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GamerInDallas

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Everything posted by GamerInDallas

  1. Sounds like posting on the guild thread might be an idea. Some people just ask about guilds in General chat and find one. On a reasonably well populated server, you're likely to be invited to join a few, eventually. You could also walk up to someone in a guild and just ask them. And a lot of guilds advertise on the web. That may be a good place to start so that you can get an idea of what the guild is all about. I think you're bound to be invited into a guild before you've been playing for two months or so on a fairly well populated server.
  2. You can't raise or lower hoods right now. I suspect that may change on some robes in the future. All robes are either hood up all the time or hood down all the time. Go back and re-run Esseles (if you are on the Republic side) a couple of times. One of the boss drops is a pretty good robe with the hood up. Esseles is the mission where you get on the flight to Coruscant. The drop is random, so you may have to go through the whole mission a couple of times to get it. Alternately, you can buy robes with the hood up on the GTN, or make them - once you get the schematic - if you have synthweaving. Still, I recommend going back and getting the Esseles robe.
  3. I got the impression that the Legacy tree actually "does" something based on the relationships between the characters, rather than just allows you to tell yourself what their relationship is. It's kind of pointless to graph out their relationships if it doesn't affect ANYTHING in the game. I'm a role player, even if I'm soloing. So, I'm not going to play 7 characters above 20th level saying they are siblings the whole time and then suddenly go back and redefine their relationships because it gives me some in game advantage to have a parent or child. Plus there's no in game aging or character avatar modification, which makes it akward. "That's my grandpa, but he looks younger than me." If it were part of the Star Wars mythos that aging no longer exists, that would be one thing, but it's not. You see people growing old in the Star Wars universe all the time.
  4. Wow! I hadn't realized it until you said it. Legacy really IS mostly worthless. The cost in credits assume that you level up one alt at a time. Only a 50th level character can afford the Legacy unlocks. So, if you raise all your alts, like I do, you won't be able to afford really ANY of the Legacy unlocks until ALL of your alts (in my case seven of them) reach 50th level. At that point, most of the Legacy unlocks are pointless.
  5. My first impression of 1.2? It blows. Granted, I probably need to play with it for a week or so before I really form an opinion. There may be a lot lurking in the background that I haven't seen yet. But, just at a glance, the only thing significant that has changed is the ability to unlock new options with your Legacy tree. Since I formed all my characters before 1.2, they are ALL siblings except one ally. I'm getting the impression that I will be missing out on a WHOLE lot because there isn't much complexity in my Legacy tree and therefore I'll need to start all my characters over from scratch on another server to really get the full benifits of the Legacy tree. Next, I'm 4th level Legacy. I realize that's not all that much. But I've been playing before the game was released. At 4th level, it seems all that I've unlocked is the ability to dance with my companion. REALLY?!!?!! REALY?!?!? I can't tell crafting has changed. I need to spend several days crafting - or possibly even weeks trying to sell on the GTN - to be able to truely say whether crafting has improved. But just looking things over, I'm not seeing any real difference. I can now craft a light saber (for others, not myself) and that's REALLY cool, but if it's only ONE item I'm not sure I care. If you can get a cooler looking orange light saber off some vendor then it's not even worth crafting them. (I haven't actually crafted it yet. Just added it to my schematics.) Anyway you look at it it's one lonely weapon addition. On the surface, Synthweaving doesn't have appeared to have improved at all, but I need to craft for a couple days to know for certain. The ability to visually modify outfits is a joke. You basically have two colors that you can switch between: the default colors and "matching colors". But I don't see any way to CHOOSE what I want the outfit to look like. Matching the colors really doesn't change much. I mean, I already put together orange outfits that basically worked together in the first place. It's a small improvement at best. My first impression is "What was all the fuss about? THIS is what I've been waiting for every day for the past 2 months?!?!? I'm decidedly NOT IMPRESSED." To sum it up, a lot of people were saying 1.2 wasn't likely to bring back players who have left. I have to say I think they were right.
