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Moonshift

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  1. Came back for the story and was happy to get the missing rewards in the galactic season. Ignored the expensive augments but tried to make at least one augment for fun. Couldn't make it because Kai Zykken ate all my techies! I like that the other mats are all obtainable by just playing the game for a reasonable time. And you're doing it right to ignore things which is robbing too much time and money.
  2. I'm sure they will just raise the credit cap. Because this does not actually solve the problem, but only prolongs it.
  3. They removed almost all worlddrops, to have better chances for selling something in the store. I would not hope that they reverse this decision. it's ok if someone want to make money with a game. But it's not okay to make it a goal for pushing this to the max. Long ago a supposed employee made a post here in the forum, to warn us that they are changing this game into a cash cow. It was deleted asap. I still enjoy this game but unnecessary changes which are mostly only good for monetization makes it harder to like the actual game.
  4. I mean all items are legacy bound if they are bought from the GTN. Then it can only be sold by the original seller till it gets traded. Sry for more is my english not good enough . Yes i don't think too, that they will change anything. Like RikuvonDrake said the plan is to make f2p into subs and selling more cartel coins. it would be ok if it was a tiny plan but the most changes somehow leads in that direction, sadly. Nah, I'm talking from crafted items and not the cm stuff. And I have no problems if subs buying my items.
  5. If i'm offline I lighten up a candle on my shrine and pray for the fallen souls. The most armor pieces was listed for 400k. But someone kept buying out every breastplate and sold them to a higher price. So I was forced to set it to 900k, too. But before that I had already lowered the prices of other sets, then it was balanced again.
  6. The resell madness would stop if it were not possible to resell the purchased items from the GTN. Or make daily limits for how much people can sell in the GTN. Then it would no longer be up to a few to decide whether an item is too cheap or too expensive. I suggest only to buy things from the GTN if you rly need something. Don't buy this overpriced stuff. The Economy is actually broken. The reason why prices are exploding has been known for a long time. Now it has been accelerated by the elimination of refer a friend and the ever higher cartelcoin prices. It is also favored by the fact that many have already left the game and are therefore less offered in the GTN. Actually, the content in the cartel shop should also be accessible by playing, otherwise a subscription is just another free to play level. I'm playing SWTOR and not GTN! The GTN should be a place for the people actually playing the game and use the items they are bought and not for baby sharks. I want that the new player have the same experience like the other player. They get kicked if they want to do the flashpoints in a normal way. They are excluded from operations because they have no achievement instead of teaching them to. And now people reselling my crafted 900.000k items so that the f2p players can no longer afford them. Shame! As long as the f2p limit remains, I will also sell my items below this price. When the game ends your whole trillions are gone but I keep my humanity. The rich are only rich as long as they have someone to tell how rich they are
  7. How about if the skills would change? Depending on where the character is or what is currently being targeted, we get a different skill that we can use. For example the lightsaber throw could change if you are close to the mob and become a different Meele ability. Or a damage ability becomes a healing ability, depending on whether the target is friend or foe. Like we already had for the mercenary. That could be also applied to other heal roles! Targeting yourself with a dmg ability could change into a heal, for the dmg roles. So we could keep more skills and still save space in the bar, right?
  8. Giving up the customization of companions for that, would be a too high price. Optional okay: the companions with the standard outfit are visible and the other customized still holograms. You can prior place the companions which already unlocked for legacy. Then you will need to unlock them on every character, of course.
  9. If you ask me, i can't answer if such a list would be useful for them. Also I mean some decorations are not available for purpose. For example the Star Fortress and all flashpoints items that we need to do them more times. This is okay for me. But yes, the list is still long.
  10. No panic, guys. I heard there is something coming better than servermerge. Im so excited!
  11. At start of the cartel market i really thought its only a temporable thing. I wanted to help to keep the game alive but instead i helped to build up a virtual store for some narcisstic persons, playing their own game.
  12. For example: Alem "Whisper" Reesus Holo Conraad Om'wurt Holo Jollo I mean its not urgent, but i would like to place them on the guildship, too.
  13. Not an extra stronghold but the throne would be really nice. I'm also waiting for the throne from Malgus. (False Imperator)
  14. We have a lot of holos at the moment. Would be nice to have a wall hook for a holo cantina band member playing an instrument like on the fleet. The moving dancers from Nar Shaddah (male and female) would also great fit.
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