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Exiled-Phoenix

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Everything posted by Exiled-Phoenix

  1. - A castle on Alderaan with a big courtyard. - A temple/tomb on Korriban. - half underwater/half above water base on Manaan.
  2. The flashpoints are HARD MODE and thats what they are, they are fine the way they are. They require decent gear and a team that can co ordinate tactics.
  3. This would also increase the price on said augments, even if money is easy to get in this game, prices need to stay within a reasonable limit. If you have to many blue materials, sell them to the NPCs
  4. Will there be any other releases in these 12 days other then 'discounted' packs?
  5. Will you be posting results in this thread or a new one?
  6. Thank you for giving a reply, instead of an offtopic rant like the others.
  7. Thats to bad some variation in our strongholds would have been nice
  8. In the decorations list there is a nautolan NPC listed now under the name of "firework mechanic" or something alike. The source says "third anniversary vendor" but its not available from the vendor.. Its also not mentioned in the life day/anniversary announcements like the other rewards were. Did bioware forget it or ?
  9. Ive gotten 0 so far and ive been at it since early release..
  10. Hello, I am wondering if anyone has gotten a purple slicing mission from a lockbox mission yet? So far i have gotten dozens of bioanalysis, underworld trading, investigation, archeology and scavenging missions....but not a single slicing mission has been returned? Did they remove it with 3.0 ? or did they change it that you cant get missions for your own profession?
  11. LoL... thats a disappointing start Black friday was a few weeks ago, thats when you should have done discounts, this is christmas, we want useless crap and toys at cheap prices like the new stuff you added Tuesday, 80 cartel coins, 150 max
  12. if they want to make it more attractive they should increase the range of the healing boost to 60m
  13. Hello, I was wondering if anyone could give me an idea on how much crit, surge and power i should have? I was inactive for nearly 2 years and i'm unsure on what i should have and what i am capable of having Atm i have (with all buffs, no stim): 25.89% crit - 356 72.80% surge - 505 105% acc - 306 760 power 3775 willpower (and 204 alacrity that i took as a test toward the new system) I'm in full Yavin gear (basic coms) with 2 massassi implants, half of my gear is augmented so far. I'm not sure what i am capable of reaching atm, i don't have the option to raid, so i am progressing slow to get blue and purple comms (not even counting on purple ones) My opinion is that my crit and power are to low, yet i am not reaching 110 accuracy (which i recommended now?) So should i drop some surge? Numbers for pvp are welcome too.
  14. Hello, I, as many, I'm quite disappointed by the lack of content in the lvl 60 group finders. There are so many flash points and Ops in this game, yet at lvl 60 you become restricted to 6 flashpoints and 2 Ops. The point of my thread is to bring the problem forward in a constructive way. As someone with limited time, i am only focusing on playing 1 char (altho i have many from playing in the past) and i don't feel like its worth to subscribe with the current end game content for casual players (i'm not ranting about unsubbing..) a TL;DR version is at the bottom Flashpoints (regular and tactical) I am aware that they will be adding some more HM flashpoints too the group finder soon, but I'm worried it wont be enough. This game has a lot of casual player, and the current group finder does not meet the demands of those people. A small example of myself, i played through the first year of SWTOR and stopped when RotHC was released. I came back to play in the start of November with the pre order of SoR, 12x exp boost and a 'free' RotHC. I was finally able to level past 50 and towards 55. I was able to do a few HM flash points, which i enjoyed because i don't have the time anymore to get into raiding/guilds again. But i had so much content to catch up to, and so few levels that i 'out leveled the content' sort of. So far i have never done any of the Czerka flashpoints, only done the tactical flashpoints (korriban, tython, manaan) once in group (never in HM because it never seems to que). And now i am stuck with the battle of rishi and blood hunt all the time... Yes, i could probably go and solo run the level 50 HM flashpoint, but you don't do flashpoints just to kill the mobs, you do them for the teamwork, for the boss fights, for the social aspect of doing something with other people (MMO <-) I really hope BioWare takes note of this issue and introduces more lvl 60 HM for the group finder. In my opinion, every flashpoint should have a HM for lvl 50 to 55, and a HM for lvl 56-60. That way you will always have access to the flashpoints from the moment you hit level 50. I'm also hoping that BioWare will introduce more classic flashpoints again in the future. Tactical flashpoints are great for groups who struggle to find a healer or a tank, but if all the flashpoints become tacticals, then tanks and healers will simply become obsolete in the eyes of the casual gamer and will only be needed for Operations (and healers for pvp). And lets be fair, with the group finder people will always find a tank/healer eventually. Aslong as a class is needed, people will be motivated to play it. If no flashpoint requires a healer, no casual player will bother playing a healer because they will simply feel as extra weight towards the team. Operations) Assume you read the flashpoint part, i'm going to continue on myself as an example. First of all, i know that Operations are meant to be done in 'real groups' of guilds and communities and require a decent amount of teamwork and communication to succeed. But BioWare decided to add Ops to the group finder, if they want to do something, they should atleast do it right. Right now there are only 2 Ops in the group finder, and only 1 at a time.. and only 16 man.. I can que a whole weekend for an Ops as a DPS and never even get a hit. I can understand that not every casual player is looking for an Operation, but some are. My first suggestion would be to switch back to 8 man Ops in the group finder. My second suggestion is to show how many people are currently que'd for a specific Ops, there is already a matchmaking system that has to keep track of who is que's and who isn't, i don't see this being a lot of effort to put those numbers forward for the player to see. My last suggestion for the Ops would be to also give level 60's a chance too play the 'old' Operations. As i said i played through the first year of SWTOR, i raided the Eternity vaul, Karagga's palace, Explosive conflict and Terror from Beyond. Sure, i played Explosive conflict so many times because all the gear was to be acquired from that 1 Ops back then that i never ever want to play it again. But i would like to run Eternity vault again.. or 1 of the 3 Ops that i never had a chance to experience (Scum and villainy, Dread fortress, Dread Palace) As a level 60 i don't have access to do any of these Ops again unless i get into a guild and actually persuade them to run an older Ops. I'm not expecting that all the Ops are available all the week, but a decent rotation system should be possible. Apologies for the wall of text, i hope some people agree with me. TL;DR - I want all the HM FP from 50 and 55 available at lvl 60 group finder with boosted mobs and bosses. lvl 50 mobs for lvl 50 to 54 lvl 55 mobs for lvl 55 to 59 lvl 60 mobs for lvl 60 - I hope new FP will be classic FP again and not tacticals - I would like 8 man Ops in group finder instead of 16 - I would like a counter to show how many people are queing for an Ops - I would like to be able to run older Ops through the group finder at lvl 60
  15. "oh no, what ever will you do now all weekend?"
  16. Your mom is like a good team! never around when you need one.
  17. Would prefer 8 man ops and more choice instead of always "the latest 2"
  18. Hello, i recently started playing SWTOR again after 2 years of "afk" and it seems some changes have been made to the stats, especially with alacrity being changed in 3.0. I was wondering if anyone could guide me to a page where all the stats are listed and their cap/ return value. I remember there use to be one with graphs which was very clear on how much you got for how many points. And also if anyone has any theoretical info on how alacrity boosts GCD, DoT ticks and resource regen, i'm interested in that too.
  19. They had increased the damage but with 3.0 all lvl 55 char had their damage dropped, so until you reach lvl 60 you wont really know for sure if you are "weaker". Also gear has changed a lot as well, get to lvl 60 and buy a basic PvE set with your basic coms. (can also respec to Hatred, the damage is quite a bit higher)
  20. Sorry but this is outrageous, about 80% of the people who pre ordered have already reached lvl 60 on atleast 1 char by the time this new was spread and that means they have spent atleast half a million worth of credits on their "new" skills and abilities. And now because we pre ordered, because we ensured your paycheck, we get trapped in a money pit? total bull
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