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bhouse

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  1. Having played world of Warcraft for many many years I have to strongly disagree. Combat logs did not bring out the awful behavior of people in PUGs in that game. The only thing added to that game that did bring out undesirable behavior in more people was the cross server group finder and the anonymity it gave players. Before that came out, sure you had people who were mean and elitist but those players were that way anyways and would do the same judging without the logs and in fact this is already present in TOR. For the rest of the people they had server reputations to maintain and they weren't jerks even though they had tools such as recount. So again, I say that this fear many of you people have of people becoming judgmental should be geared towards cross realm group finders and NOT live group wide combat logs. People don't magically become mean after being given an analysis tool, but it does happen to some when they become an anonymous player you will never see again.
  2. So after wiping for hours on the same boss and having to keep finding players to fill spots and the player you are trying to help keeps having the same problems you are doing everything you can to help, you wouldnt be frustrated? You would just keep on trucking with no hesitation?
  3. Can anyone answer how it is considered "leetism" for removing a player from a group? Especially if said player has caused wipe after wipe wasting peoples time and credits and you have helped them out as much as you could.
  4. I know you think that it will work this way, but the only way that will happen is if you take the time to find like-minded players (a guild for example). In reality, in a PUG if you keep wiping because of one person some players will not stick around causing you to go back to fleet and recruit more people causing the rest of the group to lose out on their play time. There are only so many reps and so much coaching you can do before people will get fed up with the continuous wipes because of one player, not to mention having to pay for repairs.
  5. I am 100% pro public in-game logs and I would love it if people who act in socially unacceptable ways would have to face some sort of consequences.
  6. WOW! I did not realize just seeing some numbers on the screen made you an amazing player who knows how to gear perfectly and execute the perfect rotation and know exactly when to use your specific utility skills...AMAZING!
  7. What part of "win" dont you understand? Definition of win : A successful result in a contest, conflict, bet, or other endeavor; a victory. If threat meters make the game "a lot easier" and "trivializes threat" why was it that in World of Warcraft, threat got a 500% buff? Before this buff, why did people constantly pull aggro and make the tanks life much MUCH harder than it should be? Its one of the reasons people didnt want to tank. So I guess by your logic resource bars are "I-Win meters" because they show the amount of resources you have and trivialize the decision to use abilities that cost resources, or to let them regen. Also, health bars are "I-Win meters" because they easily let you see the level of your health, trivializing the decision of when you need to be healed and when you do not.
  8. Please explain how any of that makes it an I-win meter.
  9. LOL Someone who knows nothing about threat meters or combat log parsers.
  10. Not to mention having to download a 3rd party parser that is not made by bioware which can easily contain viruses, keyloggers, spyware etc. Inc hacked accounts, be prepared customer service.
  11. How can you find out how far ahead you are? The logs are supposedly only going to display things that you do and things that happen to you.
  12. All those addons did was read and interpret the data from the combat log
  13. Cool! So you didnt need them or use them even though they were included in the game. When they are put in to this game, you and everyone else who doesnt want to use them has the choice not to use them!
  14. That is a horrible argument and is the same if I were to say "most people against logs are bad players who don't want anyone to know. They just won't admit to it"
  15. Bottom line is jerks will be jerks with or without logs and they will find a way to judge people (looking at you gear checks). It is INCREDIBLY easy to put those players on ignore and play with like-minded people. If you did those two things, real-time combat logs will have no effect whatsoever on your gameplay experience.
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