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cougon

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  1. I don't recall which update they changed it, but I know that now all characters unlock their legacy at level 10. It's no longer required to finish act one first.
  2. To get back on track and help the op, there is one thing that nobody has mentioned. After you have your new mods in the gear, I've found that I need to click the apply button in the lower right corner in order to make the mods actually go onto the item. This might be part of the problem the op is having.
  3. There is no buyback option on the GTN because you are, essentially, buying from another player. I would recommend either trying to resell it on the GTN or just put it in your cargo hold until you can use it
  4. From what I can tell from your post, you're confusing switching weapons for switching attack abilities. The weapon that you're equipped with has no effect at all on how much energy is used, but the ability you click to activate does. IIRC, the abilities for a sniper rifle user does indeed look like a rifle, which may be the confusion. It also looks like you said you accidentally dragged it out of your quick bar. What you need to do is open up you ability menu at the top. Inside this menu, you need to find your basic attack for your class and drag it back to your quick bar. This should solve your problem. In order to keep this from happening again, you can lock your bar. There's a little lock on the side that you can click to keep abilities from moving around and that you can unlock later when you get new abilities.
  5. I can attest that you can send credits and items to a FTP account from a non-FTP account. I have done so with a couple of friends, though the other posters are right that there is a lag. I think it was about 1-2 hours before the FTP account got the mail, but as we were playing at the time I could easily have that time frame wrong. If he still hasn't gotten it, is it possible that you may have misspelled his name and sent it to the wrong person? As the other posters have said, you will get your mail returned in about 30 days if it hasn't been opened.
  6. I would like to point out that there is a legacy buff for getting a character to level 50 with max light and one for getting a character to level 50 with max dark. Check out your legacy unlocks for more info on which one does what.
  7. I believe that ftp does get legacy, but not until they finish their starter world and go to the fleet for the first time.
  8. Once you go through the quest chain and unlock him on a lvl 50 toon, you can unlock him for any other toon through your legacy menu. The price is something like 1million credits or 350 cartel coins, IIRC.
  9. One thing that others aren't mentioning is the abilities of your companion. There are situations where you want to turn off or on some of the abilities of your companion so that they will or will not use them. When I'm running around with a healer companion, I only have on their healing abilities and their stun ability. I also make sure they're in their healer stance. This way they are only focused on healing me and won't likely draw as much aggro. To turn on or off their abilities, open up their interface by clicking the plus symbol by the lower left bar on the screen. Then right click on the abilities that you want to turn on or off. Then hit the little minus sign to reduce the bar again. Sometimes just sticking your healer on total heal duty makes all the difference.
  10. I gotta say that the only time I hit Need is for the toon I'm currently on. In fact, I would imagine some people like my approach to gear when I run flashpoints. If I need an item for the toon, I hit Need, otherwise I just pass on it. I get good enough gear for my companions from mission rewards and drops, and pve is usually easy enough that there is no need to try to grab stuff in flashpoints that I don't need. And if I don't win the roll on the stuff I 'Need,' then oh well. It's not like missing one piece of loot is going to be the end of the world. That being said, if I notice someone hitting 'Need' on an item that they can't use, then I won't run with them again because I know that other people might have really wanted a particular piece of gear for themselves, even if it's just because of how it looks.
  11. Why would you use sparkle powder on the ship? All it does is get stuck in the air filtration units and oxygen scrubbers, which makes the air look and taste all funny. And then when the ship droid finally gets it all cleaned out he starts whining about that all the time, and I think we're all tired of hearing him prattle on endlessly anyway.
  12. If you're asking how you start it up, you need to have a toon finish act I and be level 30 in order to start up your legacy.
  13. I think it's in a legacy creation package thing you get in the mail if you've completed Act I or as an automatic quest reward as you complete act I. At least that's how I've gotten it for my toons so far. As for the pet, I saw on another thread that they're scheduled to go out at about midnight central time tonight, so you should get it in the mail tomorrow.
  14. I also want to reiterate what one other person said since so many people miss this. Once you reach the fleet the first time, you will have a fleet pass in your skills. This will get you back to the fleet when you need to if you don't have your ship yet. I think you can also get back on the shuttle you arrived on, but I'm not sure about that one.
  15. If it's the one I'm thinking of, I've seen it wandering in the SW area of the Dune Sea, near the start point of the Jawa Balloon and as far out as just past the Heroic area for Empire in the Dune Sea. It has a pretty large wandering path, so good luck finding it.
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