Great quality! Nice job on the stream guys.
My main comment focuses on PvP, specifically rated warzones. I hope someone live can address this at the summit. So here's my 2 credits:
While I appreciate the desire to play rated warzones, and am personally looking forward to it, I see there also being a huge potential problem, specifically with how the tiered gear will work. If there is a system that allows for people in rated WZs to get gear that only people doing rated WZs, especially the higher rated people, then that has the potential to make more casual players to be little more than second class citizens.
Let's say for example you are in a small guild of 10 people. Over the course of the game you have managed to make it to rank 60 valor by grinding out warzones and Ilum, and have full Battlemaster gear. Now along comes rated warzones with its own tier of gear that is better than the BM gear. Will a new 50, in a PvP guild, in a short period of time be better geared than that solo player that took months to get to battlemaster? The solo player virtually overnight becomes a second class citizen.
For a system like this to work, you need to allow the person who wants to do WZs, but not necessarily get involved in rated WZs, to get the same gear, ableit have to work harder and longer to get it. For the rated player, you could give rewards along the lines of titles, mounts, and non-combat pets. You could also give perhaps a couple of pieces of gear such as weapon/offhand, and an armor piece. Gives them a little edge, but not obnoxiously so. To do otherwise would create a big disincentive to do any PvP for a significant portion of people that really don't care to do the rated WZs or are not in a highly rated/accomplished PvP guild.