  6. Oh. And a lot of orange gear is class specific. As a guardian, you can probably wear a lot of orange gear for other classes. They designed class restrictions on gear kind of stupid. Sages and characters who can only wear light armor, can only wear orange gear that is light armor. I believe "usually" a Guardian or character that can wear heavy armor, can take an orange piece of gear that is light or medium armor and wear it. It will have mods that are COMPLETLY wrong for the Guardian class, but if you strip them out and replace them with class specific mods, I believe the light armor (orange) will worke EVERY BIT as well as the heavy armor (orange). So Heavy Armor wearers get to wear Light and Medium and have it act like heavy armor, but light armor wearers are stuck wearing only their own gear even though replacing the mods would turn heavy armor into light. It doesn't really make any sense really, but it's advantagous for heavy armor wearers who like orange gear.
  7. Oh. One more mistake people often make starting out is not using gear for their class. I believe the Guardian uses Strength gear. So, any gear that you have that's not Strength gear will be next to worthless. They should just call it Guardian gear. lol Almost all the gear in the game is class specific to one extent or another and you HAVE to be using gear for your class. Basically, you'll want to max out your Strength, Endurance, and (to a lesser extent Pressence) scores. Pretty much everything else doesn't matter at all for a Guardian. Also, I use Orange gear myself. So it's good advice, but if you find a good price on other gear that can be worthwhile too. Orange gear allows you to stay with the same piece of gear and just modify it as you level up. But you don't have to have Orange gear. And a lot of pieces are hard to find in orange. (Maybe this 1.2 patch may change some of that.) Green gear that uses your ability (Strength) and matches your level is probably better than nothing. If you can find it for cheap on the Galactic Trade Network it's probably worth it. Blue gear (and we're talking about the color around the edges of the icon) is best. It's worth a little more, but don't spend your life savings on it. Green gear may get you through, especially till the next level. Blue's better if it's not ridiculously priced. Purple gear is the most advantageous, but I craft gear and I haven't found a piece of purple gear that I could make cheaply enough to give to my own characters let alone sell. I can't afford to wear purple gear and I've never noticed a need for it. Blue gear works great (although my highest level character is 30th). Orange tops and bottoms are the easiest to find. Orange boots, belts, gloves, and wrist bands are hard to find. You should be able to find and use an orange helmet before about level 25. If you take the Cybernetics crafting skill you can provide two of the most needed mods for orange gear, armor and ... what's the other one... is it "mods"?... I can't remember. I do all the crafting skills, so ONE of my characters ALWAYS has the mod I need. I think it's "enhancements" that Cybertechs don't make, and of course, hilts and crystals for sabers. And barrels for guns. But it's possible to have all your gear as orange and just keep modding it. Like a previous poster said, you can get most of the mods from the commendation vendors, if you can't find them cheap on the GTN.
  8. I've only gotten to 30th level, but "struggling" is usually a problem of not upgrading your gear or not being high enough level. If you and your companion are having trouble with most encounters of your same level or lower, you probably need to upgrade all your gear. If you're having problems with encounters your same level or higher, you may just need to gain a couple of levels. There are a whole lot of side quests where you can gain experience and levels apart from the story line and main quests. Around 16th level you'll get a ship and can get experience from daily space combat runs. Also PvP arenas give experience, I believe (I've only done PvP a hand full of times). And all those Heroics and Flashpoints and whatnot give you experience points and social points aside from the story quests, not to mention that they provide some of the game's best gear. The other advise, especially about orange gear, is good advice too.
  9. Oh. And if you don't know this already. You get a companion around level 10 and that generally allows you to solo missions that would normally require two players. You may have to level a few levels higher than the mission to complete it that way though.
