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Dagimpster

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  1. almost 1.7 million in heals on the other side, and the game was semi close. All these "high damage" games dont mean alot to me. i would rather have 300-400k damage and win with having a 3 cap, or close to it.
  2. I just think nobody is pays attention or trying it. there is no way that we should get the boss down over 50% with 1 bomb and an inspiration, and then only 20-30% with out it no way would our DPS double from just 1. I will have to actually test this on a dummy or something but it might be stacking now. Tool Tip: Requires and converts 30 stacks of Centering to inspire you and your party, increasing all damage and healing dealt by 15%. Lasts 15 seconds. no where in the tool tip does it say wont stack with other similar effects. So again i am thinking it stack
  3. I always thought they didn't stack but last night we where on the last boss in EC (new ops) and we tried this.. when just poped it we bot him down to 70%, when 3 of us poped it we got him down to 48%. I would say to test it out, cause it looks like it may stack.
  4. Very nice... do you not pop Zen that much or did they really stealth nerf our healing that much.... Before 1.2 300k damage ment you should be about 100k healing as Watchmen.. now i am averaging 300k damage and getting about 40-50k healing
  5. thank you, through those charts it looks to me like getting expertise all the way up to 1400 maybe viable
  6. i am at was at 1131 add 81 expertise and it added a little over 1%to my pvp bonus damage
  7. any one know what the new DR is on Expertise, and when you shouldn't look to have it over other stats? I am a set but that shouldn't make a huge deal
  8. Use force stasis on tragets that you have overload and cauterize one... this way u are still damaging them while u are stuck stunning them. pvp is all situational. i consider there to be no rotation for watchmen but more of a priority. use your big moves and burns when they are up... other wise build focus and use slash. Master Strike on rooted players and bosses that are not gonna move or interrupt you anytime soon
  9. pvp ones are fine... but the best are PVE kill stories. I was running the Puzzle boss in KP (droid where you shoot fire to do more damage). We ran into a situation where we had accidental deaths so we all where just gonna exit area, my friend was nice enough to try and exit under right tower so i had to push the button and /laugh
  10. Inspiration is totally useful in pvp... i keep that sucker on CD, not only am i boosting my damage i am helping my team by boosting the groups as well... if it is on cd then yes Zen over Transcendence cause as watchmen we heal the group with that. also Inspiration Valorace call zen and you will be unstoppable Tansendance is good in Hutball, and escaping, or are the start of matches
  11. 1 thing i wanted to see in "custom" UI is the ability to turn the 2 vertical Ability bars (they maybe called Quickbar 3 and 4 if i remember correct) horizontal so i can move them under the first 2 bars and have my stack of 4 bars and all my abilities there
  12. I Agree here, But you still can use Force Stais. i really am not seeing a problem with us being OP in the live game right now... and that is all we can judge by, if you are going by Private Testing that means nothing till it hits Live. but even then the fixes we get are not going to make us the new class to play, we are medium armor which is almost as bad as light and we are stuck in melee range to fight people so we need options to survive.
  13. with out meters or CB its hard to tell, but i take it so i can get up in the 2nd tier of combat so i can get 30% aoe reduce.
  14. I am saying its balance enough... i should be able to take a tank down. 1v1 focus players is always a close match i know gaurd and sent on my server that i duel all the time for fun and its always close, sometimes they are able to get the best of me. I dont consider my self a uber elite sent but i am one of the top for my server. You really should re read the patch notes coming up, we really aren't getting buffs, its alot of words saying we are bring some of your skills = to the abilities of others... biggest "buff" we are getting is dispatch at 30% but that is just moving us to the standard. everything else will really have little to no effect to our dps, past making move work as they where intended to from launch. I have always said Sents are one of the most under rated classes, but we should be cause its one of the hardest classes to play, and i love it... If they nerf stuff i wont care, aslong as its reasonable
  15. stop complaining, they are fixing our problems and not buffing us cause its not needed, if people want to get lost in the words and think they are gonna jump in damage cause we are getting a ton of buffs let them. stuff like Dispatch, just cause one class can do it before us doesn''t mean it should be the same for us, i am glade they are making it the same but i would be happy at 20%. Force Camo its not a nerf they are restructuring the talent to make it last longer and give us a speed boost which will be HUGE in pvp. as Camo stands now its a move you use to get un targeted in wz, its not an escape move like it should be. With the extended time and speed boost it will become your basic escape from getting jumped. if talented or just your get untarget move.
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