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Bone_Machine

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  • Location
    Exeter, Devon, England.
  • Occupation
    Thought Police, Ministry of Love
  1. Looking at the tally so far it's no wonder Bioware are taking an interest in this thread as those numbers must be pretty worrying for them. I sincerely hope they can turn this game around before it's too late, assuming that isn't already the case.
  2. It's your thread so you can do as you please, however I think it will cause the results to be skewed due to the fact that many of the people who voted no have cancelled their accounts or no longer visit the forum. Either way they are unlikely to vote for a second time whereas it is probable that the people who said Yes will return and vote again. (I'm one of the people who voted No, this is an interesting thread to me so I check back periodically to keep up to date with the results)
  3. No, Sub cancelled 02/02/2012 but honestly haven't played since around 20/01/2012, no idea why I paid for an extra month.
  4. I tried really hard to like this game but I'm pretty much done with it already due to experiencing operations that can be face rolled in 2-3 hours and all the boring, 3 button pvp I can handle so here's my prediction. <1.5 Million within 3 months. <1 Million after Diablo 3 release. <500k after MoP release. I'm expecting Swtor to use the "Freemium" (god I hate that word) business model within 18 months. Re-rolling is not a viable alternative to meaningful endgame content. I may return in the future so I hope it doesn't come to that but I cannot justify spending any more of my money to beta test Bioware's game for them.
  5. I'm not trying to sound condescending but are you totally sure he / she didn't have a tank? Because I'm a Vanguard, who runs with an almost fully champion geared Sage and he gets wrecked if 2 equally geared dps are on him solo with rotating interrupts. However if I have him guarded, and keep the enemies taunted / stunned we can easily take down 3-5 dps if they have no healer. (I lack the burst for dealing with healers solo unless they're badly geared or badly played.) To handle a tank / healer the best thing to do generally is ignore them and focus on the dps in the team, or seperate them via kiting / grapple / knockback / stun to negate guard. If you have 2 dps on the healer, and another is able to pull the tank away there is almost no way he can keep himself alive. Try to learn what the aoe taunt looks like for each tank and be aware if the enemy uses this early. Have you and your friends pop cd's after this wears off or you're effectively wasting them as a good tank will taunt you the second he sees adrenals / relics being used.
  6. I'll keep this relatively short. 1: Remove the Daily / Weekly quest from Ilum so it's no longer mandatory. 2: Add a +5 population cap for the pvp zone. If 30 Republic players are in the area, up to 35 Imperials can join and vice versa. Since it will no longer be mandatory they're only there to grind fast valor and there are other options available to them beside waiting if they feel hard done by. 3: Drastically increase the time required to reset DR on valor awarded from player kills. If they increase the valor reward, make the DR last 24 hours and have it kick in after 2-5 kills the area will have a higher player turn over, largely negating the problems for imperial players caused by fix number 2. 4: Put the Med Centre inside the 'Hanger' where the flight path droid is located and place a periodically despawning shield over the entrance similar to Warzones. Make entering this area instant death for the opposing team and kick anyone who stays in this area back to the orbital station. Alternatively, disable all grapple / pull abilities inside the bases to discourage the 'Death Line' camping. 5: Make the Assault points uncappable unless the adjoining point is also held by that team. This will ensure that players are not spread out all over the map and can remain focussed on pushing back the enemy force rather than running around looking for individual players to gank, or bypassing them completely to take points just to increase valor gains. 6: Add an incentive for winning that doesn't involve a valor buff. Don't be shy about stealing ideas from other MMOs as there are plenty of ways to do this. An Ilum vendor that provides pvp mounts, companion customisation, droid parts and tech blades (currently VERY hard to get anywhere in game) in return for Ilum commendations would be a good start. 7: Remove the crates. They're stupid. Taking any one of these steps would make Ilum a better place to pvp. Feel free to add more.
  7. Because power levels without scouters that explode over 22,000 are not cool.
  8. Bone_Machine

    seriously?

    You really should remove your second point as it almost makes it impossible to take you seriously. If you can't get a minimum of 9-10 medals per WZ you're a horrible tank, we don't need more rewards for winning the role lottery. I do think you make 2 valid points apart from that however. Ilum is still a pile of ****.
  9. You need to go back and read about some of the ideas he wanted to put into Star Wars that Fox and in particular Gary Kurtz objected to. If he had the control of Star Wars then that he has now they would have released a movie that was pretty much just a tragic parody of Flash Gordon and I doubt anyone would care about the series. When he didn't get everything his own way because the producers and distributors challenged him. Or when he surrendered the director's chair and screen play responsibilities to people who actually know what they're doing the results were the best movies in the series. That isn't coincidence. Likewise The X-Wing series, Dark Forces 1 & 2, as well as Kotor 1 are the best things to take place in the SW universe since Empire precisely because GL had nothing to do with them. (Not to detract from the work of the many skilled people involved in creating those games.)
  10. Finally? Star Wars is always better when George Lucas doesn't have full control over it (or preferably is not involved at all). He cannot direct, he cannot write a screenplay and the sooner he accepts that the sooner we can have another Empire Strikes Back.
  11. You know I've gotta say, all of a sudden panda's and pokemon don't look so bad. I guess I'll shift my hopes onto GW2 or D3 as the only viable alternatives to WoW until MoP is released. I'm done with you Bioware, 10 years ago you were the best developer of RPG's on the planet. But from Baldur's Gate 2 to SWTOR it has been one hell of a steady decline, you should never have sold out to EA. I won't pay to beta test your ****** game.
  12. It's not a huge deal for me personally as I don't RP at all, but one thing that sticks in my mind when I'm playing my Trooper is a scene from Episode 1 (sadly) where Qui-Gon and Obi-Wan come up against a couple of shielded war-droids. I was always confused why they didn't just knock them over with the force or charge in and cut them down with their sabers and instead chose to flee the battle. Because it's been stated many times that the Jedi shown in the movies are among the most powerful to have ever existed it got me thinking that perhaps the shields protected the droids against force powers to some extent while mitigating light sabers enough that the Jedi figured the fight would be more hassle than it was worth. When I rolled my Vanguard I applied that assumption to explain why every Sith Lord I come up against doesn't just give me a brain aneurysm with the force or slice me in half. Also, after reading a little about how Jedi train in light saber combat to perform a series of attacks without having to think about it so that their actions become harder to predict I realised that most soldiers receive pretty much the same type of training (just for a different reason).
  13. I agree. People who play with friends are sad and pathetic!!! Wait...
  14. Trust me, since he's averaging 17k+ damage per kill this is exactly what he did. It's just Aoe (he's lying when he says he doesn't use it) and then a combination of CGC / IM while spamming tab. Not hating, it's just the only way those numbers make sense. Multi dotting to inflate numbers while having a pocket healer is not impressive.
  15. I wouldn't get used to it, expect the Force Sweep spec to be nerfed soon. When an aoe hits for over 2-3 times the damage of your single target abilities, you just know that damage is going to get hammered down in a patch or two. It's equivalent to a WoW Mage casting Blizzard all the time instead of frost bolts and still managing to do higher single target dps, it would look stupid, and would clearly be broken. The same is true of this spec. Guardian should obviously be compensated in other ways but this ability hits way too hard.
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