  10. I'm always open to long term grouping with other people, but I usually find that they want to rush to 50th level and play at an entirely different pace than I do usually. I'm working on a lot of different alts and don't play every day. Now, I've even started playing on a couple different servers. Anyway, my first suggestion is to find a guild. Or maybe even form a guild of people who have a similar play style as yourself. I'm sure I'm not the only one out there willing to group up with people if they can deal with my schedule and what not. Personally, I would even consider a group where everyone just says "we'll create special characters just for our group and we will only play those characters together every Friday night between 6PM and 9PM." (Otherwise it's really hard to keep their levels together so that they can group together on an ongoing basis). Also, I don't know if you know this, but most people announce that they are looking for a group in General chat. Those are almost always 1 shot groups for doing things like Heroics and Flash Points. The group pretty much always goes their seperate ways as soon as they accomplish the mission. People shout out "LFG <Heroics Name>" in General Chat and people generally answer back that they are willing to join. Then you invite them. Some people feel like they are required to lead the group if they start it, but I don't think that's really true. There's usually someone willing to lead and it generally happens pretty naturally. I generally start the group, and then let someone else lead (usually the highest level character but often just someone who starts leading) and if noone leads, I'll step up and do it. Most groups tend to be pretty democratic anyway. LFM is Looking for More and LF1M is Looking for One More person to join us.
  11. Before this legacy patch, I would say Synthweaving is one of the most useless crew skills in the game. I think I'm only up to about 180 in Synthweaving, but I primarialy use it to make orange gear, which I think I can make one or two outfits for the three Synthweaving customer classes. I am currently testing my theory that the best crafting skill is to avoid crafting, now that I've created a new character on a new server. My old characters were all supplied by my characters, but I got the distinct feeling that I would be a WHOLE lot richer if I weren't crafting, and hardly found anything that people would buy. I'm only up to 16th level, but it's turning out to be true so far. I'm finding it harder to keep my new character geared up to the max. My former characters got complete new sets of gear every few levels and were usually arrayed entirely in blue gear. My new character is having to spend planet commendation tokens on mods to his orange gear. That means he can't buy new orange weapons with his commendation tokens like my other characters did. That's probably the biggest disappointment so far. I looked on the GTN for mods at a reasonable price and found a couple, but not enough to really deck my character out. Purple gear was priced way outside of what this character could afford. I noticed at higher levels there weren't even any mods for sale, which suggests to me that people aren't buying them. It looks like you can get an orange set of gear and then just update the mods with planet commendations from every new planet you are on. As far as I can tell, that looks like it will keep you from ever needing to buy any gear from players. At 16th level, my new character isn't equiped quite as well as my old crafting characters, but it isn't really mattering so far. I mean it's been slightly more difficult not having top of the line equipment, but not enough to make me stop playing the game. Finding belts, gloves, and bracers in orange is difficult, but not impossible. You have some options there from space mission commendations and the Republic side has the party outfit, if you can bring yourself to wear it in public. Still, those require even more mods, which are somewhat hard to get using commendation tokens, just because it takes a lot of tokens to get all the mods you need even for 3 orange pieces of gear. I can't imagine trying to do it for 6. Still, I find my new character checking the GTN for those items, since he doesn't have those in orange. Green might be sufficient. Blue would be preferable. As a crafter I can tell you that Purples have generally been so expensive I can't even afford to make them for myself, let alone sell them. If I sold them at cost, they would be so expensive no one would buy them even if they had to have crafted gear. The only people I could see buying them are people who have a 50th level character and are financing a new low level alt. I'm tempted to craft with this new character, because it's hard to stay geared up to the max. But I think that's more of a compulsion than a need. I'm not having any difficulty with fights, I just don't have maxed out gear. And I'm using my starting light saber crystal, even though I'm eliagable for a new one after 15th level, because I can't find one for sale. Still, I figure I'll find an orange saber as a dropped item and steal the crystal out of it eventually. I did that at 11th level, but that one had a low level crystal. But I stole the other mods out of it for my own saber. In short, I don't think Synthweaving makes much of anything that anyone wants. Accessories are probably going to be the most in demand. The couple of oranges you can make are probably going to be the main thing that you sell and the money maker. We'll see if Synthweaving improves anything. Oh. And I took gather skills for this new character. I've gathered mostly Desh and Silica, along with some slicing. I figure I'm probably going to be able to sell the Desh and Silica for a total of about 5,000 credits. At 16th level that's not much, but it will help out a bit. I'm starting to collect alluminum and laminoid. Those should sell for about 250 each. So, a stack of 99 of both should sell for around 50,000 credits. I'll probably have that much between 20th and 25th level. I suspect once I start selling those (since I'm not crafting and might as well sell them) this character will probably quickly become my richest character. Then I may find it even easier to buy what little gear I need off the GTN.
