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Everything posted by schwiz
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Woah, you just blew my mind, people would cry about nerfs when servers merge.
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Lol glad you all like my idea
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What is the Current State of Your Guild?
schwiz replied to Talon_strikes's topic in Community Content
We WERE doing great, had EC story on farm, scheduled a HMEC op, couldn't get 8 people to show up. Next thing you know everyone cancelled their sub except me and one other guy. We were the last pve guild too so I guess its time to find a new game. -
Would be a cool feature I would like to see. Anytime there are fewer than 15 people on the fleet tumbleweeds should be blowing around.
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My sawbones scoundrel shoot first crits for 3.4k...
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get one of the relics that has a chance to do damage whenever you do damage. As a bonus they are only 120 commendations
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Black Hole Feedback
schwiz replied to goatfoam's topic in Flashpoints, Operations, and Heroic Missions
wow, that is so unfair, more empire favoritism. The only voice acting we get is the original quest you pick up in the fleet that sends you to the daily area for the first time. And OP good commentary on the quests. -
You can buy the relics that drop of HM KP with daily commendations now. There is one that has a 30% chance to do additional damage whenever you do some damage. I would replace your matrix shard with that.
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Enrage timers just too tight on SM EC
schwiz replied to MorbidAri's topic in Flashpoints, Operations, and Heroic Missions
Yep, my guild cleared the first time, we had about half the op in full rakata and the other half on their alts. Its not hard at all we never ran into enrage timer issues. -
Help Bioware, My Trooper Is No Longer Fun To Play
schwiz replied to Star-ranger's topic in Commando / Mercenary
try assault -
Cool thanks for the tips I swapped out some enhancments and brought my accuracy down to 111 from 114. Hasn't made a huge difference in my assault numbers but I will try it with gunnery soon. I will try to cut back on my hammer shot as well, I used to use it whenever my ammo was below the max recharge rate. How often do you sprinkle it in? How do you manage your ammo?
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Walk Back after wipes in EC Brutal
schwiz replied to Zatheyll's topic in Flashpoints, Operations, and Heroic Missions
Even the speeder ride takes a long time I liked the instant ones in KP. -
I do as many class quests that I can until they turn red so I can't hit the mobs anymore, then I do whatever orange quests in the area I can find until my class quest is orange. I think this is be more fun way to level since quetss are more of a challenge, also the quest rewards will always be above your level so you will always have some fresh gear to throw on when you ding.
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Did some comparison, and it seems like what is setting you ahead is your crit rate, you have twice the crit rate on high impact bolt and demo round and another 20% ahead of me on grav round crits. When you say you have some columi enhancments do you mean you replaced the rakta ones with columi crit enchantments? I haven't made changes to my rakata gear just have all the default stuff in.
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Assault: http://www.fryingtime.com/?filename=combat_2012-04-16_10_29_11_863458.txt Gunnery: http://www.fryingtime.com/?filename=combat_2012-04-16_10_59_24_844155.txt
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I leveled straight up sawbones and it was way easy. I could kill champion mobs 2 levels higher than me, it just took a while. I could even kill mobs that were red colored (5 levels higher) but that would take about 20 minutes lol. The trick is to keep your companion geared (use corso till you unlock your melee dps character) and always use presence stims.
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When do we get visible/wearable shotguns?
schwiz replied to jackrunip's topic in Scoundrel / Operative
Its visible for gunslingers and sentinels -
Vanilla Ultima Online pre-Age of Shadows. My only complaint was anyone with a broadband connection would faceroll anyone on dialup, but that wasn't their fault.
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For healing at least, it seems you need expertise. I have about 300 expertise. Before 1.2 I was a viable healer, I could keep someone alive by spamming emergency medpac while they got to safety. Now, people I am trying to heal die before I even get a 2nd cast off and my emergency medpac heals for 800.
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When do we get visible/wearable shotguns?
schwiz replied to jackrunip's topic in Scoundrel / Operative
I just wish we could use the shotgun for quickshot. Scoundrels already have a passive ability to make quickshot do more damage, so it makes more sense for them to be using a shotgun animation... -
The funny thing is it didn't change the rotation at all, you still do 3 grav round, demo round, 2 more grav round and then high impact bolt. Throw hail of bolts whenever it procs. Rotation is exactly the same except it does less damage now. Failed nerf is fail. I stick with assault it does higher damage now and it is more fun to play.
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I have to disagree with you, I did some tests with the combat logs, operation dummy and an online parser. I was consistently getting about 50 dps less with gunnery than assault. That was fine with me since I like assault better. (Even though gunnery is supposed to be the pve tree) So anyways I am in all rakata except the mainhand and the chest, I have columi implants with augment slots. A vangaurd friend of mine also assault in full BM gear except 2 pieces of rakata was constantly getting 300-400 higher dps than me!!! I can't even imagine if he had the same gear as me what kind of damage we would be seeing. Commando dps is underwhelming at best imo. Still need to compare to other classes but vanguard has us beat by a longshot.
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I think the 'free respec' was a pain in the ***. 2 of my 3 characters got one, and it wasn't wanted on either frankly. Not a forced respec at least, would have been nice if they just set the cost to zero next time though.