you might find that shift to the right more comfortable. The same principles apply, you just need to personalize it to your neutral position.
  3. Thanks for the tip! I haven't had mine that long, so I haven't encountered that problem, but that's good to know.
  4. Glad to help. Just keep in mind that they both have a learning curve, so be patient. It'll take a while to get used to, but it will pay off.
  5. If you are having trouble with the Naga, I can understand. It's not for everyone, since the buttons are pretty small. Before I got the Naga, I got the Razer Imperator (which I still have and use depending on the need). The software for that mouse still let's you assign the buttons and I found that assigning the Forward/Back buttons on the side of the mouse to the Control and Alt keys in conjunction with the Nostromo, let me easily activate the powers in three different power trays. For some people (especially those who find the Naga too difficult to use) I think that might be enough.
  6. I guess that all depends on the cost of your computer! I built my own PC for about $3,000 so the keyboard and mouse were the least of my concerns. Seriously though, I admit these are expensive peripherals for a lot of folks. If you can only afford one get the Naga.
  7. I've noticed that for some players who are very used to using the WASD or arrow keys for movement on the keyboard, that adjusting to the thumb pad is very difficult. I think it might depend on what you're more used to - a console controller, or a keyboard and mouse combo. Personally I grew up playing games on consoles, and didn't get into PC gaming until I was an adult. As a result there's more muscle memory in my thumbs than in my other fingers, and using the d-pad for movement just feels better. On the other hand if you grew up playing PC games and are more comfortable with the keyboard, I imagine it's just the opposite. What you recommend is perfectly valid and achieves the same goal. Four keys being used for movement, but 4 primary directions on the d-pad being used for abilities all right there at your thumb. In fact if you are very precise there are technically 8 directions, but I'm not sure how dependable that would be.
  8. Among the many activities available in TOR I enjoy crafting. I make items for my main and alts, plus friends. Therefore it makes no sense to me why I can't add an augment slot to an item I've crafted and still give it to a friend. Why does adding an augment slot make it bound to me? If I got a critical success when crafting the item an augment slot is added to it, and in that case the item isn't bound to me, so why is it bound when I add one manually? Please fix so that adding augment slots does not change the items binding status. Thank you.
  9. I wrote up a guide for using the Razer Nostromo and Razer Naga together. You can find it here: http://www.swtor.com/community/showthread.php?t=454866
  10. As I said any setup that works for you is the most important and it sounds like you found a workable setup. If you are at all comfortable with console controllers though I like the D-Pad for movement - it feels very natural. I also find it easier to understand and memorize the layout of the powerbar keys when they aren't scattered around WASD equivalent keys on the Nostromo. I didn't mention it in the guide because I'm not a big PVP player, but talking to others who use the Naga and Nostromo as well who ARE big PVP players, they seem convinced this setup gives them an edge. I can certainly see how it could.
  11. You could switch the Naga button on the bottom as you mentioned, but it's completely impractical to do so during combat. The driver for the Naga allows you to set both the 123 and Numpad presets to completely different keys so you're not limited to 1 through = and the numpad keys. The Nostromo is dependent on the driver. The defaults aren't significant in the same way they are for the Naga which is more MMO specific. You can store up to 8 complete keymap sets and assign a key (or keys) on the Nostromo to switch between keymaps. When I first got the Nostromo (which I got first) I thought that's how I'd use the Nostromo to control all the powerbars. But in practice it proves to be too awkward. It's easy to forget which keymap your on even though there are LED's on the Nostromo to indicate which one, but you're looking at the on-screen action not the Nostromo so it's too easy to get confused and fire off the wrong power. On the other hand this works great for games like Star Trek Online where you have a different set of controls for ground and space, and you can easily switch in between loading screens. As you say, macros are indeed an option, and with some of the extra keys available on the Nostromo that could be a great choice if you have a macro you like. So far I haven't found a macro I want to use all the time in SW:TOR, but they have proved very helpful in other games.
