Jump to content

DesertK

Members
  • Posts

    8
  • Joined

Reputation

10 Good

Personal Information

  • Location
    phoenix, AZ
  • Interests
    SWTOR
  • Occupation
    unemployed
  1. Gringing QQ skills. HA! thats actually hilarious.
  2. it would be nice if they made some changes to the clunky UI
  3. Ha. its funny because all of the players that do complain about Tracer/Grav probably have no idea what they're doing.
  4. Thats what i thought. so for mobilities sake i think im going to attempt Pyro. thanks for the help, man.
  5. i can answer how the merc plays. its a pretty basic ranged class spec. The two trees, Arsenal and Pyrotech are really more playstyle dependant than different. Pyrotech is more of a dot spec (obviously) while arsenal is an armor penatration burst damage spec. the healing spec (bodygaurd) is relativly simple to play also. it consists of Healing scans and filling gaps between big heals with rapid fire and kolto missle. the supercharged gas talent is Procable the combat support gas (buff) stack up to 30 times. allowing the following to occur. Power shot (damage): heat reduced by 17 Unload (damage) heat cost also reduced by 6 Healing scan (healing) cooldown refreshed. Kolto missle (healing) places a sheild on the target reducing all damage taken by 10% for 15 seconds. I hope this was helpful!
  6. I get a lot of mixed opinions on the choice between Pyrotech and Arsenal DPS in the mercenary tree. Both are easily operated, however each are also similar in some respects. Because i was completely reliant on meters in my last MMO, i am unable to determine which of the two specs is superior. Assistance will be greatly appretiated!
×
×
  • Create New...