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saravall

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  1. Playing Sniper since launch and being one of those responsible for the original nerf to the class, I can tell you a buff will never happen. PVE: The original Sniper Green Goo did up to 20% more DPS than all other classes when using the proper rotation on ops bosses. That was not the original intent of the developers, and they did not know this till after MM came out. So, optimized 16-man MM were 2 tanks, 3 heals, 1 marauder, 10 snipers. The healers were also doing off DPS because our ballistic shield could stack, and the tanks were taking very little damage. Imagine taking the boss down 10% in the first 4 seconds with 10 Orbital Strikes coming in. That came to 16 DPS (10 Snipers = 12 other classes) classes hitting the boss all the time instead of the intended 10. I really hate Star Pars (I play SWTOR to get away from the mods and addon's) and was very upset an operative I played with posted my numbers. The Nerf Bat hit hard when Rise of the Hutt Cartel came out and we have never been the same since. PVP: The original Sniper/Gunslinger was built almost like a ranged tank. You took little damage and could control anyone that got close to you. Again very OP. The problem is they went too far in dropping our mitigation. The effect is today, we have problems in PVE because of them focusing on PVP. Playing PVE tank or Sniper I always notice the sniper taking more DMG than all the other classes. They forced too much natural defense to be optional and sacrifice our offensive capability. If you were to add more defense to your build you would be none viable in any of the specs for PVE end game. So, you learn to stand right next to the healer and yell at him you are dying because you are taking almost as much dmg as the tank. Open World PVE/Heroics: Sniper/Gunslinger Marksman/Whatever is almost God mode today. I have no complaints there. I play all classes every week and Sniper are by far the most efficient time wise conquest class in game. I do conquest on up to 27 toons a week, so I know what I am talking about. As a Sniper, with the best, hardest hitting insta cast AOE in game I tear through group MOBS as if they are not even there. Three zones, heroic/CZ198/Ossus =100k Conquest in less than 45 min. Sniper/Gunslinger is my go too secondary class on all my tech classes for this reason. Heck I am leveling a Commando in Gunslinger spec just for the AOE. Last: Sniper/Gunslinger is one of the tougher rotations and least forgiving to learn. If you do anything wrong, you basically must start your rotation over. Sit at a training dummy for a couple hours and learn the rotation. You will know when you screw up the rotation if you are properly geared (min/max) and are waiting on a cool down to come back up. You don’t need Star Pars (I refuse to ever use again). If you use the proper rotation, you will do mid-level (about 3rd class) high end DPS. I love the Sniper/Gunslinger and wouldn't mind the days of old but understand why the nerfs did occur. I just wish they would not worry so much about PVP and think about the effect defensive changes has on PVE.
  2. Had same issue and posted ticket in game waiting on response.
  3. This season is about bound. You have to spend tokens to activate alt's to run the quest line to open the turn in rep thing next to it. It is a pain, but in some ways understandable. I still use Season 2 as my daily rep turn in. I will use season 3 and 4 the same way. Now you need to remember who actually has the quest open. Took me a moment this morning. As a sub from beginning of game I have a hard time getting rep since most is complete. I have yet to even open Rohnuk because of this issue. As soon as my 27 alts start to run through a place rep is dead. I do think they should give me daily conquest for just logging in since I have never received legacy up since I have been legacy 50 since 2012.
  4. It worked fine this morning for me. Got 1 conquest done, but, was waiting for this evening to finish the season with a friend because they are new to the game and was going to do the GSI thing with them. Like I said with so many years of hearing SWTOR answers about bugs on here it really is PLAYED AS INTENDED. They might get around to turning the power back on in a day or two.
  5. I do not understand how the $2100 plus I have spent on the game since 12-23-2011 did not pay for at least one backup drive. I know I know played as intended!!!!!!!!!!!!!!!!
  6. Copied 3 characters from main server for doing different things. My main GSF/Space Mission toon is where I started today. Space mission Cartel Listening Post felt a little sluggish and the torpedoes didn’t fire as soon as I launched. Saleucami Fleet Action felt much better but could not exit the area. Upon completion I got stuck with no ship and the game locked up and would not do anything. Had to Control alt delete to shut game down and reload for toon to exit area back to ship. Been playing SWTOR since about 1 hr. after launch. I will try to get into as much of the game as I can while the server is up.
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