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gilgath

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  1. Can anyone answer as to whether or not they have even acknowledged that they think there is an issue?? I want them to either say, "yeah, we are working on it," or "we like it just the way it is." This way I can either keep hope, or drop it completely. Targeting in this game is HORRIBLE, especially in pvp.
  2. Let's all take a look at Hold'em Poker. You all sit down with the same opportunity. In PvP it shouldn't matter if life (or no life) has afforded you the opportunity to grind countless hours to get better gear to better stomp a new level 50. Just like the seasoned pro at poker, if you play as much as it seems in PvP, generally you should win anyways as your skills will be better. Hmm. Anyone want to play 2 card Hold'em if I get to play with three cards against your 2 just because "I've played MOAR than you..." Skill should be skill vs skill, NOT gear vs gear...
  3. Well, I remember when CC was somewhat special to just a few classes, at least as far as longer than 2 seconds. From what i can remember Im talking about blind, fear, hmmm thought there might've been 1 or 2 more but it was a long time ago. I still remember people raging over fear spam, yet in this game, it seems people don't mind that every class has stuns. There is just way too much CC in this game and it really frustrates me that they implemented so much of this garbage. Every WZ can be filled with stun, stun, if your trinket is on cooldown. Yes this usually results in death, but at least your resolve bar will be full....Oh wait it WONT be because you rezzed and now back on the battlefield, those 2 chars that stunned you the first time, can do it all over again. Just lame. CC should be "special" especially the longer than 2 second ones.
  4. gilgath

    Do it again.

    If this was fake, which I now assume it was due to the official response from Bioware, then I have to say that I am extremely disappoint in the guy that started it with the fake screenshot. There are already legitimate issues that we are trying to get fixed with the game. We dont need someone to doctor up and falsify something that just isn't true.
  5. I am so utterly repulsed by this GM's threats and behavior that I have to say it once again. Shame on you Bioware!
  6. But did they fix their terrible targeting? .........
  7. Appreciate your response. I wasn't exactly quoting moves but nonetheless the experience is the same. I have had full resolve start to drop way before the 20 seconds. And yes, I have had the resolve bar not work either. So if my trinket is on cooldown, Would I theoretically have to eat 2 4-6 second stuns in a row? yes coming from 2 different classes?? If yes, that is complete garbage. In a WZ your trinket resetting every 2mins means there are lots of times you would just have to eat those stuns. 10-12 seconds of no control of your char is just stupid, lame and boring, and shouldn't be.
  8. I personally would like an official response from BioWare for this. This is yet another epic FAIL on Bioware's part if they do not respond to give us what their official position is on this matter since one of their underlings speaking on their behalf, decided to say this. Shame on you Bioware. Players should not have to experience threats to their accounts for PvPing on a PVP server. Please let's hear your official stance Bioware.
  9. Skill? Skill is better seen with equal gear, not by having a huge gear advantage....
  10. Im also interested. Is there no official way to see who is on opposing side before match? I know that Ive had people say, healers are marked, before match officially start. Yes Im talking about the enemy healers. How would they get this info and do that?
  11. gilgath

    Mass CC

    There is already too much CC in this game as it is. Agree with the OP that a group stun like that should have a much much shorter duration. I could care less if it breaks on contact, the duration is too long. Remember the AOE fear spell from..that one game? It didn't have nearly the duration of the normal single target fear, and rightly so.
  12. Yes it is broken. Im just sick of stun, stun stun,pull, Die, Rez, then another round of stun stun etc, etc, DIe, rez, rinse and repeat, Darn near every WZ.... It gets old, and is boring Since everyone has CC as soon as you rez with NO resolve....you dont even have a chance that you wont be CCd
  13. Very true, 2nd poster, I loled inside.
  14. gilgath

    Limited attendance

    Love how some people who PvP want to be able to grind gear all day to get gear advantage. Really? Would you consider yourself "leet" at boxing if you were undefeated against 5 year olds? Probably not....(Hope not..) Rather, if you can beat the majority of other boxers on equal terms, then yes, you could rightfully say, "I'm pretty good." Players who truly want to test their skills in PvP wont care that their opponent has equal gear. Then you know you either won or lost based on Skill (or class imba, but that's not point here). Cosmetic differences for people who grind and or just win a ton on equal terms? Sure!
  15. I also do not like that once again, reinforcing nodes is just too fast. You can die, rez, and be right back fighting people from the first engagement but with your obviously full health. Also, by the time you actually cap in most WZs the enemy has already rezzed and can interrupt you. Huttball was a neat idea. Almost all the WZs are poorly designed. Alderaan (Civil War) is just silly that a defender can take a speeder to the node theyre defending. "We denied them from capping grass, so we know they can only go middle, so lets all run the SHORT distance to middle and re-engage!" If you want to commit your resources to a node, it should have some...at least SOME degree of danger, but no, you can just run back the short distance.
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