  12. I think you're wrong. I think voice acting in MMOs may become a little more common, along with good story lines, but I think it will be less than half of the new games coming out. Voice acting in SWTOR was their biggest mistake. It's way too expensive with very little payoff. I'm not sure if it's even economically profitable without a big brand name like Star Wars. The primary problem with voice acting is that it makes it near impossible to change the game. Adding a new race or character class becomes a major ordeal. If they had of kept it to text they could have addressed characters by name and they probably could have given companions unique names rather than "<Character's> Companion".
  13. My highest level character is 30th and I've been playing since before the game was officially released. However, I have 9 active alts currently. I have a Sith Juggernaught that I "may" drop, but the other 8 are all keepers. 6 of my alts are between 20th and 23rd level. I started playing Empire for the first time last week and have been focusing on my Sith Assassin at 16th level currently, since then.
  14. I leveled 7 Republic alts above level 20 and never found a use for the Bio stuff. Then I created an evil Sith Assassin. I've been going through medpacs like crazy. He's constantly attacking everything around him and he regularly seems to get in over his head. I've never had this problem with my other alts, but they are not half as aggressive - being basically all light siders. As an example, once my Sith attacked a group and somehow managed to accidently pull a second group at the same time. The medpac made the difference between barely surviving and dieing. And attacking two full groups at once, probably SHOULD have killed him.
  15. You probably want a west coast server. Wait until peak hours, like in the evenings and pick one with the highest population you can find. I'm seeing a lot of light population servers. The games not as much fun if you're on the server by yourself.
  16. Yes. All vehicles should be banned from areas with heavy foot traffic. That means EVERYWHERE on the Fleet. Nobody likes getting run over. Wide open spaces with painfully long walks and irregular traffic - like the space port - forbid mounts, yet cramped spaces - like around the GTN - allow them. Go figure.
  17. I voted for 3D Space combat because I know what that is. I can't envision capital ship battles in this game. How would that work? None of my characters are officers in either fleet. Realist capital ship battles would mostly be about commanding the crew. And if it's more of this 2D rail stuff, no thanks. Still, I'm probably most intrigued by the idea of capital ship battles.
  18. I initially signed up for 90 days, which has expired. I decided to sign up for another 30 days and go month to month. At this point, I really plan on trying to give it at least a couple more months. I've told myself from the beginning that I would give it 6 months. I've been real guilty in the past of playing a new MMORPG for a couple months and then quiting. I played the original Everquest almost every day for a year and got burnt out on it because of lack of new challenges and a leveling system that would take away an entire Saturday of work on my character just for dying once or twice. I figured that better MMOs would be coming out all the time since I had seen video games progress from Pac Man to Doom to Everquest and I just assumed that games would get better every year. Boy was I wrong. I played SW Galaxies for a couple of months and quit because they hadn't implemented space combat yet, I really wanted to be a Jedi and you almost couldn't at that point, and above all else it didn't FEEL like Star Wars because I ran around collecting resources for crafting and killing monsters. It was Everquest in space, not Star Wars. When did they EVER do that in the Star Wars movies? I mean sure, there was an occasional Sarlac here and there and Luke's uncle was a moisture farmer, but it was always a side plot, not the focus of the movie. So, I quit. In retrospect it was probably the best MMO I've ever played and I went back years later, but I was basically alone on the server at that point, which takes most of the fun out of an MMO. I tried WoW for a couple of months and REALLY didn't like the characters they let me create. I also didn't like the fact that there was no player housing, etc. Really, it was Everquest with updated graphics. I thought it was basically Everquest II and I was burnt out on Everquest. I tried the ACTUAL Everquest II, but it was really in many ways less of an entertaining game than Everquest One and wasn't even as good as WoW which was the REAL successor to Everquest. They got a lot of things right, but they also got a lot of things wrong. So, I quit. I tried several other MMOs over the years. I've lost track of most of them but suffice it to say that they weren't half as good as the games I just mentioned. None of them. So, I spent the past decade pretty much not playing MMOs because I've been waiting for something better than the original Everquest to come out. It never did. SWTOR is probably the best thing to come out since EQ, although that's really not saying much since the rest