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Moonshift

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Everything posted by Moonshift

  1. Came back for the story and was happy to get the missing rewards in the galactic season. Ignored the expensive augments but tried to make at least one augment for fun. Couldn't make it because Kai Zykken ate all my techies! I like that the other mats are all obtainable by just playing the game for a reasonable time. And you're doing it right to ignore things which is robbing too much time and money.
  2. I'm sure they will just raise the credit cap. Because this does not actually solve the problem, but only prolongs it.
  3. They removed almost all worlddrops, to have better chances for selling something in the store. I would not hope that they reverse this decision. it's ok if someone want to make money with a game. But it's not okay to make it a goal for pushing this to the max. Long ago a supposed employee made a post here in the forum, to warn us that they are changing this game into a cash cow. It was deleted asap. I still enjoy this game but unnecessary changes which are mostly only good for monetization makes it harder to like the actual game.
  4. I mean all items are legacy bound if they are bought from the GTN. Then it can only be sold by the original seller till it gets traded. Sry for more is my english not good enough . Yes i don't think too, that they will change anything. Like RikuvonDrake said the plan is to make f2p into subs and selling more cartel coins. it would be ok if it was a tiny plan but the most changes somehow leads in that direction, sadly. Nah, I'm talking from crafted items and not the cm stuff. And I have no problems if subs buying my items.
  5. If i'm offline I lighten up a candle on my shrine and pray for the fallen souls. The most armor pieces was listed for 400k. But someone kept buying out every breastplate and sold them to a higher price. So I was forced to set it to 900k, too. But before that I had already lowered the prices of other sets, then it was balanced again.
  6. The resell madness would stop if it were not possible to resell the purchased items from the GTN. Or make daily limits for how much people can sell in the GTN. Then it would no longer be up to a few to decide whether an item is too cheap or too expensive. I suggest only to buy things from the GTN if you rly need something. Don't buy this overpriced stuff. The Economy is actually broken. The reason why prices are exploding has been known for a long time. Now it has been accelerated by the elimination of refer a friend and the ever higher cartelcoin prices. It is also favored by the fact that many have already left the game and are therefore less offered in the GTN. Actually, the content in the cartel shop should also be accessible by playing, otherwise a subscription is just another free to play level. I'm playing SWTOR and not GTN! The GTN should be a place for the people actually playing the game and use the items they are bought and not for baby sharks. I want that the new player have the same experience like the other player. They get kicked if they want to do the flashpoints in a normal way. They are excluded from operations because they have no achievement instead of teaching them to. And now people reselling my crafted 900.000k items so that the f2p players can no longer afford them. Shame! As long as the f2p limit remains, I will also sell my items below this price. When the game ends your whole trillions are gone but I keep my humanity. The rich are only rich as long as they have someone to tell how rich they are
  7. How about if the skills would change? Depending on where the character is or what is currently being targeted, we get a different skill that we can use. For example the lightsaber throw could change if you are close to the mob and become a different Meele ability. Or a damage ability becomes a healing ability, depending on whether the target is friend or foe. Like we already had for the mercenary. That could be also applied to other heal roles! Targeting yourself with a dmg ability could change into a heal, for the dmg roles. So we could keep more skills and still save space in the bar, right?
  8. Giving up the customization of companions for that, would be a too high price. Optional okay: the companions with the standard outfit are visible and the other customized still holograms. You can prior place the companions which already unlocked for legacy. Then you will need to unlock them on every character, of course.
  9. If you ask me, i can't answer if such a list would be useful for them. Also I mean some decorations are not available for purpose. For example the Star Fortress and all flashpoints items that we need to do them more times. This is okay for me. But yes, the list is still long.
  10. No panic, guys. I heard there is something coming better than servermerge. Im so excited!
  11. At start of the cartel market i really thought its only a temporable thing. I wanted to help to keep the game alive but instead i helped to build up a virtual store for some narcisstic persons, playing their own game.
  12. For example: Alem "Whisper" Reesus Holo Conraad Om'wurt Holo Jollo I mean its not urgent, but i would like to place them on the guildship, too.
  13. Not an extra stronghold but the throne would be really nice. I'm also waiting for the throne from Malgus. (False Imperator)
  14. We have a lot of holos at the moment. Would be nice to have a wall hook for a holo cantina band member playing an instrument like on the fleet. The moving dancers from Nar Shaddah (male and female) would also great fit.
  15. Since we already have a cargo space for the little wall hooks, it would be very handy to have a Appearance Designer for the wall. It could be a 3d face as flat picture (like in the actual deco) or a bigger head projected out of a holodevice, like the designer at the market.
  16. I had fun with the most classes before. But every new animation (changed for which reason?) i don't liked much. Started with the new surronding plates:mad: animations from the sin tanks and the flying stones:mad: from the shadows. Only this little change made me playing less those classes. The new Juggernaut animation with the jumping at end maybe some like it ,but not me sorry. Wish the old animation back regardless if it last longer. The next little change: merc heal was everytime funny. I was able to heal my companions or shoot my enemys with one button. Now i had 2 buttons instead and for me it makes harder to farm or interrupting enemys in pvp. Now abilties are removed to get space thats okay. But why split up a working abilty into 2 abilities before? I was always Powertech Tank since beginning, but with a little bubble every class is able to tank without giving up any abilities. So i changed to prototype because i m tanky aswell and i can defend my self. I thought they will change this bubbling in the future and remove this completley and give the tanks viable defense skill which is not meant for other. Instead they give the ability to every damagedealer now, that makes pvp extraslow now. We also have enough bubble animations which could be better formed to the silhouette. (Like the short shieldprocs for example with the orange shieldnet.) Death from above was one of the best bountyhunter animation, because that is what every bountyhunter class should do. Flying in the air! This animation now reminds me more to those japanese super robots, sorry. The vanguard are not better, with those pew pew super orbs. Maybe they should paralyze the enemys for watching the awesome fireworks. :cool After the enemy stopped laughing, i fire up my other skills which look like "Oh sorry, i forgot to load my batterys."
  17. Remove nearly all old Raid, PvP & World loots and offer them later in the cartel market only. Remove all unique abilities from companions. Remove the item slots from all new companions.
  18. Im not sure but i heard from someone, that its may not counting if a player was replaced during the run.
  19. Whatever they called, sorry.
  20. I really, really hate spiders but i want some for my stronghold. Would be so nice if you would change the holograms for champions token to "real" decorations. I also would like similar spiders as small - big wallpiece. Maybe also a giant spider from the zakuul swamps (in original size if possible) hanging from the ceilling or scuttling on the wall or just for the ground. Little spider babys for the ground, ceilling, wall would complete the whole hive thing. Since the hives im using spiderlike pets but its not the same edit: In the future i see a spider mount or a rakghoul spider mount as new event reward. (Whatever its called)
  21. Yes give us wrinkles! Congratulations to the wrinkles anniversary! http://www.swtor.com/community/search.php?searchid=562066
  22. A lot of nice sugestions here! Wampas, warm rooms, large windows, totally agree. Me also like the Manaan stronghold especially after i saw this amazing concept art. I would enjoy both. The witheout from Hoth should be a little different in the stronghold, of course. Its one of the reason because i turned off the Bloom. Don't like Taris much, there is nothing special on this planet which i can remember. Except the Rakghouls. But if you want a swamp, towers and hut(t)s i would suggest Hutta. Ilum its more like a moon with crater and glowing things. There is snow too and a wonderful star view, but its dark and don't have the "Winter-Wonderland feeling" like on Hoth.
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