  12. It was suggested to me that I should write a tutorial or guide for taking advantage of Razer's Nostromo keypad and Naga mouse in SW:TOR so here it goes. I hope this will prove helpful! NOTE: This is only one way to setup these gaming peripherals. Everyone will have their own opinions and what works for you is what's most important. I have tried to present what I believe is a logical, well thought out setup that has proven to work well for me in the game. Both the Razer Nostromo and Razer Naga are powerful gaming peripherals that individually can improve your MMO experience. Used together however they can do even more to improve your gameplay. That is the focus of this guide. MOVEMENT & POWERBARS First let's consider the Nostromo keypad. One of the primary advantages of using this keypad over a typical keyboard is the D-Pad ergonomically located for use with your thumb. Instead of using three fingers for movement with the WASD keys, the D-Pad does the same thing with only one finger. When used with the mouse (holding down the right mouse button) complete control over character movement and the camera is achieved in much the same way that using two analog sticks on a gampad does. Even better the other four fingers can be used to activate powers/abilities while still moving using the D-Pad/Mouse. The Nostromo defaults to the arrow keys for the D-Pad and this works perfectly with SW:TOR's default keybinds, so this should just work out of the box, no configuration necessary. So if we're using the D-Pad for movement that leaves 19 other keys/controls on the Nostromo to configure. Our first priority is the power-bar, or more specifically powerbar 1 which uses 12 keys '1' through '=' as the default keybinds. (Note: You might be wondering why we are assigning the first power bar to the Nostromo instead of the Naga - that will become clear later on in the guide.) The next logical question is how to best assign these keys. We want them to be comfortable and easy to use, since these powers tend to be the ones we use the most often. At this point it would be helpful to consider how your hand rests on the Nostromo: http://s19.postimage.org/5c1dair4z/Hand_On_Nostromo.jpg As you can see the pinky finger rests on the '06' key, the ring finger on the '02' key, the middle finger on the '03' key, the forefinger on the '04' key, and finally the thumb on the D-Pad. We can access these keys with a minimal amount of movement. So let's refer to this position (and the corresponding keys) as the "neutral" position. Starting from that neutral position it's easy to move the fingers down to the corresponding keys below. I've highlighted these keys in the following pic: http://s19.postimage.org/87eghdv4z/Nostromo.jpg It gets a little bit harder to bend the fingers for the lower keys, thus the color guide. The green is easiest, the yellow a little bit harder, and the orange requires the most adjustment to reach. Even the hardest to reach though are pretty easy to use. So assuming that the most commonly used powers start at the left of a powerbar and they become less used as you move from left to right on the powerbar, let's assign the Nostromo keys as follows (in the Nostromo driver): 02 = '1' 03 = '2' 04 = '3' 06 = '4' 07 = '5' 08 = '6' 09 = '7' 11 = '8' 12 = '9' 13 = '0' 14 = '-' That leaves one more key on the power bar ('=') unassigned on the Nostromo. I suggest we place a power only used out of combat such as your classes restoration power, or your speeder activation in this position of the powerbar. Then we can assign it to a key that's still pretty easy to reach but outside of the 'grid' established by the neutral position. I use the 05 key in the upper-right corner. So we now have the entire first powerbar assigned to the Nostromo. There are still 7 more keys on the Nostromo to assign, but before we get to those let's turn our attention to the Naga mouse: http://s19.postimage.org/lplcto7ab/Naga.jpg The Naga is pretty straightforward. The 12 keys on the left side of the mouse are activated with your thumb and by default are assigned to the '1' through '=' keys. However, we've already assigned all those keys to the Nostromo - the reason for which will become clear in a moment - so we need to add a modifier key. I assign Control + '1' through Control + '=' to powerbar 2 on SW:TOR. So to correspond to that let's assign Control + '1' to key 1, Control + '2' to key 2, and so on. Again I suggest placing your most used powers on the left side of the secondary powerbar with less used powers as you move from left to right. Why? The first to rows of keys on the Naga are easier to reach with your thumb than the last two rows which require more bending of the thumb. Might as well make the more commonly used powers correspond to the easier to use keys, right? We now have two full powerbars worth of abilities that can be accessed instantly! But we can do more than that. For powerbars 3 and 4 I use a modifier in the same way I do for powerbar 2. So powerbar 3 has Alt + '1' through Alt + '=', and powerbar 