of them have mostly been steps back rather than steps forward. At least TOR tries to take the MMO off in a unique direction with the emphasis on quests and the voice acting in the quest dialogs. As much as I hate the linear "railroading" in TOR, I have to say it's the most fun I've ever had running quests. I've taken 7 alts above 20th level, going as high as 30th to get Legacy with one alt. I've got my crafting as high as 180. A couple of weeks ago my interest started fading after playing since before release. I hardly even log in on weeknights. The last couple of weekends I've logged in but have used the excuse of needing to do work for my job on the weekend rather than playing. I'm really finding myself asking myself if I could be doing something more productive with my time. So, basically my interest is waning. I'm not sure exactly why. Part of it is running 7 alts who all go through the exact same story line after the starting planets. I mean there's a class story that's unique to them, but that's only about 10% of the quests that you do. The other 90% of the quests are the same quest you've already done 6 times already. I personally think the voice acting was a HUGE mistake. I like the story lines, but they blew a huge portion on the budget for voice actors when they could have just given me text on the screen for dialog and I would have enjoyed the game just as much. Plus, text would have given them a lot more flexibility to call my character by name or allow every companion in the game to have a unique name. And it would have been MUCH easier to work in something radically different like a new playable character race. Anyway, back to why I'm bored. After spending months crafting, I'm coming to the conclusion that crafting is a COMPLETE waste of time and money. I'm still going at it and trying to prove myself wrong, but time has done nothing but prove that right so far. And crafting is a big part of the game for me. The space combat is terrible. I mean it's nice to have something to kill time while your companions go do crafting for you, but it won't help you on missions or gathering. Worse still, I've gotten almost to grade 3 ship upgrades and there are only like 6 missions that you go through and play out the exact same way over and over again. The first 20 times or so, it's kind of fun then it's just boring button mashing. It's grinding. You do it to get the rewards, because it's DEFINATELY not fun. I also really hate that it's not a virtual reality. It's not a sand box game. It's a theme park game with limited replayability. Since the whole game is in third person, it ruins a lot of the emersion. I feel like I'm watching a movie more than becoming a character in another world. You "can" play in 1st person, but you discover real quick that the game was not designed for that and the drawbacks are so severe that even someone like me - who thinks all games should be in first person - refuses to play in first person. What can I say nice about the game ... Well, I've had fun for the past couple of months. That says a lot. My interest may be waning now, but it took me about 4 months for that to happen. I'm also starting to explore some areas of the game that I've previously ignored like the Sith side of the game and PvP. I'm not crazy about the PvP thing but it was fun enough I plan on trying it some more. Creating my first Imperial character was a refreshing change because I'm going through new content that I've never been through rather than running 7 alts through the exact same content over and over again. If they improved the crafting system, that would help a lot for me I think. But mostly I want new game mechanics to explore and what not. I want cool new abilities to work towards and maybe something to work towards like furnishing my ship with furniture that you can actually sit down on etc. The lack of interaction with the environment, again, kind of ruins the emersion. I think my interest is waning because I'm not seeing much left to work towards or work towards understanding. I spent a lot of time trying to get orange gear that represent who my characters are. Now I've either gotten it or am half convinced that it's not in the game since there are only a hand full of orange outfits in the game. I spent a lot of time learning to craft, but I've found very little use for any crafted gear other than mods to orange equipment. A lot of the story lines really aren't THAT exciting. I was real set on getting my smugglar's first ship, but after that the story lines have been "okay" rather than exciting. I dislike MOST of the companions and a lot of the NPCs, which doesn't help me get to excited about what happens to them. I just generally feel like there's not a lot left to discover or explore or do that I don't already understand and see "where it's gong". I'm at least a little hopeful that 1.2 will breath some more life into the game. We'll see. Anyway, I say all this to say that I plan on continuing for at least a couple more months. I've quit so many MMOs over the years that I REALLY want to give Bioware as much of a fair chance as possible so that I never regret leaving. The fun is waning, but I'm sticking with it for probably at least two more months.
