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JSFrancois

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  • Location
    SK, Saskatchewan, Canada
  1. that's a 19 strength stat gain for you
  2. so i put a rank 22 strenth aument into my gear and I only gained 9 strength. This is half of what I should have gotten. I should have gotten 18 strength. anybody else notice this?
  3. you stated we would be getting these updates in the next update. do you mean next major update or are we getting this stuff as soon as next week or the one after?
  4. i've been lvling my assassin and it has been ridiculous to try and find mats to harvest in order to lvl my crew skills. so i was wondering if you could somehow make each harvesting point unique to each player. allowing us to have our own separate spawns on harvesting nodes. i am from droogas pleasure barg.
  5. ^^^^^^^^^^^^^^^^^^^^^^^^^^ please add some awesome titles for legacy levels. also, would love to be able to get the rest of our codex entries. not sure if the fix for the broken ones would take too much manpower away from development.
  6. so do the bosses have zero intrinsic tech resistance as well? i've been asking around too people generally say that skills that do weapon damage fall under the melee/ranged category and not under force/tech category. this would mean that all special skills are not tech. is this correct?
  7. another question for you. before we were unable to log our combat you're team was unsure of how much defense end game bosses had (ops bosses in particular). It was believed they had 108% - 110% however on the op you stated that they have no intrinsic extra defense under accuracy. is this true? i'm guessing you guys learned after getting a good look at the log files from combat. if so then that would make accuracy stacking nearly pointless. unless you guys think that having a certain amount of armour penetration from going over 100% accuracy has a balance at some point with the rest of the stats.
  8. cool. thnx a lot. fast reply. should be able to +1 you. good work to your team by the way
  9. i was wondering which game file you are talking about when you quote percentages. also the basic and special damage you mentioned quite a while ago. you had said tech damage is all special skills and the special skills are all of them except the basic one (ie. hammer shot). i just wanted to look at these numbers and details for myself. not that i don't believe you. just wondering if i can find anything new for my class: knight, guardian / trooper, commando
  10. You had mentioned in January, I think, that you have plans to make or are currently working on an app for smartphones to be able to do crew skills with. I was wondering if you can give an update on how this is going. I am currently near 5 lvl 50s and I am sure others have 8 lvl 50s by now. That is a lot of switching back and forth to do our crew skills. In order to make this a bit more efficient I would say we need another tab in our banks. This tab would be account wide and accessible by all toons. Crew mats and crafted items could automatically be sent there if we select an option in the app to make that happen. Or maybe a selection for which character to send it to.
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