TL;DR: Make an Alterac Valley like Warzone
I pretty much ask all of my friends who have played "that other game" wich battleground is the most memorable and every single one of them agree that is the one called "Alterac Valley".
For those who do not know how it would work, it places 30 people on every allegiance on a starting zone, far away from the other team in a map as big as Tython itself.
Both teams must advance through the way/road into the enemy's territory capping the turrets and main war houses, it is not necesarily a frontal confrontation since the mid of the map is wide enough to allow atacks from left or right (think as wide as Alderaan warzone)
The clear point here is that it allows us to have some epic fights (25vs25/30vs30) and everytime you die you respawn at the last checkpoint your team took, but if the enemy capped it you respawn at the one behind until you respawn at the first checkpoint (start).
I know some people would claim this game lags at 8vs8 already but in the mid time we could get a real improvement in mechanics. Besides, this is, as i stated, not a clear frontal confrontation but it takes skill and strategy to get to the achievements.
Please if you leave your feedback,
Thanks
EDIT: The match could finish whenever the enemy team caps the main warhouse (start point) Or after 25-30 minutes.