  19. Tython is by far my favorite. I think it's mostly because it's all forest. Ord Mantell is my least favorite. It's just grey and dull and drab and kind of boring a lot of times. I've been through both of those with at least 4 alts each to 10th level. I've never been to Hutta yet. So I can't comment on that. I did Korriban for the very first time last weekend and it was really refreshing to do a starting planet where I didn't have all the dialogs to every mission memorized. I liked it fairly well. I don't know if it's my experience at this point or if I somehow missed something on Korriban but I swear I was able to level twice as fast as I've ever leveled on Tython. It was just a WHOLE lot shorter than Tython OR Ord Mantel. And Ord Mantel has probably at least a third of the planet where you need to get your companion before you can go forward. On Korriban, by the time I got my companion it was time to go to fleet. My biggest complaint was that all the missions on Korriban kept sending me back to the speeder terminal that was SECOND closest to the mission. So - unless there's a shortcut that I missed, you're better off going to the speeder terminal that's closest to where you need to go rather than the one it tells you to go to. Otherwise you're wasting huge amounts of time WALKING to the other speeder terminal that's closer just because the game told you to. I've only done Korriban once out of about 14 characters I've created, and still have never done Hutta.
  20. I know I try to shoot down friendly ships all the time and it won't let me. It gives that icon indicating they're friendly. If there's an exception to that I haven't seen it. There's one mission where I'm shooting at glowing dots on the screen, because all the ships are so far away. The one where you're taking out the space station. I've run it so many times I know which one's are friendly now, most of the time. But if you try to shoot down one of the friendlies it won't let you there.
  21. I got the Legacy name at about level 28th, but that was too early because the boss fights you have to win to complete it are noticably higher level (probably around 32nd like someone said.) However, a 50th level was kind enough to help me through it. When you get your Legacy name it can be displayed as a last name or "... of the [name] legacy", your choice by going into Preferences and setting it. You can also not display it for individual characters on that server. So, if you have a "family" of characters, you can not display it for a character that isn't part of the family. Once you get your Legacy name, you start earning Legacy experience points (seperate from normal exp points) on all your characters on that server and they share a "Legacy Level". Right now it does nothing. I think my characters are at 4th Legacy Level. Once the 1.2 patch is available Legacy Level will actually do something.
  22. Ok. I have to admit I bought it right up until about 10 seconds into the first video (I just woke up and haven't had my caffine yet... that's the story I'm sticking to anyway). I'm watching the droid cleaning the windows and painting the wall going "Wait. That sounds boring! How can THAT be fun?!?! Ooohhhh... what day is today? Yep. That would explain it.
  23. To OP, I came back to check the thread and how things are going. A lot of what I wrote was in response to some of the things you wrote that indicated that maybe you wanted to continue a friendship with this person. It's really all about clearly setting your boundries with people on what is allowable and what isn't allowable in your relationships. Some of this happens quite naturally, but sometimes it doesn't. Anyway, this guy has clearly gone way over the line. Any advice I gave was really on the grounds that you want to continue the friendship on some level. There's nothing that says you have to be best friends with everyone you meet. If you don't want to hang out with him, there's nothing wrong with that. You can respect people, be kind to them, and not hang out with them. You can't spend time with everyone on the planet who wants someone to spend some time with them. You have to set limits as to what you are willing to give to people, what is appropriate to give of yourself to people, and what's just going to make you resentful and ultimately help no one. Don't ever let people push you beyond what you are willing to give. In the long run that will just make you resentful and help no one. I would say that the best route is to always be open, honest, and kind with people and basically treat them the way you would like to be treated. But that doesn't mean that you have to let them manipulate you or even that you have to spend all of your time with them. Whatever you do, be consistant with it. Someone gave me a hard time with a comment something along the lines of "What is he a dog?". People would be suprised at how much we have in common with dogs. I think I picked up the word "training" from one of the other posts, but the lessons learned from Pavlov's dogs are applicable to humans. When you give someone something they want (for example spending time with this person out of a feeling of guilt rather than just enjoying their company) you are rewarding them and encouraging them to do again the things that worked previously. Anyway, there's nothing wrong with telling him kindly and honestly that you don't want to play with him and then putting him on /ignore if he doesn't respect your wishes. And quite frankly I think the GM's will understand where you're coming from and take your side on this one. He's stalking you to the point of ridiculous. Personally, I would try ignoring him for a couple of days with 100% consistancy, and then - if that doesn't work - report him. At that point, I feel confident that reporting him is the right thing to do and that the GM's will see what he's doing as harassment.
