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Kaltastic

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  1. -To constantly kill the PT/VG who spends the whole game pulling and freezing people in the acid pool. -To get a 'W' so I can finish my weekly and go back to leveling my alt -To mark the person with 11K health who didn't even put on recruit gear so I can find them in a crowd -To chase around the guarded Scoundrel healer and keep them at 75% health the entire match -To call out false incs on general chat when people use it instead of Ops -To not get caught behind the door when I am trying to assign crew missions and reverse engineer after a respawn
  2. I agree with your observation that dealing with keybinds is an issue for young ones, my son does indeed have some trouble here. Looking back at what I posted however I don't see anything that requires complex keybind action described. I setup all his binds for him. His primary binds are 1-5, Q,E,R,F,V and then the ALT + versions of these. He does indeed have to stop moving at some points to get an ability off which is one of the reasons he will never be better than mediocre DPS until he gets older. He is effective enough though. His Flash Bang is bound to ALT-V. Last night I saw him with my own eyes come down the last ramp in Hutt Ball, flash bang the guy who leaped to attack him and then he proceeded to score. Also, none of the characters he plays are above level 25 so there are not the full spectrum of abilities. There are some abilities that he ignored in the beginning too, like defensive cool-downs, but I've seen him at least click these lately when under attack.
  3. My 8-year son was fascinated with SW:TOR when he was watching me play and after a few months I let him create a few of his own characters. He ignores questing for the most part and spends the majority of his play time doing 1-49 WZ's. At first I felt a little guilty when I saw him playing WZ's because I figured it was as good as giving the other team a 1 man advantage. After awhile I realized that he has a better grasp of how to win than many of the other players however. He is never better than mid/mediocre damage however he is almost always top in objectives ( I saw him score 6 times in a HB game once). You can choose to believe it or not but here are some of the things he has told me about WZ's. Hutt Ball "Scoring is easy if you have a team that gets in front of the ball carrier instead of just fighting the other team" "The ball-carrier died because I think he didn't save his breaker (what he calls the CC breaker) for the fire trap" "If I am going to die and there is no one to pass to, I throw the ball away and hope someone on my team will grab it in the middle" Void Star "I stealth to the door and wait until they start chasing someone else on my team and then plant the bomb" "Someone on my team was planting the bomb so I waited by the enemy door and flash-banged them when they came out" "When I die I check the map to see which side needs help for when the door opens" Novare Coast / Civil War "I hate it when my team has lots of people fighting and no one is hitting the people capturing the turret" "I always make sure that there is someone staying behind when everyone starts running to another spot" "I always call for help if I am defending and they attack" "I don't understand why they mark the enemy healers and then no one attacks them" A few weeks ago he was at the point were he was trying to capture a Civil War turret by sleep darting the defender and when they wasted their CC breaker he would flash bang them. He couldn't quite pull it off but he had the right idea. All in all, the lesson I learned from listening to him was that if even 1/2 of the people who did WZ's had the common sense of an 8-year old then there would be considerably less need for the epic facepalms I find myself doing constantly now.
  4. Exactly this. For some people PvP is their end-game content progression. The posts where people are saying that PvE is about progression and PvP is just about 15 minute mini-games are missing this point.
  5. Logging onto the PvP forum this morning and again I see multiple threads of the same re-hashed complaints about gear. How could it possibly be fair that when someone does a WZ for the first time that people who have been PvP'ing for months and investing time/effort have an advantage over them? I checked the Flashpoints, Operations, and Heroic Missions forum and I didn't see any of us clogging up their forums over and over with comparable complaints about PvE gear. I think, nay, I demand that we start posting multiple threads per day in their forum like this: I'm not complaining but this game totally sucks moose @ss in the way that it forces you to mindlessly grind PvE gear in order even stand a chance of being competitive in HM/NM Operations. I dinged 50 and 3.28 seconds later I queued for an Operation in my greens, 2 blues and my awesome orange piece which I don't care if it has strength on it, I RP my Operative as being uncommonly strong. The Operation starts and even on the TRASH mobs I can't keep the 3 people I'm assigned to heal alive. The other two healers in full Rakata gear tell me to just go sit in the corner and they start healing their guys plus mine...???...why should they be able to do more heals than me just because they have better gear? What dev seriously thought this was a good idea. We get to the first boss and stupid Bio-fail has a mechanic where everyone takes damage and I keep dying because everyone else is stacking more endurance than I am and I have 10k less HP than everyone else. lolz . How is that supposed to be fun? Why should I die faster than anyone else, its like a gear-enforced caste system. I should immediately be able to jump into end-game content without any prior effort and be equal to everyone else. Isn't that what I pay my $15 for? When I started telling the Op group how f4cked up this all was, the leader said that I should start by maybe running some BT HM's and gear up. I told him he was just another fanboi making excuses for why this game sucks. Someone then said I was a retard and I told him that technically that was not true...
  6. I mis-read the title and thought this thread was about getting food from Chili's. This thread contains less deliciousness that I thought originally
  7. you mad bra? Cool story. QQ more plz. At level 13 you have about 1/3 of the abilities and talents that ultimately go into a full 50 mara class. I call shenanigans and troll thread as well. The 'mara v 3 ppl and winning ' complaint doesn't even make sense since that is always tied to Undying Rage which isn't even available at 13.
  8. I've never had the urge to give an MVP vote to an opposing player though I have wished I could send a virtual middle finger more than once.
  9. A few weeks ago I was thinking about ranked WZ and checked out my server's forum to get a glimpse into the ranked community. There was a long thread, which included video, where a guild was taunting some other team for someone in a ranked match popping their CC breaker too early, which allowed a cap, which cost the game, etc etc. The harassing went on and on and included the losing team posting about steps they've taken to correct the mistake, how it will never happen again, yada yada. My immediate thought was that dealing with this sort of blow-back for something like popping a CC-breaker early is definitely on my list of sh*t that I really don't want to have to worry about
  10. I cannot stand the people who immediately start flaming everyone and who cannot possibly be contributing given how much typing they are doing. Also amusing is when you get 5-6 ppl complaining how the rest of the team sucks because it is obviously not them, its everyone else... On the flip side, last night I was in a VS and the opposing team had 4 ppl from one of our server's top PVP guilds. I managed to sneak a bomb in the first minute and my team ran around fighting instead of defending the door. I was killed and the bomb disarmed. I said something civil about defending the door and we moved on. About a minute later I planted another bomb and the same thing happened. Granted the other team had some well coordinated and experienced players but still.... At that point I announced to the rest of my team that they sucked Giant Moose C*ck and that I thought I was going easy on them.
  11. ^ Exactly. Since Activision stopped selling Atari 2600 games with the subtitle 'by David Crane" I think I stopped caring what individuals contributed to a particular game.
  12. Totally agree, very well said. Like he said, with two people on a node, sure you want the other guy to run interference. With multiple people however there will be cases when you get the cap because they couldn't interrupt both in time. As a Mara there have been plenty of times where I had to force jump at the last .4 seconds to stop a cap. If they had two going they would have still gotten it. Also, the non-ranged AOE abilities (i.e. they start from the player and affect x yards) have a possibility to not get both cappers depending on where the interrupter is and where the cappers are. They may not always have time to make sure the are perfectly positioned to hit everyone at once.
  13. Player v Player - Companion Foxy Boxing....self explanatory
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