I'm a level 25 on Krath and I have been using your hybrid gunnery/medic build. I enjoy it and I think it makes for a very versitile toon. However, I have a question about Alcarity for you.
Since Alcarity speeds up casting time, you get more skills off faster. However, cannot this mess with the 'ideal' skill rotation for maximum ammo regen? After a critical with first responder and weapons calibrations you are granted a 9% alcarity. Does that essentially mean that with a standard critical rate I can get 10 shots or skills off in the time it would normally take 9? Is that a significant bonus? With maintaing ideal ammogen regen skill rotation is the alcarity really worth it iF that "bonus" shot has to be a Hammer Shot?
I read in an earlier post by you to even place the points in AS last as they provide minimal benefit. Why not then take these two points and put them somewhere more useful?
With those two extra points you could grab Combat Shield and Armor Screen for example. and get an immune interupt ability and 10% armor on AMP for 9 secs.
It just seems that those two points could be better spent. However, I am not a level 50 so I don't know beyond what it looks like on paper.
What do you think?