  24. As I was re-reading my post, I realized I may have not emphasised something enough. In your previous posts you said that you stated what was NOT allowable, such as stating "I don't want to group right now. I want to solo for awhile." But one of my main points is that you need to state what IS allowable to people like this. He's going to go to extreme lengths trying to figure out what is allowable. If you tell him what IS allowable, he no longer has to try at random to find what "is allowable". For example, by saying "I don't want to group right now." tells him what ISN'T allowable, but he has no idea what IS allowable. So, he's probably going to try to figure out at random what IS allowable by coming back every 5 minutes going "Is it allowable now? What about now? Now?". You could instead state what IS allowable with something like, "I want to spend some time soloing. I don't want to group right now. We could meet back up to group tomorrow night at 8PM Eastern time and work together, if you want." Now you've said what IS allowable, and he no longer has to guess. If he's at ALL a normal person, he's probably going to stop bugging you every five minutes when you've told him he can have what he wants at a specific time on specific day. You've taken all the guess work out of it for him. Plus, giving him a specific time and specific day should make it easier for you to not allow him to harass you in the meantime, because you haven't said no but rather wait. If he ignores your "wait" then he's obviously been inconsiderate of your feelings and it will be easier to INSIST that he wait. I just wanted to point out that the biggest mistake that people make in your situation is not stating what IS allowable and not spelling out what is not allowable clearly enough that it can't be misinturpreted. Remember that anything you say to someone like this is going to be viewed in the most "optimistic" light possible. If you say, "I don't want to group right now." Then they are going to assume that 5 minutes from now is not "now" and you'll be ready to group. But if you state clearly what IS allowable, it takes all of the guess work out of it for them and they now know how to NOT annoy you. He probably isn't trying to annoy you intentionally - he obviously wants to be your friend, he's just not considering your feelings and oblivious to the fact that he's bothering you. Spelling out clearly what IS allowable may help tremendously in getting him to leave you alone when you want some time alone.
  25. ROFL at OP. Sorry. It's hillarious until you're the one being stalked. This is so ridiculous it sounds made up, although - unfortunately - I'm pretty sure it's not. Wow. You've definately got a rough situation with a stalker. I quoted Vex's advice because she's definately on the right track. You need her to follow you around and lay down the law to the guy. :-) Sounds like the guy has a hard time comunicating in English and doesn't have very good social skills. Because of that, it sounds like he's having a hard time making friends in the game and clings to ANYONE who shows him kindness. You've shown him a lot of kindness and so he's clinging to you as tight as he can. The first thing you need to do is admit to yourself that he is the one wronging YOU here. He's gone WAY over the line in what any normal person would consider decent and proper behavior. Even if I was on a foreign language server where I couldn't communicate with people I would not stalk someone day after day just waiting for them to come on line. The guy is not being considerate of your feelings and HE is really the one in the wrong here. Remember that. He's gone WAY over the line. If you don't want to continue being miserable, you're going to have to lay down the law. I understand where you're coming from. I befriended a mentally handicaped girl many years ago and it was almost the exact same situation, but in real life. And I have some good hearted friends who are as considerate of other people as you are. On the other hand, I was raised in a family that was so manipulative that they would have made a good soap opera. Seriously. I learned to deal with manipulation. And that IS what this is; he's manipulating you to do what he wants. Consider that not all gifts are given without an alterior motive. I've studied con artists a bit. One of the classic cons is to give someone a small gift in order to manipulate them into giving you a larger gift. I see this con being run all over the place. For example, there's an organization that I belong to because I believe in the work that they do, but they use agressive/con sales tactics to get donations. One of several things they do is offer a nice little $15 gift if you'll give a $50 "donation". This is a twist on the classic con, but it begs the question of why don't they just ask for a $35 donation? The way the classic con works is that when they offer you some small meaningless gift it makes the mark feel like they've been "given something". We don't necessarily rank or keep track of the exact value of what nice things people have done for us; we tend to just feel like we "owe" people when they do something nice for us. The con takes advantage of this by offering something small, playing on this human need to return kindness, and asking for something much larger in return. The con almost doesn't even have to ask for something larger, because we naturally want to help people who help us or are kind towards us. Anyway, I say all this to point out that the guy is manipulating whether he's doing it conciously or not. And he's definately acting unfairly and unconsiderate towards you even if he's often very nice. It sounds like you don't want to totally cut him off here and put him on /ignore or report him. So, you're really only got two choices here. 1) You can let him continue to make you miserable which in the end isn't going to help him because you will eventually blow up and do something like quit the game over this and then he won't have a friend anyway. There's no way this is going to turn out well for him by you continuing to allow him to manipulate you. Or 2) You HAVE to lay down the law. You have to ask yourself what you consider allowable in his behavior and what is over the line. Then you have to be consistant (and consistancy is very important here) and not allow him to step over the line. You can continue to group up with him and be his friend. But when you've had enough you need to not allow him to step over the line. You are in complete control here because you have what he desperately wants: your time and friendship. That puts you in the driver's seat; I think you know that and are feeling guilty when you drive in any direction that makes him uncomfortable. But he's going to have to be uncomfortable with what you do at some point, even if it's you permenantly leaving the game. A lot of this goes back to what Vex was saying. For example, you said you told him you wanted to work by yourself and then he came back 5 minutes later and insisted on grouping. A better approach might be to say EXACTLY what you want in no uncertain terms. You could have said, "I want to spend the next week working by myself in the game. If you would like, we can group up next Tuesday and work together." THAT's laying down the law. You've stated clearly what you are comfortable with and what you are not comfortable with. You've drawn the line in the sand and he either is considerate of your feelings and respects that line, or he is inconsiderate and crosses the line anyway. If you've stated VERY clearly (and you may have to be ridiculously clear on what you want here since he's likely to try and find a way around the line without crossing it), you then need to be a little rude in enforcing the rules. Maybe you need to put him on /ignore until next "Tuesday", after all you told him you want to be alone until then. And WHATEVER YOU DO do NOT accept an invitation to group with him until "Tuesday". You have to be VERY consistant in enforcing what you have CLEARLY stated as what is acceptable and what is not. I think Vex said that if you keep giving in you're just training him that he will get his way if he just harasses you 12 times. You HAVE to train him, that NO number of times will allow him to avoid the "laws that you have laid down clearly". If you say, "We can't group together until next Tuesday." Then by golly you've GOT to make no acceptions to that. Otherwise, he will just learn that continuing to harass you gets results rather than learning that you are serious about the "law you've laid down" and that his best option is just to go find something else to do until next "Tuesday" because even if he waits for you every day, he's not going to get what he wants until "Tuesday". I hope this helps. The bottom line is "lay down the law", "lay down the law so clearly that it cannot be misinturpreted or confused", enforce it by not allowing yourself to be manipulated, and you can still be kind and enjoy his friendship when it is benificial to both of you. And ALWAYS REMEMBER that both in real life and online, allowing people to unfairly manipulate you is NOT being kind to them; eventually, you will get angry about it and be unkind to them anyway. Don't LET them push you to the point of blowing up. It won't help you and it won't help them to allow yourself to the point of blowing up. Instead, state clearly what you consider allowable, and what is unallowable because it bothers you. Then do not LET people do to you what you consider unallowable. You've clearly stated to them where the line is; if they cross it they've chosen to ignore your feelings and to do you wrong. Walk away from them (even for a little while) or do whatever it takes to not allow them to cross that line. In the end, it will be better for them if they can learn to be a friend to you rather than constantly making you uncomfortable.
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