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Rhavim

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Everything posted by Rhavim

  1. wait wait, i know this one: so operatives and snipers can roll past them, sith and powertech can leap over them, consulars can dash through and the mercenaries wait alone!
  2. how do you do that? take the ball and run and hide? go away troll, or post something productive.
  3. thanks for ignoring the post entirely, let me sum it up to a length you can handle: "i love huttball and want it to last more then 2 minutes"
  4. make it so you cant use any movement increasing skill while holding the huttball, especially in the old huttball arena: it was simply not designed with everyone and their mothers having speed buffs and rolls and immunities to slow. not only would this fix the issue where your team could be outplaying the enemy to hell, but they happen to have that 1 vanguard tank with infinite slow/stun immunity while outrunning every other player in the match capping the ball before you can react - or the operative that rolls past traps (which in my opinion is just broken) and ignores the mechanics of the terrain. this would make passing and actually playing huttball much more interesting. right now all i do in huttballs (especially the old one) is just see how many medals i can get before the 2-3 people with the right class gets 6 scores in. ideas?
  5. not to rain on your parade...again.... but there's a reason you can see what are the class roles before you choose your advance class. jedi guardian is the tank, sentinel is the kickass. yes we have damage mitigating talents, but dont forget, dead dps dont do dps, that's why they are there, pvp, lvling, etc.
  6. no threat increasing saber form = you're not going to tank. ever. what, you think you can do enough damage to hold threat? ok, you'll go splat in all that damage gear. oh, you're going to use defense gear? then you're not going to hold threat.
  7. its great that now you need 3 medals to even get anything in a warzone, makes people at least try... but just now i got into 3 warzones in a row where the enemy team was dominating, and there was 2 to 3 minutes left in the game, as you can immagine, i just wasted 10 minutes of pvping and got exactaly squat for it. make people who join late start with 3 medals or something, or make sure they get at least XP and credits, otherwise any time somebody leaves, we'll soon have a chain of leaving people cause it wont be worth staying in a warzone that already started
  8. does merciless zeal (watchman talent) and transcendence (centering dump) not work at all? i mean, when i pop zen and i see my burns crit i see heals, but i see my burns crit often enough and not a single heal point shows up, my health doesnt change. and when i pop transcendence expecting a dash-kind of move... i cant see myself moving faster at all. is this correct? or am i just not looking hard enough?
  9. i beg to differ. well played commandos and snipers will usually beat any of those in damage and overall usefullness in pvp. i mean, as a sentinel, snipers who see me comming just blow me out of the watter and htere's nothing i can do about it. cant leap to them, leg shot, snipe, ambush knocks me away, knockback with snare, sniping still, and even if i get back to them again, they still have 2 stuns left.
  10. my experience: combat gives you nothing at 20, it gives you a new saber form which is useless without all the other 10 talents that make it powerful. watchmen gives you a damage ability.
  11. i could be very mistaken, but i'm pretty sure its intended. its supposed to look like the saber is going very fast.
  12. damn, i was hoping calling wasnt involved...
  13. given you didnt lose it, or didnt get hacked, you just want it gone?
  14. not sure if you are the author of this video or not but, this guy gives spoilers before you even get a chance to wonder about it... i didnt watch it through of course, i have a 50 and a 42 commando, so ive seen it all firsthand, but for example, he shows you the mission where you talk to that green lady, and as soon as the talk is over, he tells you what happens.
  15. funny, my full gunnery spec commando in full columni has no problems beating even those 20k health powertechs, sometimes you just need brute damage to kill people... also i tend to try to keep them knocked back as much as i can, stockstrike their channels (if they cast any) and conc. charge followed by full auto for some free damage. also, as soon as they get close again, i usually give them something to interrupt, usually a heal so i dont throw away ammo, and as soon as they interrupt, grav round their asses. just a quick edit: despite what i said, they ARE hard to kill, unless i blow every cooldown (and an instant cast heal, medpack and adrenals) i'll usually kiss the floor. and the grapple into fire doesnt count.
  16. well, i leveld one trooper light side ot 50 because i thought it mattered.... turns out, only thing my trooper uses her amazing 10000 lightside points is for a shiny speeder. so now i'm lvling another one, on a different server because of population problems, and now i'm just choosing what feels right, sure, its going more light then dark, but the story is alot more colorful, some of the dark side choices do however seem like a "a soldier would not do this, even if he was high ranked and top shot." like the accepting bribes and doing things for personal gain... however, some of the darkside options (like that one on ord mantell where you have a choice to kill that fish guy prisoner after releasing him and he acts like a total *****... i shot him in the back, he wasnt important. felt good.
  17. set graphics to high, and it stops doing that. no idea why, i bet its a bug.
  18. and its not working. it was working friday, not working now, ***? now it makes me wonder, since i have no way of knowing because of the lack of a combat log, is the 2 piece working at all? 15% crit and a free HIB makes a ton of difference, and i'd be very sad if i had to take all this accuracy crap and not get the bonuses. anyone else have this problem? edit: i'm wearing rakata boots and columni legs/chest/helm/gloves, if it makes a difference.
  19. speaking of which, my 4 bonus to reduce its cost by 1 isnt working...
  20. anyone know any? my current (the deadweight) only has 1 pve guild... and they're not that amazing.
  21. why not? would be kind of silly if they didnt, even on bosses.
  22. Rhavim

    dps meter

    the real problem comes when you are trying your hardest to beat a boss that has an enrage timer, you use stims, adrenals, you perfect your rotation, you optimize your gear and spec the best way possible and do major research on forums and whatnot, still dont defeat the boss and the group just keeps failing, later the group decides you must be the problem because the other dps is wearing purples (pvp purples) and you are wearing moddable gear (with pve purple mods) and they boot you. later you discover the other dps was a jedi sentinel that just threw 20 points in each tree because he felt they were cool and all he did was smash his focus gaining ability and one focus dump ability, has no idea what a rotation is and said he doesnt need one because he rocks in pvp, apperantly. he also doesnt know what an adrenal is or does. true story.
  23. but you DO miss? im pretty sure the full set of tionese would give alot more then 110%, id think the developers wouldnt make an amor SET with set bonuses that wastes stats and isnt optimal at all, at least ive never seen such thing in any mmo.
  24. cause thats what the game says when you mouse over it. and btw, im talking about straight PVE here, i know nobody stacks defense in pvp so its worthless past 105% in pvp, i want to know if anyone is noticing boss dodge or parry past the 105 mark.
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