4 has Shift + '1' through Shift + '=' assigned within SW:TOR. The Naga also has the typical forward and back buttons** of any mouse (highlighted in the picture above). If we assign each to one of these modifier keys then we can easily access all the powers in powerbars 3 and 4 as well! For example if the Forward key of the Naga is assigned to Alt then we would simply hold that key on the Naga while pressing any of the keys we previously assigned on the Nostromo to access the corresponding power in the tray. We now have instant access to 48 abilities at our fingertips, all accessible while simultaneously moving our character (unless that ability requires us to stand still of course). You might be wondering about the jump ability. I've found that assigning that to the scroll wheel click on the Naga makes the tricky jumps required to obtain hard to reach Holocrons, significantly easier. So now all movement and powerbar keys are accounted for. But what about those remaining 7 keys on the Nostromo... MISCELLANEOUS We have some keys left on the Nostromo, so what things do we use the most that we should reserve them for? This is a lot more subjective depending on how you play, but I'll make some suggestions. The game map is commonly accessed to figure out if you're heading in the right direction for your next objective, so let's start there. I assign this to the 10 key on the Nostromo. It's pretty easy to reach, and more importantly since the map becomes transparent when you move, this key can be accessed while still using the D-Pad. Most players suggest that it's better to TAB target than to click, so the scroll wheel on the Nostromo can help us out there. Assign scroll up to TAB and scroll down to Shift + TAB. This will allow you to literally scroll through all the available targets. Works quite nicely. It's important to be able to target yourself or your companion for certain abilities so assigning the Target Self key (F1 by default) to the 15 key right below the D-Pad is a good choice. Pressing this once will target yourself and again will target your companion, etc. Assuming that you like to play the games with friends and/or guild members you're probably using Ventrillo, TeamSpeak, or Mumble to communicate your voice. Usually having a press to talk key is best since voice detection can be spotty and annoying. I assign that key (whatever it is you've set up) to the 01 key in the upper left hand corner of the Nostromo. If you are playing the Smuggler or Imperial Agent, you need a key to take cover (assigned to 'F' by default). The small round button right above the D-Pad works well for this. Alternatively if you are a healer you can use this for the Focus Target Modifier. If you're a tank or DPS character, this key can be used all sorts of conveniences. Finally we have the scroll wheel click (on the Nostromo, not the Naga). Whatever you assign to this key should be something you only need to access occasionally since it's a little difficult to hit. I have mine assigned to the Sheath/Unsheath weapon key. CONCLUSION I hope this long winded guide will help those who have purchased or are thinking about purchasing these Razer peripherals to use them effectively in the game. Much of the principles discussed could also be applied to other MMOs or even entirely different genres. There is some learning curve to all of this of course, but once you get used to it you won't want to go back. Have fun! ** The Naga Epic and Naga 2012 version place the Forward and Back keys in the middle of the mouse below the scroll bar making them significantly less useful. If you have one of these Naga models then reversing the assignment of the primary and secondary powerbars from the Nostromo to the Naga is probably your best bet. You'll then need to assign Alt and Shift keys to one of the extra keys on the Nostromo.
  13. I realize that this is low on the priority list, considering the need for server transfers and mergers, a LFG tool, etc. Nevertheless, I'm wondering when we'll be able to purchase more than 8 character slots. Especially with the legacy system in place now (and getting bigger as the game grows) a character slot for each basic type, doesn't seem quite large enough.
  14. Please extend the event to the end of the 24th instead of midnight (Pacific)! You sprang this on us out of nowhere and some of us with real life responsibilities weren't able to participate as quickly as we would have liked. As it is I won't be able to get a complete set of Armor since the last daily has to be run twice to get both the chest and the belt. I couldn't participate any sooner than Thursday last week so unless the event is extended I'm screwed. Overall this event has been loads of fun. Let us play with it a little longer.
  15. Just want to chime in that I believe that TOR both needs and deserves a Mac client. I know that's not easy but I believe it will be more than worth it. I'm even in support of a Linux client someday, but Mac should come first.
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